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Old 13/11/2009, 07:43 PM   #1
Benne
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Join Date: May 2008
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Default [MAP] Hospital (Interior)

-{Hospital Interior}-

By Benne


  • Introduction
  • Objects
  • Screenshots
  • Installing

Introduction
This script are mostly made for roleplay servers, but could we nice for other servers as well. There are 6 rooms in this interior, a living room, a dining room, operation room with some beds and stuff, and in the last three rooms there are also beds and stuff. The objects are placed above the water right outside the east coast, and to help you a bit finding it, I will give you the coordinates: {4060.2734,-196.4038,59.2456} (x,y,z) Interior: 0.
By the way, this is my first or second interior I made with the new MTA and for SA:MP.


Objects
pawn Code:
CreateObject(14594, 4080.4721679688, -208.1710357666, 58.229988098145, 0, 0, 0);
CreateObject(5066, 4059.0007324219, -197.34440612793, 59.857975006104, 0, 0, 0);
CreateObject(3034, 4059.0961914063, -195.83660888672, 62.290416717529, 0, 0, 90.045043945313);
CreateObject(3922, 4046.6953125, -214.1363067627, 58.245613098145, 0, 359.5, 357.5);
CreateObject(3922, 4043.923828125, -214.48542785645, 58.245613098145, 0, 359.49462890625, 357.4951171875);
CreateObject(3922, 4043.9951171875, -222.60987854004, 58.245613098145, 0, 359.49462890625, 357.4951171875);
CreateObject(2026, 4048.6354980469, -225.49131774902, 62.864559173584, 0, 0, 0);
CreateObject(2572, 4057.5544433594, -220.24462890625, 58.245613098145, 0, 0, 267.97497558594);
CreateObject(1789, 4050.4821777344, -230.3229675293, 58.80179977417, 0, 0, 181.34996032715);
CreateObject(2099, 4058.8269042969, -226.9634552002, 58.245613098145, 0, 0, 269.39495849609);
CreateObject(2131, 4054.6306152344, -233.3002166748, 58.237804412842, 0, 0, 179.36492919922);
CreateObject(2132, 4056.6018066406, -233.28608703613, 58.237800598145, 0, 0, 180.59996032715);
CreateObject(2131, 4058.5798339844, -233.29042053223, 58.237804412842, 0, 0, 179.36279296875);
CreateObject(2147, 4059.5529785156, -233.29629516602, 58.237800598145, 0, 0, 180.5849609375);
CreateObject(2232, 4058.4345703125, -214.02922058105, 58.843490600586, 0, 0, 0);
CreateObject(2232, 4060.0512695313, -230.56239318848, 58.843490600586, 0, 0, 312.35998535156);
CreateObject(2344, 4076.4792480469, -194.21398925781, 59.680229187012, 260.75, 3.9700012207031, 267.18994140625);
CreateObject(2344, 4076.4873046875, -196.64836120605, 59.680229187012, 260.74951171875, 3.966064453125, 267.1875);
CreateObject(2344, 4076.4660644531, -199.47735595703, 59.680229187012, 260.74951171875, 3.966064453125, 267.1875);
CreateObject(2564, 4078.9208984375, -196.96781921387, 58.245613098145, 0, 0, 89.325012207031);
CreateObject(2564, 4078.8977050781, -201.6619720459, 58.245613098145, 0, 0, 89.324340820313);
CreateObject(2596, 4082.5207519531, -200.78521728516, 61.281921386719, 0, 0, 231.77502441406);
CreateObject(2828, 4076.8029785156, -192.0191192627, 58.702159881592, 0, 0, 228.27502441406);
CreateObject(2564, 4095.6376953125, -185.2103729248, 58.245613098145, 0, 0, 359.99932861328);
CreateObject(14806, 4097.9453125, -191.9757232666, 59.331634521484, 0, 0, 178.65002441406);
CreateObject(1771, 4100.1059570313, -201.18411254883, 58.879280090332, 0, 0, 0);
CreateObject(1771, 4105.35546875, -201.12174987793, 58.879280090332, 0, 0, 0);
CreateObject(1771, 4102.8598632813, -201.19386291504, 58.879280090332, 0, 0, 0);
CreateObject(1771, 4096.8549804688, -201.07974243164, 58.879280090332, 0, 0, 0);
CreateObject(1771, 4098.4379882813, -194.5563659668, 58.879280090332, 0, 0, 0);
CreateObject(1771, 4101.439453125, -194.42791748047, 58.879280090332, 0, 0, 0);
CreateObject(1771, 4104.1875, -194.40509033203, 58.879280090332, 0, 0, 0);
CreateObject(1771, 4107.234375, -194.45928955078, 58.879280090332, 0, 0, 0);
CreateObject(1808, 4094.6752929688, -221.07516479492, 58.245613098145, 0, 0, 92.545013427734);
CreateObject(2100, 4094.58984375, -223.80686950684, 58.245613098145, 0, 0, 89.525024414063);
CreateObject(2186, 4098.2724609375, -215.54257202148, 58.245613098145, 0, 0, 0);
CreateObject(2297, 4107.083984375, -215.20422363281, 58.245613098145, 0, 0, 266.43566894531);
CreateObject(2630, 4097.26171875, -226.8779296875, 58.245613098145, 0, 0, 178.69036865234);
CreateObject(2631, 4098.2514648438, -226.84799194336, 58.19193649292, 0, 0, 0);
CreateObject(2630, 4099.162109375, -226.79997253418, 58.245613098145, 0, 0, 178.68713378906);
CreateObject(2632, 4101.5078125, -226.52931213379, 58.291942596436, 0, 0, 90.060028076172);
CreateObject(1709, 4107.5668945313, -220.78649902344, 58.245613098145, 0, 0, 182.62005615234);
CreateObject(1710, 4101.685546875, -219.1343536377, 58.245613098145, 0, 0, 89.324981689453);
CreateObject(1742, 4108.4926757813, -225.48719787598, 58.245613098145, 0, 0, 270.64562988281);
CreateObject(16378, 4062.8662109375, -192.66554260254, 58.999740600586, 0, 0, 359.21569824219);
CreateObject(2564, 4064.1005859375, -224.14543151855, 58.245613098145, 0, 0, 359.99450683594);
CreateObject(2564, 4069.5874023438, -224.14515686035, 58.245613098145, 0, 0, 359.99450683594);
CreateObject(2564, 4075.1149902344, -224.11814880371, 58.245613098145, 0, 0, 359.99450683594);
CreateObject(2146, 4068.3103027344, -203.58563232422, 58.731163024902, 0, 0, 270.67498779297);
CreateObject(2146, 4073.8225097656, -203.59141540527, 58.731163024902, 0, 0, 270.67016601563);
CreateObject(2146, 4080.8212890625, -203.56219482422, 58.731163024902, 0, 0, 270.67016601563);
CreateObject(2146, 4089.1538085938, -225.7571105957, 58.723350524902, 0, 0, 89.325012207031);
CreateObject(2146, 4088.9338378906, -230.33435058594, 58.723350524902, 0, 0, 89.324340820313);
CreateObject(958, 4092.9204101563, -227.59875488281, 59.114639282227, 0, 0, 89.310028076172);
CreateObject(959, 4092.9782714844, -227.57978820801, 59.178760528564, 0, 0, 90.545013427734);
CreateObject(2685, 4088.8203125, -221.73150634766, 59.869815826416, 0, 0, 0);
CreateObject(932, 4070.2097167969, -212.61862182617, 58.245613098145, 0, 0, 178.69030761719);
CreateObject(932, 4072.203125, -212.46520996094, 58.245613098145, 0, 0, 178.68713378906);
CreateObject(932, 4071.2060546875, -212.54132080078, 58.245613098145, 0, 0, 178.68713378906);
CreateObject(3390, 4088.7412109375, -233.09620666504, 58.245613098145, 0, 0, 270.40539550781);
CreateObject(3391, 4089.5229492188, -222.44650268555, 58.245613098145, 0, 0, 91.309326171875);
CreateObject(3393, 4093.0251464844, -231.4849395752, 58.245613098145, 0, 0, 0);
CreateObject(3395, 4092.6962890625, -224.18630981445, 58.237800598145, 0, 0, 0);
CreateObject(1210, 4062.5622558594, -192.50407409668, 58.394050598145, 0, 0, 91.310028076172);
CreateObject(2198, 4094.361328125, -204.80435180664, 58.245613098145, 0, 0, 90.810546875);
CreateObject(2181, 4094.3798828125, -206.64500427246, 58.245613098145, 0, 0, 89.684936523438);
CreateObject(2182, 4095.4169921875, -208.55786132813, 58.245613098145, 0, 0, 91.310028076172);
CreateObject(2198, 4097.23828125, -208.54252624512, 58.245613098145, 0, 0, 180.63061523438);
CreateObject(2309, 4095.0891113281, -204.24151611328, 58.245613098145, 0, 0, 101.23452758789);
CreateObject(2309, 4095.0922851563, -206.11569213867, 58.245613098145, 0, 0, 101.23352050781);
CreateObject(2309, 4096.4809570313, -207.86976623535, 58.245613098145, 0, 0, 168.72351074219);


