SA-MP Forums

Go Back   SA-MP Forums > SA-MP > General

Reply
 
Thread Tools Display Modes
Old 14/02/2017, 04:04 PM   #21
Jpzz
Big Clucker
 
Jpzz's Avatar
 
Join Date: Nov 2016
Location: Philippines
Posts: 112
Reputation: 40
Default Re: What attracts you to a SA:MP server?

Try the server on my sig, jk. Well, what attracts the most is the features of the server, adopting new style in mapping is important for me too as a mapper. And of course, server with good administrators.
__________________
Can't play
Jpzz is offline   Reply With Quote
Old 16/02/2017, 07:25 PM   #22
ReyoDahBoss
Big Clucker
 
ReyoDahBoss's Avatar
 
Join Date: Jun 2014
Location: Antartica
Posts: 125
Reputation: 104
Default Re: What attracts you to a SA:MP server?

@Stones

A good zombie outbreak roleplay server for me specifically would be the immersion and simplicity at first sight. The door for development and expansion of your character and journey right around the corner. No made up stories that forces the players straight into the broken down apocalyptic world. But rather a lively world that they themselves will witness fall into dust and blood and use this to shape their story. It would be more than stunning to experience the outbreak /WHILE/ its happening. This would open much room for players to base their stories and alternatively have fun within the roleplay rather than being forced into something they themselves find very long, decaying and boring.

As a starter of the outbreak you can have evacuations, room for people to roleplay as the evacuates offering shelter and aid to those in need. Then over a while you can shape your whole system story to have the outposts outrun and the city in terror. So then you build the story together with your community to a certain degree where they will find it amusing and satisfying.

Imagine you are a working class person, given a list of professions to choose from. Each giving you a range of techniques in the long run and shaping you as a character. Based on the profession you have chosen you are then put into a scenario.

List of possible scenarios:
1. Stadium Match
2. Airplane Flight/Arrival
3. Train Arrival


Each of the scenarios mentioned above involve a traffic of people. This is good as it would help to spread the infection, horror, bloodshed and immersion right into the player's hands. Catching the attention of the newly joined players.


The background story of the infection should be plain and simple, logical to how it could of started. Say a antidote for cancer gone wrong or something. I also notice a lot of these 'zombie rp servers' they use irrelevant photos of different games to portray the amusement of the story in SAMP - I think that is foolish and catfish and you should base your story using in-game shots of experiments or outbreaks or what not.
__________________

BLAST TO THE PAST! (COMING SOON)
Upcoming project, if you're interested shoot me or Dignity a pm for the discord!


Last edited by ReyoDahBoss; 11/04/2017 at 06:46 PM.
ReyoDahBoss is offline   Reply With Quote
Old 16/02/2017, 08:56 PM   #23
Yuri8
Big Clucker
 
Join Date: Nov 2016
Posts: 62
Reputation: 0
Lightbulb Re: What attracts you to a SA:MP server?

Quote:
Originally Posted by ReyoDahBoss View Post
@Stones

A good zombie outbreak roleplay server for me specifically would be the immersion and simplicity at first sight. The door for development and expansion of your character and journey right around the corner. No made up stories that forces the players straight into the broken down apocalyptic world. But rather a lively world that they themselves will witness fall into dust and blood and use this to shape their story. It would be more than stunning to experience the outbreak /WHILE/ its happening. This would open much room for players to base their stories and alternatively have fun within the roleplay rather than being forced into something they themselves find very long, decaying and boring.

As a starter of the outbreak you can have evacuations, room for people to roleplay as the evacuates offering shelter and aid to those in need. Then over a while you can shape your whole system story to have the outposts outrun and the city in terror. So then you build the story together with your community to a certain degree where they will find it amusing and satisfying.

Imagine you are a working class person, given a list of professions to choose from. Each giving you a range of techniques in the long run and shaping you as a character. Based on the profession you have chosen you are then put into a scenario.

List of possible scenarios:
1. Stadium Match
2. Airplane Flight/Arrival
3. Train Arrival


Each if the scenarios mentioned above involve a traffic of people. This is good as it would help to spread the infection, horror, bloodshed and immersion right into the player's hands. Catching the attention of the newly joined players.


