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Old 16/08/2014, 08:46 AM   #1
killing
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Join Date: Aug 2012
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Post The HighWay

Map Name: The HighWay

Map Type: Zombie

Map By Killing 2014


Some Pic's



[ Small map for Zombie Apoclaypse ]

Code:
CreateObject(8355, 1729.35217, -668.37207, 59.20819,   -0.78000, 72.12010, -110.46002);
CreateObject(8355, 1664.14746, -583.16418, 59.20819,   -0.48000, 87.18011, -174.77994);
CreateObject(8355, 1651.62891, -447.73996, 59.20819,   -0.48000, 87.18011, -174.77994);
CreateObject(8355, 1651.62891, -447.73996, 59.20819,   -0.48000, 87.18011, -174.77994);
CreateObject(8355, 1709.05310, -371.82431, 59.20819,   -0.48000, 87.18011, -262.73981);
CreateObject(8355, 1742.46204, -427.62625, 66.11138,   -0.48000, 87.18011, -348.83978);
CreateObject(8355, 1768.00977, -556.82062, 66.11138,   -0.48000, 87.18011, -348.83978);
CreateObject(8355, 1764.87524, -631.64258, 79.67615,   -0.48000, 87.18011, -365.75977);
CreateObject(8355, 1729.35217, -668.37207, 97.98526,   -0.78000, 72.12010, -110.46002);
CreateObject(1384, 1701.00403, -441.65424, 67.73200,   -26.76002, -0.42000, -181.44000);
CreateObject(2567, 1681.02258, -486.48761, 51.90818,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 1677.13000, -484.58151, 51.90818,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 1681.02258, -486.48761, 51.90818,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 1684.97974, -486.54611, 54.45710,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 1684.97974, -486.54611, 54.45710,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 1689.87354, -486.42963, 56.46133,   0.00000, 0.00000, 0.00000);
CreateObject(2567, 1694.88269, -486.79065, 58.20138,   0.00000, 0.00000, 0.00000);
CreateObject(4206, 1708.83142, -517.74194, 33.43240,   -1.86000, 0.48000, 0.00000);
CreateObject(5299, 1710.27759, -540.84882, 29.58080,   47.04000, 2.70000, 0.00000);
CreateObject(1271, 1707.25378, -518.25098, 33.48654,   0.00000, 0.00000, 0.00000);
CreateObject(3865, 1714.51416, -531.46289, 35.06125,   0.00000, 0.00000, 0.00000);
CreateObject(3865, 1714.51416, -531.46289, 35.06125,   0.00000, 0.00000, 0.00000);
CreateObject(3865, 1711.63428, -525.97058, 35.06125,   0.00000, 0.00000, 0.00000);
CreateObject(3865, 1717.69470, -525.34888, 35.06125,   0.00000, 0.00000, 0.00000);
CreateObject(1260, 1701.07544, -582.92358, 43.45202,   3.72000, -40.07999, 0.00000);
CreateObject(2567, 1718.50562, -576.89178, 37.76887,   0.00000, 0.00000, 0.00000);
CreateObject(693, 1721.99561, -570.32166, 29.88395,   0.00000, 0.00000, 0.00000);
CreateObject(8493, 1708.44958, -613.88470, 57.40069,   25.92000, -3.84001, -15.96000);
CreateObject(827, 1709.49243, -658.45599, 41.97512,   0.00000, 0.00000, 0.00000);
CreateObject(827, 1707.15186, -658.10138, 41.97512,   0.00000, 0.00000, 0.00000);
CreateObject(827, 1707.15186, -658.10138, 41.97512,   0.00000, 0.00000, 0.00000);
CreateObject(827, 1704.10229, -658.50745, 41.97512,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1721.47705, -658.46442, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1719.56470, -654.42194, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1715.05164, -656.03534, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1715.05164, -656.03534, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1710.58789, -656.61731, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1706.42371, -656.31830, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1701.92493, -656.19861, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1699.18408, -656.97229, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1710.58789, -656.61731, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1717.44788, -660.38855, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1710.58789, -656.61731, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1710.58789, -656.61731, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(618, 1713.70264, -661.52405, 35.63970,   0.00000, 0.00000, 0.00000);
CreateObject(10932, 1679.98999, -406.03049, 39.88717,   0.00000, 0.00000, 14.58000);
CreateObject(3594, 1677.76392, -408.28979, 33.77729,   6.60000, -2.04000, 0.00000);
CreateObject(3594, 1686.16418, -396.94962, 36.82077,   6.60000, -2.04000, 0.00000);
CreateObject(3594, 1687.22253, -395.86923, 37.30526,   -12.06000, -2.28000, -50.52000);
CreateObject(11290, 1688.60071, -446.61041, 46.25061,   0.00000, 0.00000, 13.98000);
CreateObject(11290, 1688.60071, -446.61041, 37.56065,   0.00000, 0.00000, 13.98000);
CreateObject(1379, 1690.53931, -462.55215, 49.51148,   0.00000, 0.00000, -28.74000);
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Old 16/08/2014, 08:56 AM   #2
Younes44
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Default Re: The HighWay

Good Work..
But there's No download or CODE OF This Map D:..
anyway Keep it up
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Old 16/08/2014, 08:56 AM   #3
killing
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Default Re: The HighWay

Sorry i forgot to post xD :P
By the way thank You
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Old 17/08/2014, 07:07 AM   #4
Atlas
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Default Re: The HighWay

A pirate ship,whaaaat?
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Old 17/08/2014, 07:41 AM   #5
Tuntun
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Default Re: The HighWay

Lol a pirate ship at road? how come :P
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Old 17/08/2014, 10:24 AM   #6
AntonioStyles
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Default Re: The HighWay

It's not bad, but the pirate ship makes no sense..
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Old 11/01/2018, 09:15 PM   #7
MapperJah
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Default Re: The HighWay

pretty good one for 2012)
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