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View Poll Results: Master or Regular?
Master 44 78.57%
Regular 12 21.43%
Voters: 56. You may not vote on this poll

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Old 10/01/2018, 06:28 PM   #1
kevann
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Question Master Account vs Regular Account?

So for a heavy rp server, which one would be better? A Master account or regular account?
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Old 10/01/2018, 06:44 PM   #2
GRiMMREAPER
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Default Re: Master Account vs Regular Account?

A master account.
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Old 10/01/2018, 07:02 PM   #3
Lucases
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Default Re: Master Account vs Regular Account?

A master account, useful for playing hours, account stats, and expecially for bans.
With regular accounts players will have splitted playing hours and in the case they get banned they can evade
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Old 21/01/2018, 08:19 PM   #4
seanny
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Default Re: Master Account vs Regular Account?

I'd opt for a Master Account system, this allows players to have multiple characters under the one account.
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Old 22/01/2018, 06:30 AM   #5
simpleroot
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Default Re: Master Account vs Regular Account?

Master all the way, can do much more stuff than simple character.
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Old 22/01/2018, 06:56 AM   #6
Sew_Sumi
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Default Re: Master Account vs Regular Account?

The only reason people mention the master account scenario is because people copied the GTA V Online style...


Real servers, don't need you to log in as they already know who you are.
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Old 22/01/2018, 07:05 AM   #7
simpleroot
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Default Re: Master Account vs Regular Account?

That's simply not true, as for "you don't need to log in", what about dynamic IP users?
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Old 22/01/2018, 07:13 AM   #8
Sew_Sumi
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Default Re: Master Account vs Regular Account?

Quote:
Originally Posted by simpleroot View Post
That's simply not true, as for "you don't need to log in", what about dynamic IP users?
Most dynamics don't change every day, so it is true especially if they track your last used IP. The chances of players having the same IP from recycling dynamic IPs is pretty much none.

Sorry to hear you haven't played on servers that have higher end scripting, but it is fact...
__________________
Quote:
Originally Posted by CodeStyle175 View Post
this gamemode is so out of date and it isn't even comparable with todays other servers.
just because brain tricks us thinking that old days gamemodes were better then its just wrong, because funcinality was so poor, building new systems was very time consuming, because scripters didn't understand how to make gamemode to parts and simplify their work.
That's load of crap...

Quote:
Originally Posted by Crystallize
quote my big balls then
You must be looking at life through a microscope then, and not a tunnel as I had previously thought...

Quote:
Originally Posted by AnotherRandom
I've seen threads where you make random brainstorms.
Pointing out larger issues with peoples code, and getting information about what is going on that could be causing issues elsewhere, is a sure way of actually getting the right information. Not just fixing the symptom, that will show up later as they try to expand.
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Old 22/01/2018, 07:20 AM   #9
Konverse
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Default Re: Master Account vs Regular Account?

I'd say Master Account. You can create much characters out of it other than manually changing your name every single time just to switch characters. Master Account is way more efficient and effective to use so you won't forget which chars do you have in your Main Account.
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Old 22/01/2018, 07:32 AM   #10
simpleroot
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Default Re: Master Account vs Regular Account?

Quote:
Originally Posted by Sew_Sumi View Post
Most dynamics don't change every day, so it is true especially if they track your last used IP. The chances of players having the same IP from recycling dynamic IPs is pretty much none.

Sorry to hear you haven't played on servers that have higher end scripting, but it is fact...
Well I don't play on stunt servers, but I don't want to change my dynamic IP then get locked out my account. Using passwords for master accounts is best way, and you don't have to be sassy about it lol.

And for the "stolen from GTA V online" I believe it's also foolish to say that. Gameplay mechanics should never be owned by someone else, if so, then the whole FPS games community could be sued by the first FPS game ever made, it's the same case for this.
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