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Old 10/04/2010, 08:27 AM   #1
NiiRV4N4
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Join Date: Mar 2010
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Default [MAP] From The Creators Of Abandoned Military Base: Big Ear Military Camp

Objects:
Code:
CreateObject(3279, -405.24136352539, 1515.3380126953, 74.268753051758, 0.000000, 0.000000, 0.000000); //
CreateObject(3279, -292.0700378418, 1514.0336914063, 74.359375, 0.000000, 0.000000, 91.669952392578); //
CreateObject(12912, -380.97814941406, 1587.9459228516, 84.85578918457, 0.000000, 0.000000, 41.910034179688); //
CreateObject(16641, -388.75463867188, 1524.1544189453, 76.314987182617, 0.000000, 0.000000, 356.75); //
CreateObject(16095, -347.62698364258, 1624.4868164063, 74.442306518555, 0.000000, 0.000000, 0.000000); //
CreateObject(10843, -320.98779296875, 1549.3360595703, 82.453544616699, 0.000000, 0.000000, 270.22521972656); //
CreateObject(10845, -302.68801879883, 1550.8811035156, 77.668678283691, 0.000000, 0.000000, 0.000000); //
CreateObject(8210, -333.9919128418, 1508.193359375, 77.663528442383, 0.000000, 0.000000, 0.000000); //
CreateObject(8210, -389.40139770508, 1508.2419433594, 77.655601501465, 0.000000, 0.000000, 0.000000); //
CreateObject(8210, -405.03143310547, 1533.8145751953, 77.137298583984, 0.000000, 0.000000, 260.30029296875); //
CreateObject(8210, -390.21264648438, 1586.8665771484, 77.159355163574, 0.000000, 0.000000, 248.34533691406); //
CreateObject(1411, -378.69143676758, 1611.3815917969, 75.340644836426, 0.000000, 0.000000, 330.09008789063); //
CreateObject(1411, -374.05807495117, 1608.8117675781, 75.334487915039, 0.000000, 0.000000, 332.03002929688); //
CreateObject(1411, -371.71194458008, 1608.1350097656, 75.308372497559, 0.000000, 0.000000, 200.48046875); //
CreateObject(8150, -288.88983154297, 1572.0572509766, 77.654434204102, 0.000000, 0.000000, 314.1201171875); //
CreateObject(8165, -265.14929199219, 1523.5106201172, 78.471786499023, 0.000000, 0.000000, 99.655029296875); //
CreateObject(16770, -379.87399291992, 1553.3194580078, 76.153060913086, 0.000000, 0.000000, 0.000000); //
CreateObject(16096, -310.75503540039, 1503.0064697266, 76.60710144043, 0.000000, 0.000000, 185.20043945313); //
CreateObject(718, -259.96746826172, 1539.1655273438, 74.5625, 0.000000, 0.000000, 313.65014648438); //
CreateObject(718, -274.09649658203, 1527.0456542969, 74.5625, 0.000000, 0.000000, 310.15014648438); //
CreateObject(8991, -268.74697875977, 1533.4127197266, 75.26318359375, 0.000000, 0.000000, 45.835021972656); //
CreateObject(8991, -264.10647583008, 1537.7464599609, 75.26318359375, 0.000000, 0.000000, 43.89501953125); //
CreateObject(11413, -340.9130859375, 1586.1513671875, 122.98001098633, 0.000000, 0.000000, 0.000000); //
CreateObject(3864, -354.37496948242, 1621.2662353516, 80.759735107422, 0.000000, 0.000000, 316.10510253906); //
CreateObject(3864, -340.12164306641, 1621.8057861328, 80.551628112793, 0.000000, 0.000000, 224.21020507813); //
CreateObject(3267, -291.74542236328, 1513.7856445313, 89.887466430664, 0.000000, 0.000000, 39.880004882813); //
CreateObject(3267, -404.90805053711, 1514.7009277344, 90.021934509277, 0.000000, 0.000000, 0.000000); //
CreateObject(16782, -346.48809814453, 1547.5023193359, 76.755645751953, 0.000000, 0.000000, 0.5); //
