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Old 02/04/2017, 12:37 AM   #1411
ZachKnoxx
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

RemoveBuildingForPlayer does not work when I inject the coding into my server. I have it under OnPlayerConnect but it just simply does not remove the objects.
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Old 29/04/2017, 10:28 PM   #1412
MaRaDoNa
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

10,1mmbnc.netWell, I use SMC (Samp map editor) and I was seeing some buildings around San Andreas then I found a building which contains some visible floors for everyone. and There are two diffrent views of it.

How can I disable the 'away view' and turn it to the 'close view' while mapping ?
I mean like this

I really need the help, anyone can help me reply below and it will be much appreciated
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Old 11/06/2017, 11:56 AM   #1413
Mic_H
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Quote:
Please install proper drivers for your graphics card map editor. ****** will help you in achieving this task
Change Color Depth from 16Bit to 32Bit.
Posting this because, there was no place saying this would fix it :P. Been struggling with this warning and after 2 months of searching found this in a OpenGL website and it worked.
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Old 22/06/2017, 12:37 PM   #1414
HuzaifaWaseem55
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

LOL... I DOwnloaded it and Copied it in my sa folder. but its nothing like the one you showed in image... its simple as the 1st one
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Old 24/06/2017, 10:49 AM   #1415
MrCesar
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Quote:
Originally Posted by Sibuscus View Post
Found the solution to my problem: Change compatibility mode of the editor to Windows XP Service Pack 3 and disable scaling in High or whatever that bullcrap is. Hope this helps anyone if they ever occur this problem
OMG I LOVE YOU! I was stuck with problem nearly a week trying to find a solution!
There really should be a thread about the dpi optimisation..
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Old 17/07/2017, 02:14 PM   #1416
Arbico
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

This is next level stuff
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Old 17/07/2017, 02:58 PM   #1417
DonaldDuck
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Nice,
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Old 25/07/2017, 03:46 PM   #1418
Historia
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

map construction is crashing my game when i press test, who have solution please ?
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Old 25/07/2017, 03:56 PM   #1419
Roozevelt
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Quote:
Originally Posted by Historia View Post
map construction is crashing my game when i press test, who have solution please ?
You've probably deleted one of CJ's object, this would crash your game, try to find the object who lead your game to a crash!
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Old 25/07/2017, 03:58 PM   #1420
Historia
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

ok haze, give me an example of this object ?

i have deleted one small object from the original world and when i bring it back by removing the remove building for player line pb pawnox it still crashes

Last edited by Historia; 25/07/2017 at 04:36 PM.
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