The background story of the infection should be plain and simple, logical to how it could of started. Say a antidote for cancer gone wrong or something. I also notice a lot of these 'zombie rp servers' they irrelevant photos of different games to portray the amusement of the story in SAMP - I think that is foolish and catfish and you should base your story using in-game shots of experiments or outbreaks or what not.
You are right.You gave me ideas...
Yuri8 is online now   Reply With Quote
Old 16/02/2017, 09:08 PM   #24
ReyoDahBoss
Big Clucker
 
ReyoDahBoss's Avatar
 
Join Date: Jun 2014
Location: Antartica
Posts: 125
Reputation: 104
Default Re: What attracts you to a SA:MP server?

Quote:
Originally Posted by Yuri8 View Post
You are right.You gave me ideas...
You wanna collab? I got a few other ideas if you're looking forward onto developing a server.
__________________

BLAST TO THE PAST! (COMING SOON)
Upcoming project, if you're interested shoot me or Dignity a pm for the discord!

ReyoDahBoss is offline   Reply With Quote
Old 17/02/2017, 09:11 AM   #25
WashingTonsG
Little Clucker
 
Join Date: Oct 2013
Posts: 4
Reputation: 0
Default Re: What attracts you to a SA:MP server?

Dystopian wasteland was better before as project apocalypse roleplay, it seriously was. I for one hate the idea for npc missions, zombies and bandits it seriously just removes roleplay as a whole in my opinion.
It used to be simple and fun back then, a stable playerbase and simplistic commands and script system where you would turn into a zombie whenever you died of an infection.

God how I miss jumping onto roofs and shooting down zombies and they would use some super power jump to get onto roofs and attack us, but now with the npc's they legitimately teleport to you and attack like crazy.
WashingTonsG is offline   Reply With Quote
Old 17/02/2017, 10:38 AM   #26
Logic_
High-roller
 
Logic_'s Avatar
 
Join Date: Jun 2015
Location: Next to Oblivion (Kalcor's place)
Posts: 1,212
Reputation: 171
Default Re: What attracts you to a SA:MP server?

Quote:
Originally Posted by WashingTonsG View Post
Dystopian wasteland was better before as project apocalypse roleplay, it seriously was. I for one hate the idea for npc missions, zombies and bandits it seriously just removes roleplay as a whole in my opinion.
It used to be simple and fun back then, a stable playerbase and simplistic commands and script system where you would turn into a zombie whenever you died of an infection.

God how I miss jumping onto roofs and shooting down zombies and they would use some super power jump to get onto roofs and attack us, but now with the npc's they legitimately teleport to you and attack like crazy.
Thanks to FCNPC where zombies don't just teleport to you.

--

I played on Lorenc' COD server, it was very unique and cool, only the problem was that the Zombie mode increased lag for players playing on the server.
COD-RWW when it was owned by LGC (now it's independent) was cool, I played there for around a year or two, but left after I got bored.

Both of the servers I mentioned have great script and scripters, mapping and everything is good as well but the COD-RWW now has no to little player base.
__________________
Chaos Cops and Robbers [Website]
Call of Duty: Black Ops 3 [Website] - Former developer

SA-MP, G-MOD and Web hosting @ https://www.prestigesteve.com.
Logic_ is offline   Reply With Quote
Old 17/02/2017, 06:28 PM   #27
Sumit4
Big Clucker
 
Join Date: Sep 2016
Posts: 112
Reputation: 18
Default Re: What attracts you to a SA:MP server?

For my server Click me to see and newbies like to play with them in free time :P
Sumit4 is offline   Reply With Quote
Old 19/02/2017, 02:57 AM   #28
slingshotzz
Little Clucker
 
Join Date: Apr 2015
Posts: 1
Reputation: 0
Default Re: What attracts you to a SA:MP server?

I love it.
slingshotzz is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
what game style attracts? Nichollas_Eduardo Everything and Nothing 10 16/02/2017 09:54 PM
What attracts you to a RP server? Fabio_Ganza General 31 21/09/2013 05:58 PM
Angel Pine as location doesn't attracts anyone? markuss99 Everything and Nothing 10 06/07/2012 08:42 PM
A name that attracts you [help] sleepysnowflake Scripting Help 3 11/11/2011 04:01 PM
What attracts you to a roleplaying server? Villain General 30 09/03/2011 02:04 PM


All times are GMT. The time now is 07:55 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.