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Old 13/12/2015, 02:17 PM   #1
SamiLeo
Big Clucker
 
Join Date: Sep 2015
Posts: 104
Reputation: 33
Post Correctional Facility V.2

Correctional Facility V.2

Description
Welcome to the thread "Correctional Facility V.2, this Facility was designed with the basic aim to provide a faction HQ and a prison facility to a RP server, this has many features if you try and look closely at the images, there many details and bug fixes in this V.2, I hope you all enjoy the map and if you ever use this in your server, make sure to post a screen shot right here, I need critics and advice, and also I am mapping projects on request and the first two people to contact me will get their maps on free cost, prices ranges from 1$ to 2$

Images:

http://imgur.com/a/5xDwH
Make sure to look at every detail

Code:
RemoveBuildingForPlayer(playerid, 5156, 2838.0391, -2423.8828, 10.9609, 0.25);
RemoveBuildingForPlayer(playerid, 5159, 2838.0313, -2371.9531, 7.2969, 0.25);
RemoveBuildingForPlayer(playerid, 5160, 2829.9531, -2479.5703, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 5161, 2838.0234, -2358.4766, 21.3125, 0.25);
RemoveBuildingForPlayer(playerid, 5162, 2838.0391, -2423.8828, 10.9609, 0.25);
RemoveBuildingForPlayer(playerid, 5163, 2838.0391, -2532.7734, 17.0234, 0.25);
RemoveBuildingForPlayer(playerid, 5164, 2838.1406, -2447.8438, 15.7266, 0.25);
RemoveBuildingForPlayer(playerid, 5165, 2838.0313, -2520.1875, 18.4141, 0.25);
RemoveBuildingForPlayer(playerid, 5166, 2829.9531, -2479.5703, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 5167, 2838.0313, -2371.9531, 7.2969, 0.25);
RemoveBuildingForPlayer(playerid, 3689, 2685.3828, -2366.0547, 19.9531, 0.25);
RemoveBuildingForPlayer(playerid, 3707, 2716.2344, -2452.5938, 20.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3707, 2720.3203, -2530.9141, 19.9766, 0.25);
RemoveBuildingForPlayer(playerid, 3690, 2685.3828, -2366.0547, 19.9531, 0.25);
RemoveBuildingForPlayer(playerid, 3710, 2788.1563, -2417.7891, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3710, 2788.1563, -2455.8828, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3710, 2788.1563, -2493.9844, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2660.4766, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2639.5469, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3709, 2618.8594, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3708, 2720.3203, -2530.9141, 19.9766, 0.25);
RemoveBuildingForPlayer(playerid, 3708, 2716.2344, -2452.5938, 20.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2372.4453, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2789.2109, -2377.6250, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2386.8516, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2520.5469, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2534.9531, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2356.5703, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2521.4922, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 3758, 2748.0156, -2571.5938, 3.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3758, 2702.3984, -2324.2578, 3.0391, 0.25);
RemoveBuildingForPlayer(playerid, 5335, 2829.9531, -2479.5703, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 5336, 2829.9531, -2479.5703, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 3770, 2795.8281, -2394.2422, 14.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3770, 2746.4063, -2453.4844, 14.0781, 0.25);
RemoveBuildingForPlayer(playerid, 5352, 2838.1953, -2488.6641, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2624.3281, -2452.1484, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2618.8594, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2624.3281, -2409.5625, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2626.2344, -2391.5234, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2518.6641, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2713.0625, -2508.3047, 16.3594, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2672.5938, -2506.8594, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2680.8594, -2493.0781, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1635, 2704.3672, -2487.8672, 20.5625, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2481.5156, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2696.0234, -2474.8594, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2675.5703, -2466.8516, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 5326, 2661.5156, -2465.1406, 20.