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Old 21/04/2017, 12:27 PM   #27
MrViolence101
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Default Re: SampSharp - Write gamemodes in .NET

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Originally Posted by Jay_ View Post
I'm considering putting together a proposal for a community project for a SA-MP server with a gamemode coded in C# using vNext of this library (which supports .Net Core). Following the most up to date and best practices, we could put together a fairly decent project. Open source on GitHub, a decent branching strategy with pull requests and code reviews, following a decent agile methodology, fully integrated with a CI environment with automated deployments to a development and staging environment (and eventually production), good coding practices - SOLID, DRY, unit testing etc. and a decent testing strategy which requires a tester to sign off functionality before it's completed.

Just wondering before I present my idea if there are many experienced C# developers in this community that would be willing to get involved? (Preferably older than 15 )

We'd need some testers too!
Seems like a fantastic idea
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