CreateObject(3392, -346.26013183594, 1547.8946533203, 74.5625, 0.000000, 0.000000, 178.33044433594); //
CreateObject(2887, -308.51095581055, 1501.5411376953, 78.289703369141, 0.000000, 0.000000, 200.73046875); //
CreateObject(2929, -343.42379760742, 1535.0739746094, 76.154518127441, 0.000000, 0.000000, 0.000000); //
CreateObject(2985, -292.77307128906, 1512.3900146484, 82.037574768066, 0.000000, 0.000000, 260.34533691406); //
CreateObject(2985, -409.05065917969, 1511.4660644531, 84.292190551758, 0.000000, 0.000000, 220.42041015625); //
CreateObject(3095, -351.14959716797, 1552.52734375, 76.0625, 270, 0.000000, 93.7451171875); //
CreateObject(3095, -351.55508422852, 1560.1148681641, 76.110153198242, 270, 0.000000, 92.730041503906); //
CreateObject(3095, -350.7307434082, 1545.2734375, 76.087593078613, 270, 0.000000, 93.010009765625); //
CreateObject(16337, -308.14898681641, 1387.3322753906, 72.06534576416, 0.000000, 0.000000, 273.81530761719); //
CreateObject(13489, -394.27682495117, 1546.7496337891, 77.180130004883, 0.000000, 0.000000, 359.86486816406); //
CreateObject(1676, -393.03619384766, 1558.1602783203, 76.143363952637, 0.000000, 0.000000, 274.19519042969); //
CreateObject(11245, -319.06732177734, 1532.3958740234, 86.980377197266, 0.000000, 0.000000, 270.27026367188); //
Vehicles:
Code:
AddStaticVehicle(549, -354.03732299805, 1552.4458007813, 75.423973083496, 0.090087890625, -1, -1);}
AddStaticVehicle(433, -265.90255737305, 1542.0158691406, 75.929374694824, 316.1201171875, -1, -1);}
AddStaticVehicle(433, -271.34124755859, 1547.3399658203, 75.929374694824, 315.15014648438, -1, -1);}
AddStaticVehicle(432, -321.3291015625, 1528.9246826172, 75.45629119873, 182.52551269531, -1, -1);}
AddStaticVehicle(470, -275.67840576172, 1552.1358642578, 75.469383239746, 316.19519042969, -1, -1);}
AddStaticVehicle(470, -278.20715332031, 1554.5759277344, 75.469383239746, 316.8701171875, -1, -1);}
AddStaticVehicle(470, -280.57171630859, 1556.8226318359, 75.469383239746, 313.8701171875, -1, -1);}
AddStaticVehicle(470, -345.76300048828, 1516.0637207031, 75.469383239746, 0.000000, -1, -1);}
AddStaticVehicle(470, -342.39111328125, 1516.0441894531, 75.469383239746, 0.000000, -1, -1);}
AddStaticVehicle(470, -338.97286987305, 1516.0583496094, 75.469383239746, 0.000000, -1, -1);}
AddStaticVehicle(470, -335.44845581055, 1516.3189697266, 75.469383239746, 0.000000, -1, -1);}
AddStaticVehicle(495, -357.41571044922, 1615.5092773438, 76.268447875977, 0.000000, -1, -1);}
Abandoned Military Base:
http://forum.sa-mp.com/index.php?topic=159350.0
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Old 10/04/2010, 05:57 PM   #2
Guedes747
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Default Re: [MAP] From The Creators Of Abandoned Military Base: Big Ear Military Camp

Why make 2 topics? There's a "Edit" botton you know?
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Old 10/04/2010, 06:06 PM   #3
NiiRV4N4
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Join Date: Mar 2010
Posts: 235
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Default Re: [MAP] From The Creators Of Abandoned Military Base: Big Ear Military Camp

Quote:
Originally Posted by Guedes_
Why make 2 topics? There's a "Edit" botton you know?
They're different maps you know. Lmao.
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