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2447.2891, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2696.0234, -2446.6250, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2639.5469, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3623, 2660.4766, -2429.2969, 17.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2629.2109, -2419.6875, 12.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 2649.8984, -2419.6875, 12.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2686.7578, -2416.6250, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2663.5078, -2409.5625, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2672.5938, -2408.2500, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2416.5234, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2639.1953, -2392.8203, 13.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2663.8359, -2392.8203, 13.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2637.1719, -2385.8672, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2394.5078, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2692.6797, -2387.4766, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2708.4063, -2391.5234, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3753, 2748.0156, -2571.5938, 3.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2534.9531, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2520.5469, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2501.8359, 14.6953, 0.25);
RemoveBuildingForPlayer(playerid, 3624, 2788.1563, -2493.9844, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2486.9609, 14.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2747.0078, -2480.2422, 13.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2463.8203, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2773.3438, -2479.9688, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3624, 2788.1563, -2455.8828, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3626, 2746.4063, -2453.4844, 14.0781, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2448.4766, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2773.3438, -2443.1719, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3577, 2744.5703, -2436.1875, 13.3438, 0.25);
RemoveBuildingForPlayer(playerid, 3577, 2744.5703, -2427.3203, 13.3516, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2425.3516, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2386.8516, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2372.4453, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2410.2109, 14.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3624, 2788.1563, -2417.7891, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2789.2109, -2377.6250, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2802.4297, -2556.5234, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2501.8359, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2486.8281, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2486.9609, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2463.8203, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2448.3438, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2448.4766, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2425.3516, 14.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2410.2109, 14.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2410.0781, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3626, 2795.8281, -2394.2422, 14.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2521.4922, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 5157, 2838.0391, -2532.7734, 17.0234, 0.25);
RemoveBuildingForPlayer(playerid, 5154, 2838.1406, -2447.8438, 15.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3724, 2838.1953, -2488.6641, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2356.5703, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 5155, 2838.0234, -2358.4766, 21.3125, 0.25);
RemoveBuildingForPlayer(playerid, 3724, 2838.1953, -2407.1406, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 3753, 2702.3984, -2324.2578, 3.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2762.7578, -2333.3828, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2804.2422, -2333.3828, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 5158, 2837.7734, -2334.4766, 11.9922, 0.25);
CreateObject(3976, 2726.10376, -2454.36060, 35.65166,   0.00000, 0.00000, 0.00000);
CreateObject(14414, 2705.65161, -2456.14478, 12.18640,   0.00000, 0.00000, 89.18060);
CreateObject(14414, 2705.70557, -2452.15356, 12.18640,   0.00000, 0.00000, 89.18060);
CreateObject(19454, 2708.43994, -2458.16748, 13.66920,   0.00000, 0.00000, 269.23950);
CreateObject(19454, 2708.49829, -2450.25757, 13.66920,   0.00000, 0.00000, 269.23950);
