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Old 26/03/2017, 07:29 AM   #21
AbyssMorgan
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Default Re: San Andreas Object Image Loader

Update SAOI v1.8.0:

- Support for Streamer v2.9.0

- Added support for:
PHP Code:
CreateDynamicActor
CA_CreateDynamicObject_SC 
- Added functions:
PHP Code:
SAOI:SaveDynamicActor(actorid,const name[]);
SAOI_CountDynamicActor(SAOI:index);
SAOI:SAOI_SetEOF(const name[]); 
- Added extended function:
PHP Code:
SAOI_IsStatic(SAOI:index); 
- Updated function:
Code:
SAOI:LoadObjectImage(const name[],bool:save_logs=true,bool:fast_boot=false);
- Warning: If you use CA_CreateDynamicObject_SC, you will not be able to unload the file.



Update SAOI_FileManager v1.8.0:

- Support for Streamer v2.9.0

- Update for CreateDynamicActor



Update SAOI Generator:

- Added function:
PHP Code:
SAOI_SetStaticSize(size); //Set Static file size 

Download:
SAOI

Last edited by AbyssMorgan; 16/09/2017 at 08:28 AM. Reason: Update SAOI Generator
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Old 24/04/2017, 05:30 PM   #22
AbyssMorgan
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Default Re: San Andreas Object Image Loader

SAOI.inc Update v1.9.0:

- Increase SAOI Files Limit 511 -> 2000

- Code optimizations

- Added functions:
PHP Code:
SAOI_IsStatic(SAOI:index);
bool:SAOI_IsPositionFlagSet(SAOI:index);
SAOI_ToggleVisibleItems(const name[],playerid,type,toggle); 
- Added Remote Functions:
PHP Code:
//GameMode

//e.g. SAOI_ToggleVisibleItems("/SAOI/Wyspas.saoi",playerid,STREAMER_TYPE_OBJECT,0);
stock SAOI_ToggleVisibleItems(const name[],playerid,type,toggle){
    return 
CallRemoteFunction("SAOI_ToggleVisibleItems","sddd",name,playerid,type,toggle);
}

forward SAOI_IsAdmin(playerid);
public 
SAOI_IsAdmin(playerid){
    
//you code
    //don't need add rcon admin
    //return 1 if admin, 0 if not

SAOI_FileManager.pwn Update v1.9.0:

- Update /saoifinder:
a) Unlimited finding elements
b) Support for VW, INT
c) Ignore MapIcons from FINDER:GangZone

- Update /saoitp
a) Allow vehicle teleporting.
b) If position flag not exist, use first object position.



SAOI Generator Update v1.9.0:

- Added converter functions:
PHP Code:
SAOI_SetGlobalVirtualWorld(worldid);
SAOI_SetGlobalInterior(interiorid);
SAOI_SetGlobalStreamdistance(Float:streamdistance);
SAOI_SetGlobalDrawdistance(Float:drawdistance);
SAOI_SetGlobalArea(areaid);
SAOI_SetGlobalPriority(priority); 
- Added internal 3DTryg.inc, StreamerFunction.inc

Videos:
SAOI File Generator
SAOI File Manager v1.9

Download:
SAOI

Non-Registered Users:
Bug Report

Last edited by AbyssMorgan; 16/09/2017 at 08:28 AM.
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Old 04/09/2017, 02:58 PM   #23
AbyssMorgan
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Default Re: San Andreas Object Image Loader

Update v2.0.0:

- Added import operation for EVF

- Added converter function:
PHP Code:
CreateDynamicArt(ArtObject[][],type,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,worldid = -1,interiorid = -1,playerid = -1,Float:streamdistance 300.0,Float:drawdistance 300.0,areaid = -1,priority 0); 
- Fixed calls SAOI_OnRemovedBuildings after file load

- Added remote functions:
PHP Code:
SAOI_LoadObjectImage(const name[],bool:save_logs,bool:fast_boot); //save_logs = true, fast_boot = false
SAOI_UnloadObjectImage(index); 
Download:
SAOI

Non-Registered Users:
Bug Report

Last edited by AbyssMorgan; 16/09/2017 at 08:28 AM.
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Old 04/09/2017, 03:00 PM   #24
Xeon™
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Default Re: San Andreas Object Image Loader

Yeeey, was needed!

Thanks for the update.
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Old 04/09/2017, 10:26 PM   #25
Dokins
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Default Re: San Andreas Object Image Loader

In laymans terms, what does this do?
__________________

Look here for information - Coming Soon.
http://forum.sa-mp.com/showthread.ph...32#post3920032
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Old 18/11/2017, 09:12 AM   #26
AbyssMorgan
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Default Re: San Andreas Object Image Loader

Update v2.1.0:

- Changed file structure

- Minor structure optimization

- Support for SA:MP 0.3.8

- Fixed boot manager (file duplicates)

Notice:
- This update need convert all old files

Download:
SAOI
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