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Old 06/04/2018, 01:35 PM   #1
Uproar
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Default Department of Motor Vehicles V2

Made this for my upcoming server (Link in signature)
Drop feedbacks.
Also, I didn't resize the picture because it simply reduces quality.
Yes, I know it's nothing special but doesn't it just look good?








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Old 06/04/2018, 01:51 PM   #2
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Default Re: Department of Motor Vehicles V2

Why does Department Of Motor Vehicles have two apocalyptic cars in their backyard lol!?
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Old 06/04/2018, 01:59 PM   #3
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Default Re: Department of Motor Vehicles V2

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Why does Department Of Motor Vehicles have two apocalyptic cars in their backyard lol!?
Maybe those cars are of those mighty persons who completely exploded their car while their driving test :v
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Old 06/04/2018, 02:55 PM   #4
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Default Re: Department of Motor Vehicles V2

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Originally Posted by Gammix View Post
Why does Department Of Motor Vehicles have two apocalyptic cars in their backyard lol!?
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Originally Posted by StrikerZ View Post
Maybe those cars are of those mighty persons who completely exploded their car while their driving test :v
Department of MV is given a particular amount of cars for their driving test in real life. Accordingto my idea, two of them broke down because someone crashed them whilst the test and thus, they're still kept there for later recycling.
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Old 06/04/2018, 03:08 PM   #5
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Default Re: Department of Motor Vehicles V2

Why the road signals are there? lol!
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Old 06/04/2018, 03:19 PM   #6
Uproar
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Default Re: Department of Motor Vehicles V2

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Why the road signals are there? lol!
They're there to make it look nice l0l
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Old 06/04/2018, 08:23 PM   #7
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Default Re: Department of Motor Vehicles V2

Honestly, I don't like it. You should've combined it better, there is a modern building with HQ textures in the middle of the desert. And those wrecks behind xD it's not logical - why would someone put there 2 wrecks and build a fence around it...
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Old 07/04/2018, 04:02 AM   #8
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Default Re: Department of Motor Vehicles V2

Location wise, it's near the Big Ear if you're intending to make a roleplay server. Also there's unused cars on the lot, a random stoplight near the door, and textures is giving me seizures.

You've made quite a lot of effort, but do something more about it and hopefully it's good enough.
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Old 07/04/2018, 08:08 AM   #9
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Default Re: Department of Motor Vehicles V2

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Originally Posted by Croheart View Post
Honestly, I don't like it. You should've combined it better, there is a modern building with HQ textures in the middle of the desert. And those wrecks behind xD it's not logical - why would someone put there 2 wrecks and build a fence around it...
Fort Carson has some modern buildings too. I wanted to make this with old styled brick textures but I've been making a lot of maps in that style now. Was just trying something different, noted your opinion. Thank you. And about the wrecks, read my above reply to Gammix.

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Location wise, it's near the Big Ear if you're intending to make a roleplay server. Also there's unused cars on the lot, a random stoplight near the door, and textures is giving me seizures.

You've made quite a lot of effort, but do something more about it and hopefully it's good enough.
Thank you. I appreciate your feedback. Yup, this was not a final one tbh. I was just testing out how people think of it. Because if you see my previous DMV map, it had the brick texture so I just tried something new this time. Wasn't completely sure about what to do so thought of giving it a go! And with your opinion, I'll improve
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Old 07/04/2018, 08:23 AM   #10
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Default Re: Department of Motor Vehicles V2

I honestly like it i have no idea what everyone up there is saying lol,
i like the textures, the position and the custom objects laying around suit the environment.

I'd rate it 10/10 well done i'll even give u a rep gj
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