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Old 25/04/2010, 02:34 PM   #1
Omecken
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Default [MAP] Church interior

Hi, lately I've been creating a shit load of roleplay maps. I'll probably be releasing them frequently here at SAMP's forums. It's not really much to say about this church interior, just look at the pictures below.

Pictures:



Total amount of objects: 42.

Interior id(SetPlayerInterior): 10.

Pawn code:
Code:
CreateObject(9931, 369.681640625, 2339.9267578125, 1904.9915771484, 0, 0, 0);
CreateObject(9931, 369.7060546875, 2308.431640625, 1904.9920654297, 0, 0, 0);
CreateObject(6959, 380.3193359375, 2327.4951171875, 1888.5981445313, 0, 0, 0);
CreateObject(6959, 378.1806640625, 2333.775390625, 1897.5466308594, 296.47705078125, 0, 0);
CreateObject(6959, 378.0703125, 2314.8393554688, 1897.5084228516, 63.740020751953, 0, 0);
CreateObject(6959, 363.0498046875, 2326.4736328125, 1902.5007324219, 0, 270.18676757813, 0);
CreateObject(9931, 409.28952026367, 2325.361328125, 1903.9514160156, 0, 0, 182.88500976563);
CreateObject(6959, 349.35693359375, 2328.1083984375, 1889.6359863281, 0, 0, 0);
CreateObject(14394, 370.83624267578, 2320.2700195313, 1888.7946777344, 0, 0, 179.43994140625);
CreateObject(14394, 370.92697143555, 2328.2631835938, 1888.7946777344, 0, 0, 179.43969726563);
CreateObject(3657, 373.32641601563, 2328.6003417969, 1889.0850830078, 0, 0, 269.96997070313);
CreateObject(3657, 375.27359008789, 2328.5871582031, 1889.0850830078, 0, 0, 269.96704101563);
CreateObject(3657, 377.10638427734, 2328.55078125, 1889.0850830078, 0, 0, 269.96704101563);
CreateObject(3657, 379.10192871094, 2328.5529785156, 1889.0850830078, 0, 0, 269.96704101563);
CreateObject(3657, 381.24136352539, 2328.552734375, 1889.0850830078, 0, 0, 269.96704101563);
CreateObject(3657, 383.30206298828, 2328.5458984375, 1889.0850830078, 0, 0, 269.96704101563);
CreateObject(3657, 373.34204101563, 2320.0771484375, 1889.0850830078, 0, 0, 269.96154785156);
CreateObject(3657, 375.22265625, 2320.0434570313, 1889.0850830078, 0, 0, 269.96154785156);
CreateObject(3657, 377.12313842773, 2320.0419921875, 1889.0850830078, 0, 0, 269.96154785156);
CreateObject(3657, 379.14074707031, 2320.0615234375, 1889.0850830078, 0, 0, 269.96154785156);
CreateObject(3657, 381.31060791016, 2320.05859375, 1889.0850830078, 0, 0, 269.96154785156);
CreateObject(3657, 383.32202148438, 2320.029296875, 1889.0850830078, 0, 0, 269.96154785156);
CreateObject(8131, 359.04635620117, 2324.1560058594, 1890.9467773438, 334.75, 0, 270.44000244141);
CreateObject(14705, 367.74389648438, 2322.6496582031, 1890.7045898438, 0, 0, 0);
CreateObject(2208, 367.70974731445, 2325.3110351563, 1889.6047363281, 0, 0, 269.95498657227);
CreateObject(2868, 367.74664306641, 2325.3173828125, 1890.4699707031, 0, 0, 0);
CreateObject(2894, 367.60568237305, 2324.0219726563, 1890.4699707031, 0, 0, 269.39514160156);
CreateObject(2869, 368.66561889648, 2331.6791992188, 1889.6047363281, 0, 0, 320.9599609375);
CreateObject(2869, 365.07345581055, 2331.7023925781, 1889.6047363281, 0, 0, 322.20654296875);
CreateObject(2869, 365.21087646484, 2316.7504882813, 1889.6047363281, 0, 0, 320.95458984375);
CreateObject(2869, 368.77743530273, 2316.8020019531, 1889.6047363281, 0, 0, 320.95458984375);
CreateObject(2896, 367.05938720703, 2318.2067871094, 1890.2440185547, 0, 0, 0);
CreateObject(1664, 367.76473999023, 2323.0808105469, 1890.63671875, 0, 0, 0);
CreateObject(1667, 367.53042602539, 2323.2294921875, 1890.55859375, 0, 0, 0);
CreateObject(2869, 375.79760742188, 2316.7111816406, 1888.5668945313, 0, 0, 320.95458984375);
CreateObject(2869, 382.89117431641, 2316.5712890625, 1888.5668945313, 0, 0, 320.95458984375);
CreateObject(2869, 375.69821166992, 2331.720703125, 1888.5668945313, 0, 0, 320.95458984375);
CreateObject(2869, 382.8698425293, 2331.7434082031, 1888.5668945313, 0, 0, 320.95458984375);
CreateObject(6959, 375.40222167969, 2326.0595703125, 1915.3721923828, 0, 0, 0);
CreateObject(6959, 387.21533203125, 2323.322265625, 1924.6811523438, 0, 269.68676757813, 2.75);
CreateObject(3462, 364.39996337891, 2328.1259765625, 1890.3927001953, 0, 0, 179.65002441406);
CreateObject(3462, 364.37484741211, 2320.1662597656, 1890.3676757813, 0, 0, 180.3984375);
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Old 25/04/2010, 02:36 PM   #2
Correlli
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Default Re: Church interior

What can I say? Amazing one, it looks nice. 5/5
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Old 25/04/2010, 02:37 PM   #3
Guedes747
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Default Re: Church interior

Wow! Epic map men 10/10.
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Old 25/04/2010, 02:37 PM   #4
Omecken
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Default Re: Church interior

Glad you liked it, will post a prison interior within five minutes, lets see what you think of that.
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Old 25/04/2010, 07:04 PM   #5
Trooper[Y]
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Default Re: Church interior

impressive
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Old 25/04/2010, 07:12 PM   #6
russo666
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Default Re: Church interior

You rock!
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Old 25/04/2010, 07:14 PM   #7
[03]Garsino
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Default Re: Church interior

Nice work, I guess you made the interior inside the building itself?
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Old 25/04/2010, 07:16 PM   #8
¤Adas¤
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Default Re: Church interior

This is cool, 15/10!
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Old 25/04/2010, 08:25 PM   #9
Omecken
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Default Re: Church interior

Thanks.

Quote:
Originally Posted by [03
Garsino ]
Nice work, I guess you made the interior inside the building itself?
Nope, used house walls.. as walls.
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Old 26/04/2010, 01:25 PM   #10
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Default Re: Church interior

this is amazing!
i say 10/10!
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