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Old 03/11/2014, 12:20 PM   #11
fonia5
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Default Re: The Last of Us (SA-MP) - Almost one year!

Okay the inventory system made me wet!
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Old 03/11/2014, 12:49 PM   #12
VinPure
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Default Re: The Last of Us (SA-MP) - Almost one year!

Weapon bow can use if yes it very good .
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Old 03/11/2014, 10:53 PM   #13
Riddick94
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Default Re: The Last of Us (SA-MP) - Almost one year!

Quote:
Originally Posted by Danny View Post
I get the idea you're trying to accomplish with the first screen but it doesn't work out that well to be honest. It just looks weird.[...]
What do you mean? You mean the falling building? After looking at this now, it's impossible that all those parts of the building may fall the same way, yes, that actually doesn't make sense and can be amended at any point soon now.

But some building will be falling, since in The Last of Us (PS3) game there was a collectible note, once Joel, Tess & Ellie entered the city for the first time. Some of the player have found it, other one's did not. The message was from the army saying, that they will bombard the city, because of the infection, they want to kill it to stop spreading it. And some of the buldings there are falling, that's why we are going to include that idea.

We may do something else to that building instead. Thanks!

Quote:
Originally Posted by Danny
[...]The inventory system looks superb, nice job. I will certainly take a look once it is online.
Thank you for that.

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Originally Posted by fonia5 View Post
Okay the inventory system made me wet!
Tried my best to not accomplish that.. And I mean the "wet" part. Thanks anyway!

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Weapon bow can use if yes it very good .
Will do my best to add it as the brand new weapon, I haven't included it yet. It may be used as distraction for infected people, kill etc.
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Old 04/11/2014, 05:31 AM   #14
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Default Re: The Last of Us (SA-MP) - Almost one year!

Quote:
I get the idea you're trying to accomplish with the first screen but it doesn't work out that well to be honest. It just looks weird.

If its about the mapping, I'm trying my best to improve each maps that I've made since we're just about to developed everything in the server, I've already edited that building with some objects that i think looked like a debri. We're trying our best to possibly make all the mappings look like realistic or atleast like The Last Of Us .
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Old 04/11/2014, 07:00 AM   #15
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Default Re: The Last of Us (SA-MP) - Almost one year!

No No No.. How can you take a 2013 GMC 1500. And make it look like that.. This is bad very bad.
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Old 04/11/2014, 07:17 AM   #16
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Default Re: The Last of Us (SA-MP) - Almost one year!

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No No No.. How can you take a 2013 GMC 1500. And make it look like that.. This is bad very bad.
Because there are no brand new models at that time, it was all devastated.
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Old 04/11/2014, 01:56 PM   #17
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Default Re: The Last of Us (SA-MP) - Almost one year!

What sprite are you using for that Inventory textdraws?
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Old 05/11/2014, 12:15 PM   #18
Riddick94
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Default Re: The Last of Us (SA-MP) - Almost one year!

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What sprite are you using for that Inventory textdraws?
Why would I tell you that? And what do you mean, what Sprite am I using? I am using my custom made one's, that is a really dumb question right here, because it's so obvious.

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No No No.. How can you take a 2013 GMC 1500. And make it look like that.. This is bad very bad.
I don't get that sentence?
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Old 05/11/2014, 06:25 PM   #19
Dr.Einstein
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Default Re: The Last of Us (SA-MP) - Almost one year!

If a player doesn't download the mods, would it still be playable?
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Old 05/11/2014, 07:04 PM   #20
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Default Re: The Last of Us (SA-MP) - Almost one year!

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Originally Posted by Riddick94 View Post
Why would I tell you that? And what do you mean, what Sprite am I using? I am using my custom made one's, that is a really dumb question right here, because it's so obvious.


I don't get that sentence?
2013 GMC 1500

It's a car.. In the picture earlier it had a vehicle similar to it...
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