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Old 11/07/2015, 09:15 PM   #21
n0minal
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Default Re: SA-MP 0.3.7 R2 server update

Thank you Kalcor, finally!
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Old 11/07/2015, 09:26 PM   #22
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Default Re: SA-MP 0.3.7 R2 server update

Kalcor, please, fix function SetVehicleZAngle
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Old 11/07/2015, 09:30 PM   #23
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Default Re: SA-MP 0.3.7 R2 server update

I'm so happy to see so many fixes and security improvements in R2 of 0.3.7. Thank you really much Kalcor!
SVar system will then work, let's say, as properties since it will be able to share data across multiple scripts like filterscripts and gamemode, or it will be only for sharing data only in gamemode during the gamemode change?
Oh, and is SHA256 better than whirlpool or? I mean I've seen most of the people using whirlpool so I'm not too familiar with SHA256.
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Old 11/07/2015, 09:35 PM   #24
Alex Magaņa
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Default Re: SA-MP 0.3.7 R2 server update

Interesting update and useful!
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Old 11/07/2015, 09:47 PM   #25
Vince
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Default Re: SA-MP 0.3.7 R2 server update

Wow, that's nice. Especially the SHA2, which will now hopefully help reduce the usage of udb_hash and other unsafe functions. Also very nice that SQLite got updated.
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Old 11/07/2015, 11:05 PM   #26
Matt
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Default Re: SA-MP 0.3.7 R2 server update

Thanks for the update
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Old 11/07/2015, 11:20 PM   #27
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Default Re: SA-MP 0.3.7 R2 server update

Nice
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Old 11/07/2015, 11:22 PM   #28
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Default Re: SA-MP 0.3.7 R2 server update

I really like the SQLite stuff.

Nice work!
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Old 11/07/2015, 11:24 PM   #29
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Default Re: SA-MP 0.3.7 R2 server update

Very useful update for big servers owners especially Thanks again Kalcor (WAITING FOR NEXT UPDATE haha)
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Old 11/07/2015, 11:26 PM   #30
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Default Re: SA-MP 0.3.7 R2 server update

Nice!
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