SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Filterscripts > Tools and Files

Reply
 
Thread Tools Display Modes
Old 12/06/2014, 06:11 PM   #61
Inn0cent
Huge Clucker
 
Inn0cent's Avatar
 
Join Date: May 2013
Location: Pakistan
Posts: 366
Reputation: 42
Default Re: SAMP Zone Editor

Very nice! Already needed.
Inn0cent is offline   Reply With Quote
Old 12/06/2014, 06:35 PM   #62
TakeiT
Gangsta
 
Join Date: May 2014
Location: Toronto, Canada
Posts: 797
Reputation: 145
Default Re: SAMP Zone Editor

Would be a cool tool if you want to zone out properties for a roleplay server, make it so when you enter an area you can automatically buy it? That way you could own land, and even use a map editor in the area. I like it!
TakeiT is offline   Reply With Quote
Old 19/06/2014, 10:21 PM   #63
azzerking
Gangsta
 
azzerking's Avatar
 
Join Date: Dec 2009
Location: England, Leicestershire
Posts: 492
Reputation: 70
Default Re: SAMP Zone Editor

A good suggestion for this would be if you are capable of doing it, a way to load previously made zones, by mysql or ini.

For Example your program could ask the user to point the program to his database and the table where the Zones are and then ask him which tables contain the X,Y,Z etc and then the program could load in all the ways and display them in the program. INI is kinda the same like way just ask the user which text file and what it should look for like give the user the ability to put past a line in like this:

ZoneA = xxx.yyy.zzz

not sure if this is way you would do it, but its just a suggestion.

An extra feature would be to also allow the user to color each zone, to help them keep track of which zone or zones belong to each other.

Just some suggestion that might be worth looking into.
__________________


Web Skill: PHP, HTML, CSS, JS, RUBY, NODE.js.

Programing Skill: Objective C, C#, C++, D#, Python, Java, MySQL.

OS Skill: Windows (95 - 10), Ubuntu/Debian, Raspbian, Kali, Arch, Unix, Mac (E-MACs - Current)

Scripting Skill: LUA, Pawn, C38*
azzerking is offline   Reply With Quote
Old 20/06/2014, 04:04 AM   #64
Brezon
Big Clucker
 
Brezon's Avatar
 
Join Date: Jun 2014
Location: India
Posts: 84
Reputation: 2
Default Re: SAMP Zone Editor

Nice Work! very Useful.
Brezon is offline   Reply With Quote
Old 05/07/2014, 03:57 PM   #65
Cole_William
Huge Clucker
 
Cole_William's Avatar
 
Join Date: Jul 2011
Location: Colorado
Posts: 397
Reputation: 22
Default Re: SAMP Zone Editor

Why did this come up?
Cole_William is offline   Reply With Quote
Old 05/07/2014, 04:02 PM   #66
ikkentim
High-roller
 
ikkentim's Avatar
 
Join Date: Jan 2010
Location: Kampen, The Netherlands
Posts: 1,075
Reputation: 195
Default Re: SAMP Zone Editor

Quote:
Originally Posted by Cole_William View Post
Why did this come up?
Because you downloaded some stupid downloader-shit from the upload website. mind you click the right download link on solidfiles. If you are unable to find the right download link on solidfiles try the dropbox link.
__________________
Greetings,
Tim Potze

Projects
GAMEDEV | Part-time developer working on Parkitect. | Steampage
LSRES | A SA:MP server from the past, and hopefully, back in the future.
SampSharp | Plugin for writing SA:MP gamemodes in C#. | Topic Website Github
SanMap | San Andreas in G00GLE MAPS! | Topic Github Sample
ikkentim is offline   Reply With Quote
Old 05/07/2014, 04:19 PM   #67
Cole_William
Huge Clucker
 
Cole_William's Avatar
 
Join Date: Jul 2011
Location: Colorado
Posts: 397
Reputation: 22
Default Re: SAMP Zone Editor

Quote:
Originally Posted by ikkentim View Post
Because you downloaded some stupid downloader-shit from the upload website. mind you click the right download link on solidfiles. If you are unable to find the right download link on solidfiles try the dropbox link.
Thanks, i was wondering what was happening, i clicked "Download from Solidfiles" on the solidfiles website... God help me...Soldfiles was great until they started allowing ads.
Cole_William is offline   Reply With Quote
Old 11/11/2014, 08:28 PM   #68
Shinji
Little Clucker
 
Shinji's Avatar
 
Join Date: Nov 2014
Location: Indonesia
Posts: 15
Reputation: 0
Default Re: SAMP Zone Editor

sorry for my stupid question i'm newbie for this, but i'm a bit confused
after i make Zones and save it, where i must put the .pwn file? gamemode or filterscript? and is there any code to add on my GM .pwn?

thanks
Shinji is offline   Reply With Quote
Old 14/11/2014, 09:53 PM   #69
Grimrandomer
Big Clucker
 
Grimrandomer's Avatar
 
Join Date: Dec 2011
Posts: 128
Reputation: 54
Default Re: SAMP Zone Editor

Hi Shinji,

When you save a zone file, you are saving a file that the editor can open up and be edited.

For use in a game mode, you want to load your file and then 'export' it as either an array of points, or a sample game mode .pwn file. (Export is just under save as).


If your still stuck send me a pm
__________________
Grimrandomer is offline   Reply With Quote
Old 21/03/2015, 12:28 PM   #70
SajtosPufi
Little Clucker
 
Join Date: Apr 2014
Posts: 4
Reputation: 0
Default Re: SAMP Zone Editor

I found an error in the rectangle creation!

SajtosPufi is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
[FilterScript] Gang Zone Editor 1.0 Lorenc_ Filterscripts 44 21/04/2014 10:51 AM
[Ajuda] Samp map editor !!!!!! Pietrotm2013 Português/Portuguese 0 16/05/2013 10:23 PM
[Map] First map in samp editor Sweboy Maps 1 02/12/2012 10:28 PM


All times are GMT. The time now is 08:48 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.