Screenshots

[img width=711 height=768]http://i36.tinypic.com/33boi20.png[/img]


Installing
1) Copy all the objects.
2) Put them into your script under OnGameModeInit
3) Compile and save it.
4) Open up your server and have fun


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Old 13/11/2009, 09:21 PM   #2
Matthew_Murdoch
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Default Re: [MAP] Hospital (Interior)

Can you upload this on pastebin please.
My browser "-_-

nice forum site though.
I decided to register =D
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Old 13/11/2009, 09:30 PM   #3
Benne
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Default Re: [MAP] Hospital (Interior)

You can't see the "CreateObject" code?
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Old 13/11/2009, 10:49 PM   #4
Matthew_Murdoch
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Default Re: [MAP] Hospital (Interior)

Quote:
Originally Posted by Benne
You can't see the "CreateObject" code?
i can BUT cant copy and paste.
Cant be helped
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Old 13/11/2009, 11:18 PM   #5
Benne
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Default Re: [MAP] Hospital (Interior)

There you go:
http://pastebin.com/f49c0dd26
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Old 13/11/2009, 11:21 PM   #6
Mive
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Default Re: [MAP] Hospital (Interior)

Looks really nice Benne
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Old 13/11/2009, 11:28 PM   #7
[LNL]Remulis
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Default Re: [MAP] Hospital (Interior)

Very nice i am going to use for my RP server
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Old 14/11/2009, 12:23 AM   #8
Guedes747
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Default Re: [MAP] Hospital (Interior)

Good, keep on working.
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Old 14/12/2009, 07:35 PM   #9
whitedragon
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Default Re: [MAP] Hospital (Interior)

hmm but how i send the palyer to that hospital?
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Old 14/12/2009, 07:36 PM   #10
[03]Garsino
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Default Re: [MAP] Hospital (Interior)

Quote:
Originally Posted by whitedragon
hmm but how i send the palyer to that hospital?
When the player dies set him at these co-ords: 4060.2734,-196.4038,59.2456
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