SA-MP Forums

Go Back   SA-MP Forums > SA-MP > Screenshots and Videos

Reply
 
Thread Tools Display Modes
Old 10/09/2017, 08:10 PM   #1
RIDE2DAY
Big Clucker
 
RIDE2DAY's Avatar
 
Join Date: Jul 2015
Location: Sicily, Italy
Posts: 124
Reputation: 234
Default Midnight Club San Andreas (racing gamemode made from scratch)


Hello, as a motorsport lover and a mechanical engineering student I decided to create a racing gamemode from scratch so these days I've been messing around a little bit, allow me to share with you some videos/screenshots related to this project.

1. Introduction
Everything you're going to see is in-game footage, non-player characters were used. Many thanks to adri1 for helping me to record some scenes.

2. Garages NEW
In this video I'm rearranging my vehicles, the red arrow shows vehicle's current spot and the green one indicates where it'll be moved if the player confirms. The blue garage entry is just for testing.


What kind of mode is it supposed to be?
I would say it's a light RP based on races. Initially it'll be available in English and Spanish but as I speak some more languages I might add them over time without any problem. I think using multiple languages is a good idea, this way people around the world can join and have fun, even if they don't speak the same language. I guess handling a racing RP with players speaking different languages wouldn't be too complicated, I'll try to add auto-rol messages for as many actions as possible.


Items I'm usingMany thanks to Southclaws and Misiur because I used "Scavenge and Survive" and "Y-Core", respectively, as pilars for my modular gamemode. And for all those Discord productive conversations.


Join The Midnight Club
If you're interested on this project and you wanna contribute somehow, feel free to join us on Discord.


DISCLAIMER
This server is not online, I'm not trying to advertise it or anything related to. I'll edit this thread in order to add more videos in the future. Thank you for checking this out.
__________________

Last edited by RIDE2DAY; 31/10/2017 at 02:22 AM.
RIDE2DAY is offline   Reply With Quote
Old 10/09/2017, 08:57 PM   #2
adri1
High-roller
 
adri1's Avatar
 
Join Date: Oct 2010
Posts: 1,924
Reputation: 906
Default Respuesta: Midnight Club San Andreas (racing gamemode made from scratch)

See guys? That's what I call a different gamemode.
adri1 is online now   Reply With Quote
Old 10/09/2017, 09:11 PM   #3
Eoussama
High-roller
 
Eoussama's Avatar
 
Join Date: Jul 2016
Location: Kingdom of Morocco // Tangier
Posts: 1,078
Reputation: 149
Default Re: Midnight Club San Andreas (racing gamemode made from scratch)

Looks promising, I love the login/registration screen, one question tho!
The two racing cars at the beginning (that showed up on the login/registration screen), were they people or NPCs?
If they were NPCs, top notch to the details,
overall, it's freaking amazing, good luck on your project.
__________________
Eoussama is offline   Reply With Quote
Old 10/09/2017, 09:18 PM   #4
adri1
High-roller
 
adri1's Avatar
 
Join Date: Oct 2010
Posts: 1,924
Reputation: 906
Default Respuesta: Re: Midnight Club San Andreas (racing gamemode made from scratch)

Quote:
Originally Posted by Eoussama View Post
Looks promising, I love the login/registration screen, one question tho!
The two racing cars at the beginning (that showed up on the login/registration screen), were they people or NPCs?
If they were NPCs, top notch to the details,
overall, it's freaking amazing, good luck on your project.
They're NPC.
adri1 is online now   Reply With Quote
Old 10/09/2017, 09:35 PM   #5
Vince
Spam Machine
 
Vince's Avatar
 
Join Date: Sep 2007
Location: Belgium
Posts: 11,045
Reputation: 2647
Default Re: Midnight Club San Andreas (racing gamemode made from scratch)

You implement two languages and yet you choose Spanish for the demonstration, because fuck everyone who doesn't speak Spanish.
__________________
Vince is offline   Reply With Quote
Old 10/09/2017, 09:38 PM   #6
dominik523
Gangsta
 
dominik523's Avatar
 
Join Date: Feb 2013
Location: Croatia
Posts: 893
Reputation: 115
Default Re: Midnight Club San Andreas (racing gamemode made from scratch)

Quote:
Originally Posted by Vince View Post
You implement two languages and yet you choose Spanish for the demonstration, because fuck everyone who doesn't speak Spanish.
Haha exactly what I've been thinking.
__________________
[Tutorial] Using new SHA-256 function
dominik523 is offline   Reply With Quote
Old 10/09/2017, 10:27 PM   #7
vassilis
High-roller
 
vassilis's Avatar
 
Join Date: Nov 2009
Location: Greece,Athens
Posts: 1,921
Reputation: 342
Default Re: Midnight Club San Andreas (racing gamemode made from scratch)

Seems very nice, attractive and interesting. In case you want any translation for Greek players, drop me a line. I would like to help. I loved the introduction and i am very curious to see how far it can reach. Good luck!
vassilis is offline   Reply With Quote
Old 11/09/2017, 12:50 AM   #8
vassilis
High-roller
 
vassilis's Avatar
 
Join Date: Nov 2009
Location: Greece,Athens
Posts: 1,921
Reputation: 342
Default Re: Midnight Club San Andreas (racing gamemode made from scratch)

Quote:
Originally Posted by RIDE2DAY View Post
What are you talking about guys?!


That would be awesome, thanks a lot. Whenever I finish it I'll send you the language file in order to translate it.
That's great .
vassilis is offline   Reply With Quote
Old 11/09/2017, 12:51 AM   #9
Paulice
Gangsta
 
Join Date: Jul 2017
Posts: 497
Reputation: 44
Default Re: Midnight Club San Andreas (racing gamemode made from scratch)

Using NPCs for scenes limits the total amount of slots and may cause problems when a lot of players are online.

So 3 NPCs per player would limit the slots to 250 if NPCs are needed regularly unless you make players wait until the required amount of NPCs are unoccupied, which would suck.
Paulice is offline   Reply With Quote
Old 11/09/2017, 05:55 AM   #10
Paulice
Gangsta
 
Join Date: Jul 2017
Posts: 497
Reputation: 44
Default Re: Midnight Club San Andreas (racing gamemode made from scratch)

Yet, you cannot have 1k slots (just implying the fact). My point is if you're going to use them for scenes on demand then reserving ~3 NPCs per player would be good but limits the max slots amount.

Otherwise, a system which makes players wait for unoccupied NPCs would be an alternative option to have.
Paulice is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
What does made from scratch mean? Geeboi_Mehdi General 6 20/05/2013 09:37 PM
-Midnight Club: Los Angeles RPG- First Trailer [DOG]irinel1996 Screenshots and Videos 32 07/05/2013 05:52 PM
Race Editor from Midnight Club: Los Angeles RPG [HD] [DOG]irinel1996 Screenshots and Videos 8 13/01/2013 01:37 PM
Script issues on a gamemode made from scratch. SantarioLeone Scripting Help 4 27/09/2011 04:28 PM


All times are GMT. The time now is 04:52 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.