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Old 03/02/2018, 11:51 PM   #551
Pottus
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Default Re: Texture Studio - Texture your maps

Quote:
Originally Posted by Venture1997 View Post
I do that,I put the server online and call friends to see the maps and help out sometimes.I never had problems with that.
I think most of the problems with be with editing groups of objects. The singular object commands are generally safe. If you guys are serious mappers then it makes things easier when working together.
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Old 05/02/2018, 12:26 PM   #552
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Default Re: Texture Studio - Texture your maps

Quote:
Originally Posted by Pottus View Post
You can it is designed to do that but you got to cooperate it isn't fully tested and I am sure there is conflicts.
I used to map with people all the time, generally to teach people how to use TS to it's full potential, I even added commands specifically for multiple editors.
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Old 05/02/2018, 10:39 PM   #553
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Default Re: Texture Studio - Texture your maps

We tried it but the server crashed after the first flymode commands. Am I doing something wrong or what?
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Old 06/02/2018, 08:19 AM   #554
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Default Re: Texture Studio - Texture your maps

Quote:
Originally Posted by Phami View Post
We tried it but the server crashed after the first flymode commands. Am I doing something wrong or what?
The server crashed? Are you sure it wasn't just you that crashed?

Flymode doesn't do anything that would crash the server so that wouldn't make sense, my guess is that you're talking about the White LOADING Screen of Death... in which case you just need to restart the computer/VPS/etc that the server is running on because it has been on for way too damn long.
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Old 10/02/2018, 12:26 PM   #555
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Default Re: Texture Studio - Texture your maps

Installed T Studio after having my windows reinstalled. Had some issues with the plugins which I managed to fix but now I have this showing;

Code:
Filterscripts
---------------
  Loading filterscript 'tstudio.amx'...
*** Streamer Plugin: Include file version (0x27201) does not match plugin version (0x293) (script might need to be recompiled with the correct include file).
And in-game none of the commands work. It just reads back SERVER: Unknown Command

Any ideas?


Full server.exe report
Code:
----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team


Server Plugins
--------------
 Loading plugin: sscanf


 ===============================

      sscanf plugin loaded.

         Version:  2.8.2

   (c) 2012 Alex "Y_Less" Cole

 ===============================

  Loaded.
 Loading plugin: streamer


*** Streamer Plugin v2.9.3 by Incognito loaded ***

  Loaded.
 Loading plugin: filemanager
******************
** FILE MANAGER **
**    Loaded    **
** Version 1.5 **
******************
  Loaded.
 Loaded 3 plugins.


Started server on port: 7777, with maxplayers: 10 lanmode is OFF.


Filterscripts
---------------
  Loading filterscript 'tstudio.amx'...
*** Streamer Plugin: Include file version (0x27201) does not match plugin version (0x293) (script might need to be recompiled with the correct include file).



 =======================================
 |                                     |
 |        YSI version 3.09.0684        |
 |        By Alex "Y_Less" Cole        |
 |                                     |
 =======================================



LOADED 9065 texture definitions
----------------------------------------------
----Texture Studio By [uL]Pottus and Crayder--
------------------------------------Loaded----
  Loading filterscript 'fsdebug.amx'...

  *********************
  * SA:MP DEBUG 0.2   *
  * By Simon Campbell *
  *********************
  * Version: 0.5d      *
  *********************
  * -- LOADED         *
  *********************

  Loaded 2 filterscripts.


/*-----------------------------------*\
|*=====[TS Base GameMode Loaded]=====*|
\*-----------------------------------*/

Number of vehicle models: 0

 ==========================================
 |                                        |
 |  A new version (v<!DOCTYPE) of YSI is  |
 |            available from:             |
 |                                        |
 |     www.y-less.com/YSI/YSI_1.0.zip     |
 |                                        |
 ==========================================
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Old 11/02/2018, 04:59 AM   #556
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Default Re: Texture Studio - Texture your maps

Don't use 2.9.3, just use the one in the package.
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Old 11/02/2018, 10:33 AM   #557
Lannister
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Default Re: Texture Studio - Texture your maps

Quote:
Originally Posted by Crayder View Post
Don't use 2.9.3, just use the one in the package.
The one in the package fails to load... Any ideas why?
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Old 11/02/2018, 10:35 PM   #558
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Default Re: Texture Studio - Texture your maps

Quote:
Originally Posted by Lannister View Post
The one in the package fails to load... Any ideas why?
Perhaps you don't have the prerequisites you need? Install all of the Visual C++ redistributables since 2010 or 2012, not sure which the version of streamer in TS uses but it's always safe to install all since 2010.
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Old 12/02/2018, 06:40 PM   #559
Lannister
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Default Re: Texture Studio - Texture your maps

Quote:
Originally Posted by Crayder View Post
Perhaps you don't have the prerequisites you need? Install all of the Visual C++ redistributables since 2010 or 2012, not sure which the version of streamer in TS uses but it's always safe to install all since 2010.
Works great now, downloaded every one (x64,x86) from 2010 and it works for anyone else having the same issue.

Thanks.
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Old 13/02/2018, 02:42 PM   #560
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Default Re: Texture Studio - Texture your maps

Version 1.9c Released:

Quote:
- Update and restructure /thelp
- Fix webcolors string length
- Support viewing all texture results (instead of just 100 like before) in /tsearch
- Add /gsel and /csel controls info to /thelp and the commands, with flymode info
- Automatically raise the max streamed objects to 1500 when using 0.3.DL
- Add /rremobject, the range and model alternative to /remobject
- Fix attached vehicle objects exporting
- Add /avclone for attached object cloning
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