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Old 01/09/2015, 01:41 PM   #1
Sellize
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Default Dynamic door object system

This is a system I made that allows you to easily create door objects in-game, and edit them. Useful for roleplay servers, for example, when you want to make a house/garage at a location where there is no object. Everything saves/loads accordingly.

I'll be using this for Albuquerque Roleplay.

[ame]http://www.youtube.com/watch?v=wo1z09AVqxU[/ame]

It could be easily expanded to a fully functional mapping system but I kept it just for doors as they are the only objects I need.
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Last edited by Sellize; 01/09/2015 at 06:48 PM.
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Old 01/09/2015, 03:09 PM   #2
EdinsonWalker
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Default Re: Dynamic door object system

good job!
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Old 01/09/2015, 04:02 PM   #3
[Twixx]
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Default Re: Dynamic door object system

Looks great.
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Old 01/09/2015, 04:33 PM   #4
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Default Re: Dynamic door object system

Good job, keep up the good work!
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Old 01/09/2015, 05:33 PM   #5
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Default Re: Dynamic door object system

Nice.
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Old 01/09/2015, 05:36 PM   #6
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Default Re: Dynamic door object system

Would be better all as one command instead of tons of separate ones.
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Old 01/09/2015, 05:39 PM   #7
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Default Re: Dynamic door object system

What's the use of this exactly? it's practically a mapping system for doors only.

Good job though.
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Old 01/09/2015, 06:12 PM   #8
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Default Re: Dynamic door object system

Quote:
Originally Posted by Write View Post
What's the use of this exactly? it's practically a mapping system for doors only.

Good job though.
I've to agree. Kinda does the furniture system job, but only for doors. But nevertheless, looks decent.
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Old 01/09/2015, 06:24 PM   #9
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Default Re: Dynamic door object system

Nice
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Old 01/09/2015, 06:42 PM   #10
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Default Re: Dynamic door object system

Thanks for the feedback. And yeah I could easily edit this to a fully functional mapping system but I did it this way because the only objects I really need are doors and this just makes it ALOT easier
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