CreateObject(1536, 2710.42236, -2455.72534, 15.28460,   0.00000, 0.00000, 90.39250);
CreateObject(996, 2693.29565, -2444.77466, 13.02780,   0.00000, 0.00000, 270.17471);
CreateObject(996, 2693.29932, -2434.66309, 13.02780,   0.00000, 0.00000, 269.95486);
CreateObject(996, 2693.34277, -2454.76904, 13.02780,   0.00000, 0.00000, 270.17471);
CreateObject(996, 2693.24048, -2464.93555, 13.02780,   0.00000, 0.00000, 270.17471);
CreateObject(996, 2693.33154, -2474.24170, 13.02780,   0.00000, 0.00000, 270.17471);
CreateObject(1536, 2710.35132, -2452.73706, 15.28460,   0.00000, 0.00000, 270.76419);
CreateObject(8171, 2788.73901, -2399.62085, 12.66740,   0.00000, 0.00000, 0.00000);
CreateObject(3268, 2789.09131, -2479.08228, 12.65399,   0.00000, 0.00000, 270.58075);
CreateObject(10610, 2702.15381, -2364.32959, 22.74862,   0.00000, 0.00000, 0.55466);
CreateObject(8263, 2674.77100, -2331.00757, 15.24570,   0.00000, 0.00000, 179.54840);
CreateObject(8263, 2807.92896, -2504.00830, 15.41377,   0.00000, 0.00000, 89.91663);
CreateObject(8210, 2670.36279, -2464.34033, 15.30150,   0.00000, 0.00000, 270.89279);
CreateObject(8210, 2780.11011, -2563.61548, 15.30150,   0.00000, 0.00000, 0.00000);
CreateObject(8210, 2724.86768, -2563.62866, 15.30150,   0.00000, 0.00000, 0.00000);
CreateObject(987, 2660.40332, -2510.69116, 12.43311,   0.00000, 0.00000, 341.91309);
CreateObject(8210, 2684.70557, -2538.88843, 15.30150,   0.00000, 0.00000, 297.18607);
CreateObject(8210, 2765.65234, -2415.16943, 15.30150,   0.00000, 0.00000, 269.73608);
CreateObject(8263, 2808.12329, -2390.05664, 15.41377,   0.00000, 0.00000, 89.91663);
CreateObject(987, 2699.90674, -2330.92578, 12.43311,   0.00000, 0.00000, 268.94226);
CreateObject(8210, 2670.03198, -2443.49634, 15.30150,   0.00000, 0.00000, 270.89279);
CreateObject(8210, 2687.52344, -2386.53662, 15.30150,   0.00000, 0.00000, 359.09305);
CreateObject(8210, 2615.43750, -2358.23975, 15.10550,   0.00000, 0.00000, 270.21341);
CreateObject(8168, 2616.81519, -2412.10181, 14.41874,   0.00000, 0.00000, 15.41379);
CreateObject(8263, 2712.27612, -2331.28711, 15.24570,   0.00000, 0.00000, 179.54840);
CreateObject(19313, 2598.68359, -2381.83350, 15.73542,   0.00000, 0.00000, 322.38275);
CreateObject(1616, 2612.88306, -2410.50122, 16.47902,   0.00000, 0.00000, 336.01294);
CreateObject(8210, 2660.34741, -2358.61206, 15.30150,   0.00000, 0.00000, 268.88788);
CreateObject(10610, 2748.86743, -2447.73584, 22.33919,   0.00000, 0.00000, 89.95882);
CreateObject(8210, 2697.35815, -2416.84961, 15.30150,   0.00000, 0.00000, -180.88341);
CreateObject(10610, 2711.89575, -2368.02075, 22.33919,   0.00000, 0.00000, 89.95882);
CreateObject(8210, 2766.01514, -2359.78979, 15.30150,   0.00000, 0.00000, 269.73608);
CreateObject(8210, 2641.95972, -2415.40698, 15.30150,   0.00000, 0.00000, -180.88341);
CreateObject(18850, 2749.39868, -2348.59033, 0.57025,   0.00000, 0.00000, 0.00000);
CreateObject(987, 2660.02954, -2497.82373, 12.43311,   0.00000, 0.00000, 28.81950);
CreateObject(16095, 2763.09961, -2469.71509, 12.37054,   0.00000, 0.00000, 90.86030);
CreateObject(4003, 2708.14648, -2455.94580, 23.93817,   0.00000, 0.00000, 92.17517);
CreateObject(621, 2769.80786, -2529.93872, 12.87863,   0.00000, 0.00000, 1.98525);
CreateObject(621, 2701.21997, -2440.43604, 12.87863,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 2702.63086, -2458.03955, 12.68326,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 2708.75195, -2451.82397, 15.37315,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 2708.66748, -2456.77197, 15.37315,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 2702.77490, -2450.28125, 12.68326,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 2708.15820, -2433.00879, 13.01917,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 2708.12378, -2445.08594, 13.01917,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 2707.86060, -2443.18945, 12.68326,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 2707.91870, -2434.87891, 12.68326,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 2707.93262, -2431.34497, 12.68326,   0.00000, 0.00000, 0.00000);
CreateObject(2011, 2707.87671, -2446.75635, 12.68326,   0.00000, 0.00000, 0.00000);
CreateObject(759, 2700.76563, -2471.70996, 12.88313,   0.00000, 0.00000, 0.00000);
CreateObject(759, 2701.33276, -2437.69019, 12.88313,   0.00000, 0.00000, 0.00000);
CreateObject(759, 2700.60278, -2466.29834, 12.88313,   0.00000, 0.00000, 0.00000);
CreateObject(759, 2701.14819, -2442.58545, 12.88313,   0.00000, 0.00000, 0.00000);
CreateObject(647, 2695.93677, -2489.90283, 14.60380,   0.00000, 0.00000, 0.00000);
CreateObject(647, 2695.73193, -2425.63159, 14.60380,   0.00000, 0.00000, 0.00000);
