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Old 21/02/2010, 02:02 AM   #1
spider_bobi
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Default [MAP] Boby's Helicopter track - Roleplay

Pictures:






Download:

.MAP File

http://www.multiupload.com/CSSHF7MMZW

Code:
Code:
CreateObject(9241, 1512.126709, -1654.900635, 12.155811, 0.000000, 0.000000, 270.000173011); //
CreateObject(8397, 1481.368530, -1790.158203, 157.356476, 0.000000, 0.000000, 179.999962552); //
CreateObject(984, 1524.553467, -1661.245117, 13.242892, 0.000000, 0.000000, 0.000000); //
CreateObject(984, 1524.553223, -1648.601807, 13.261395, 0.000000, 0.000000, 0.000000); //
CreateObject(984, 1518.120728, -1642.203857, 13.183555, 0.000000, 0.000000, 89.999981276); //
CreateObject(984, 1512.401123, -1667.574585, 13.683556, 0.000000, 0.000000, 89.999981276); //
CreateObject(1696, 1521.331665, -1670.066650, 11.954129, 0.000000, 0.000000, 0.000000); //
CreateObject(640, 1516.218750, -1667.164795, 13.728700, 0.000000, 0.000000, 89.999981276); //
CreateObject(640, 1511.042358, -1667.167236, 13.743909, 0.000000, 0.000000, 89.999981276); //
CreateObject(640, 1508.050171, -1667.177246, 13.743909, 0.000000, 0.000000, 89.999981276); //
CreateObject(640, 1524.193726, -1664.837891, 13.680970, 0.000000, 0.000000, 0.000000); //
CreateObject(640, 1524.201904, -1659.588501, 13.680970, 0.000000, 0.000000, 0.000000); //
CreateObject(640, 1524.200195, -1654.463135, 13.680970, 0.000000, 0.000000, 0.000000); //
CreateObject(640, 1524.189209, -1649.299805, 13.680970, 0.000000, 0.000000, 0.000000); //
CreateObject(640, 1524.192261, -1644.893799, 13.680970, 0.000000, 0.000000, 0.000000); //
CreateObject(640, 1521.599487, -1642.581055, 13.680970, 0.000000, 0.000000, 89.999981276); //
CreateObject(640, 1518.867310, -1642.560181, 13.664029, 0.000000, 0.000000, 89.999981276); //
CreateObject(3666, 1523.656982, -1667.428589, 13.497622, 0.000000, 0.000000, 0.000000); //
CreateObject(3666, 1523.812256, -1656.965942, 13.497622, 0.000000, 0.000000, 0.000000); //
CreateObject(3666, 1523.624268, -1648.064453, 13.541258, 0.000000, 0.000000, 0.000000); //
CreateObject(3666, 1522.216187, -1643.032471, 13.497622, 0.000000, 0.000000, 0.000000); //
CreateObject(3666, 1515.956543, -1642.998291, 13.497622, 0.000000, 0.000000, 0.000000); //
CreateObject(3666, 1509.383423, -1651.236328, 13.497622, 0.000000, 0.000000, 0.000000); //
CreateObject(3666, 1507.081055, -1656.243408, 13.497622, 0.000000, 0.000000, 0.000000); //
CreateObject(3666, 1505.911377, -1666.792847, 13.560560, 0.000000, 0.000000, 0.000000); //
CreateObject(3666, 1518.759277, -1666.784546, 13.497622, 0.000000, 0.000000, 0.000000); //
CreateObject(1215, 1518.494019, -1666.735107, 13.548260, 0.000000, 0.000000, 0.000000); //
CreateObject(1215, 1505.827393, -1666.534790, 13.611198, 0.000000, 0.000000, 0.000000); //
CreateObject(1215, 1507.115479, -1656.538452, 13.548260, 0.000000, 0.000000, 0.000000); //
CreateObject(1215, 1509.290161, -1651.714844, 13.548260, 0.000000, 0.000000, 0.000000); //
CreateObject(1215, 1515.702759, -1643.107788, 13.548260, 0.000000, 0.000000, 0.000000); //
CreateObject(1215, 1522.452881, -1643.156250, 13.548260, 0.000000, 0.000000, 0.000000); //
CreateObject(1215, 1523.619507, -1648.353394, 13.548260, 0.000000, 0.000000, 0.000000); //
CreateObject(1215, 1523.795654, -1657.211792, 13.548260, 0.000000, 0.000000, 0.000000); //
CreateObject(1215, 1523.673462, -1667.119751, 13.548260, 0.000000, 0.000000, 0.000000); //
CreateObject(3877, 1505.327271, -1664.580811, 17.382917, 0.000000, 0.000000, -11.2500263074); //
CreateObject(3877, 1506.387085, -1657.109741, 17.391754, 0.000000, 0.000000, 0.000000); //
CreateObject(3877, 1508.291016, -1651.534058, 17.401657, 0.000000, 0.000000, -22.499995319); //
CreateObject(3877, 1511.880615, -1646.765015, 17.457966, 0.000000, 0.000000, -44.999990638); //
CreateObject(3877, 1515.543457, -1642.438599, 17.457966, 0.000000, 0.000000, -44.999990638); //
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Old 21/02/2010, 02:14 AM   #2
Guedes747
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Default Re: [MAP] Boby's Helicopter track - Roleplay

I dont like it, its wrongly placed.... and the helis are souposed to land within the "yellow zone" and above the "H" wich is cutted due that default purple object from Pershing square. You really should pick another location.
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Old 21/02/2010, 02:16 AM   #3
RoamPT
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Default Re: [MAP] Boby's Helicopter track - Roleplay

It's weird dude.
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Old 21/02/2010, 02:27 AM   #4
PatrickChucky
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Default Re: [MAP] Boby's Helicopter track - Roleplay

i dont like it, change the posion
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Old 21/02/2010, 06:10 AM   #5
DiddyBop
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Default Re: [MAP] Boby's Helicopter track - Roleplay

It's fail sorry.

0.1/10
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Old 21/02/2010, 01:39 PM   #6
spider_bobi
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Default Re: [MAP] Boby's Helicopter track - Roleplay

i didn't find a good track
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Old 21/02/2010, 01:43 PM   #7
Jake Winstonn
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Default Re: [MAP] Boby's Helicopter track - Roleplay

I am not the judge but I dont think if thats for RolePlay cuz no helipads are near Rouds or civilans without gates and its in wrong place man
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Old 21/02/2010, 02:38 PM   #8
spider_bobi
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Default Re: [MAP] Boby's Helicopter track - Roleplay

the track is a little bit deformed....
on my game mode theres the heli. in that place .
this map i did it for my server

its ok if you dont like it
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