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Old 14/05/2017, 02:33 PM   #941
Riddick94
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Default Re: [WIP] SA-MP+ - Adding new features to SA-MP

I am aware of that KingHaul has stopped developing this plugin, but here's the question to you guys, since some of you may know why it isn't working.

Me:
- Windows 10 Pro x64 EN
- Notebook
- GTA SA Install dir: " E:\RockstarGames\GTA San Andreas "

SA-MP+ *.asi client is working for me and in the server-console I can see that I have connected with status " 1 "

My friend:
- Windows 7 Ultimate x64 EN
- PC
- GTA SA Install dir: " C:\Gta "

SA-MP+ *.asi client is not working for him and in the server-console I can see that he has connected with status " 0 "

So, why does it work for some and for other doesn't? Maybe some of you have found a solution for it (just trying to solve it on my own now).

edit://
Seems like port-forward +1 of the sa-mp's server seems to work. Wondering if that works for every player. Will be testing.
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The Last of Us (SA-MP) is a conversion of ideas from The Last of Us PS3® to San Andreas - Multi Player. Click at the image above, for more information or just click HERE.

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I am willing to help people to fix/manage and/or write their filterscripts/gamemodes from scratch for money.
Contact me via e-mail or just send me a private message.

FIXING ONLY IF you have created a thread asking for help beforehand!








Last edited by Riddick94; 14/05/2017 at 07:48 PM.
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Old 14/05/2017, 11:22 PM   #942
Whitetiger
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Default Re: [WIP] SA-MP+ - Adding new features to SA-MP

If you really want to continue using this plugin, I would hack into the RakNet layer like YSF has done so it is more reliable, and requires no additional setup on server-side.
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Old 15/05/2017, 05:36 AM   #943
Riddick94
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Default Re: [WIP] SA-MP+ - Adding new features to SA-MP

You need to have *.asi file on the client-side. I have spoken with kurta about this already, HE personally doesn't know how to do that and I haven't done any *.asi files for clients neither.

Seems like forwarding server's port +1 (if your server's port is 7777 then you need to have port-forwarded 7778 as well) it works. I just need testing with more people than just one, but it has worked for my friend though.

Either way, SA-MP+ is all right, I have never experienced any issues with that - you just need to know what are you doing. I am using that for TLoU project actually.
__________________
The Last of Us (SA-MP) is a conversion of ideas from The Last of Us PS3® to San Andreas - Multi Player. Click at the image above, for more information or just click HERE.

__________________________________
SCRIPTING HELP

I am willing to help people to fix/manage and/or write their filterscripts/gamemodes from scratch for money.
Contact me via e-mail or just send me a private message.

FIXING ONLY IF you have created a thread asking for help beforehand!







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