CreateObject(647, 2695.94409, -2481.84229, 14.60380,   0.00000, 0.00000, 0.00000);
CreateObject(647, 2695.79150, -2420.04761, 14.60380,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2659.79272, -2503.81812, 15.92575,   0.00000, 0.00000, 269.81247);
CreateObject(3279, 2801.36792, -2558.33984, 12.64526,   0.00000, 0.00000, 144.13960);
CreateObject(3279, 2651.95972, -2381.50732, 12.64526,   0.00000, 0.00000, 178.72775);
CreateObject(3279, 2675.16406, -2488.82153, 12.64526,   0.00000, 0.00000, 0.00000);
CreateObject(3279, 2622.81909, -2391.20557, 12.64526,   0.00000, 0.00000, 2.09244);
CreateObject(3279, 2678.00342, -2515.52515, 12.64526,   0.00000, 0.00000, 307.60745);
CreateObject(10379, 2739.52075, -2548.57593, 21.48011,   0.00000, 0.00000, 0.00000);
CreateObject(18850, 2749.58545, -2377.96338, 0.57025,   0.00000, 0.00000, 0.00000);
CreateObject(621, 2700.64233, -2469.31299, 12.87863,   0.00000, 0.00000, 0.00000);
CreateObject(621, 2704.87134, -2530.14307, 12.87863,   0.00000, 0.00000, 0.00000);
CreateObject(621, 2713.40381, -2530.08862, 12.87863,   0.00000, 0.00000, 0.00000);
CreateObject(621, 2723.17871, -2530.02686, 12.87863,   0.00000, 0.00000, 0.82857);
CreateObject(621, 2752.55151, -2530.03540, 12.87863,   0.00000, 0.00000, 0.82857);
CreateObject(621, 2761.03467, -2529.98828, 12.87863,   0.00000, 0.00000, 0.82857);
CreateObject(647, 2771.49292, -2529.26831, 14.59545,   0.00000, 0.00000, 279.83795);
CreateObject(647, 2703.69238, -2529.05762, 14.59545,   0.00000, 0.00000, 0.00000);
CreateObject(647, 2716.03613, -2528.69067, 14.59545,   0.00000, 0.00000, 1.49474);
CreateObject(647, 2706.71362, -2528.96167, 14.59545,   0.00000, 0.00000, 0.00000);
CreateObject(647, 2712.47607, -2528.80396, 14.59545,   0.00000, 0.00000, 0.00000);
CreateObject(647, 2721.55322, -2528.86670, 14.59545,   0.00000, 0.00000, 0.00000);
CreateObject(647, 2724.98413, -2528.63281, 14.59545,   0.00000, 0.00000, 279.83795);
CreateObject(647, 2751.48560, -2529.21118, 14.59545,   0.00000, 0.00000, 279.83795);
CreateObject(647, 2754.53491, -2529.56201, 14.59545,   0.00000, 0.00000, 279.83795);
CreateObject(647, 2759.30713, -2529.47949, 14.59545,   0.00000, 0.00000, 279.83795);
CreateObject(647, 2762.91040, -2529.41699, 14.59545,   0.00000, 0.00000, 279.83795);
CreateObject(647, 2768.94678, -2529.31226, 14.59545,   0.00000, 0.00000, 279.83795);
CreateObject(3763, 2694.83398, -2541.59424, 38.52124,   0.00000, 0.00000, 0.00000);
CreateObject(966, 2594.29053, -2381.43384, 12.30302,   0.00000, 0.00000, 44.17642);
CreateObject(967, 2583.36523, -2389.69897, 12.37953,   0.00000, 0.00000, 315.30133);
CreateObject(967, 2592.61133, -2380.86304, 12.37953,   0.00000, 0.00000, 135.86418);
CreateObject(966, 2584.29907, -2391.39795, 12.28287,   0.00000, 0.00000, 225.35558);
CreateObject(968, 2594.47119, -2381.34131, 12.99600,   -2.50000, -90.50000, 43.83750);
CreateObject(968, 2584.24829, -2391.45459, 12.88148,   0.00000, 0.00000, 43.11510);
CreateObject(983, 2617.72192, -2411.79321, 19.34590,   0.00000, 27.50000, 41.59430);
CreateObject(983, 2617.44995, -2411.99707, 16.88173,   0.00000, 0.00000, 41.59430);
CreateObject(983, 2617.44995, -2411.99707, 18.12062,   0.00000, 0.00000, 41.59430);
CreateObject(8210, 2615.46240, -2367.32568, 15.30150,   0.00000, 0.00000, 270.21341);
CreateObject(16564, 2633.34766, -2351.28076, 12.62541,   0.00000, 0.00000, 180.62305);
CreateObject(18850, 2792.38916, -2537.92773, 0.43612,   0.00000, 0.00000, 0.29113);
CreateObject(18850, 2792.02222, -2508.63916, 0.43612,   0.00000, 0.00000, 0.29113);
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Last edited by SamiLeo; 20/12/2015 at 12:54 PM.
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Old 13/12/2015, 02:39 PM   #2
Shazwan
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Default Re: Correctional Facility

It looks awesome, but add double gate at the entrance for like example, the first gate open and closed for the vehicle to enter and they will like checking the vehicle and another gate will be open and closed for them to enter the facilities.
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Old 13/12/2015, 02:43 PM   #3
SamiLeo
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Default Re: Correctional Facility

Quote:
Originally Posted by Shazwan View Post
It looks awesome, but add double gate at the entrance for like example, the first gate open and closed for the vehicle to enter and they will like checking the vehicle and another gate will be open and closed for them to enter the facilities.
Actually there is if you closely look at the bridge
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