|
|
#1 |
|
Little Clucker
![]() Join Date: Oct 2009
Posts: 13
Reputation: 0
|
hey,
i will make with a command a sound from the car(music). but how can i let hear all players that stay close by the car. sorry for my bad english ![]() thanks leuthrick |
|
|
|
|
#2 | |
|
High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2008
Location: Germany
Posts: 3,278
Reputation: 274
|
Quote:
then ud need to check Under OnVehicleStream in if the vehicle id = the id of the car u want to play music from then play the sound for em then make a timer which checks all players if they are near the car(IsPlayerInRangeOfPoint with carpos) and if they aren't near stop it. |
|
|
|
|
|
#3 |
|
Little Clucker
![]() Join Date: Oct 2009
Posts: 13
Reputation: 0
|
do u mean IsVehicleStreamedIn?
and how do i use IsVehicleStreamedIn? i dont understand it on http://wiki.sa-mp.com/ i cant found OnVehicleStream in http://wiki.sa-mp.com/ thanks
|
|
|
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Sound | maltheus. | Help Archive | 8 | 25/01/2010 04:37 PM |
| Sound for all! | WThieves | Help Archive | 4 | 24/12/2009 01:52 PM |
| Help with sound plz. | Doppeyy | Help Archive | 5 | 11/08/2009 12:17 AM |
| Sound | -eXo | Help Archive | 1 | 26/05/2009 06:31 PM |
| sound | [LNL]Remulis | Server Support | 4 | 24/03/2009 08:47 PM |