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Old 16/02/2014, 10:34 PM   #21
SPA
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Default Re: SA-MP 0.3z R1-2 server update (optional)

Thanks kalcor !
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Old 16/02/2014, 11:07 PM   #22
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Default Re: SA-MP 0.3z R1-2 server update (optional)

Kalcor for President!
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Old 16/02/2014, 11:28 PM   #23
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Default Re: SA-MP 0.3z R1-2 server update (optional)

Nice to see old bugs becoming solved in this version.
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Old 16/02/2014, 11:57 PM   #24
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Default Re: SA-MP 0.3z R1-2 server update (optional)

thanks
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Old 17/02/2014, 03:34 AM   #25
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Default Re: SA-MP 0.3z R1-2 server update (optional)

Nice but, only one change xD
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Old 17/02/2014, 08:58 AM   #26
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Default Re: SA-MP 0.3z R1-2 server update (optional)

Thank you for the update!

Quote:
Originally Posted by Kalcor View Post
This update is for SA-MP server owners only
- The player's current weapon ID was not correctly reported to pawn scripts when they were passengering in a vehicle.
]
So, can someone confirm that this fixes: http://wiki.sa-mp.com/wiki/GetPlayerWeapon

Quote:
Note: When the player state is passenger, the function returns the weapon used by the player before they entered the vehicle. If a cheat is used to spawn a weapon inside a vehicle, this function will not report it.
??
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Old 17/02/2014, 01:54 PM   #27
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Default Re: SA-MP 0.3z R1-2 server update (optional)

Finally! =)
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Old 17/02/2014, 03:04 PM   #28
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Default Re: SA-MP 0.3z R1-2 server update (optional)

Thanks!
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Old 17/02/2014, 03:08 PM   #29
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thnx kalcor
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Old 17/02/2014, 03:38 PM   #30
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Default Re: SA-MP 0.3z R1-2 server update (optional)

Thanks.
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