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I like turtles
![]() Join Date: Jan 2006
Location: Slovenia
Posts: 531
Reputation: 340
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WARNING UPDATES ARE NOW HERE: http://forum.sa-mp.com/showthread.php?t=139409
San andreas multiplayer map editor beta version "something point something" Copyright 2007 Copyright 2007 Jernej L, Steve-M and Alastair Burr (KCow). Now when we are thru the credits, i built this map editor with help of some people around the scene, it is nowhere complete or perfect, but it does the job it is supposed to pretty well, basically you extract the editor and accompanying files into same directory where your gta installation is (same folder where you have the gta_sa.exe) So this is how it looks like working with it: ![]() The editor can add objects and delete objects and import and export pawn createobject text files, here for example are rivershell objects imported into the editor: So what does it have? Streamed view, which loads and displays the map objects and water mostly properly just like the game does. here is how you navigate thru the scene: W,A,S,D work like in first-person shooters for moving forward / reverse and strafing holding down left shift will allow you to use the mouse to look around the scene holding down left ctrl will make movement slower and more precise. Left clicking the objects selects them, double clicking a object shows some advanced object info, left click also retrieves the world coordinates at the spot where you clicked and displays them in status bar's bottom-right corner, you can right click and copy the coords there (for placing spawn cars, points, etc..). The views tab allows you to tweak how the editor displays the scene and allows you to save current camera view to bookmarks, to load a existing view just double-click it. Objects tab has a favorites-like functionality for "object prefabs (this stands for prefabricated objects)" where you can add useful objects that you found in the game, just select a object, click add and then OK to add it to the list. Adding a object to the world is simple, first select the object you want to add in prefabs tab, then right click in the game world where you want it, right click and click "insert selected prefab" Deleting objects is easy, just right click a object and click delete on the popup menu. Editing object information is very easy, just select a object and use the object editor in objects tab. Here is the whole process in pictures: ![]() Now remember kids, this is beta so it is very fragile, also if anyone intends to complain about the lack of mouse operations for moving and rotating objects let me kindly tell you to save your words, this is beta and therefore lacks some things! (what i'm trying to say is that this may be implemented at some later date.) Download here: http://forum.sa-mp.com/index.php?topic=164714.0 OLD UPDATES, see new topic for new version. http://forum.sa-mp.com/showthread.php?t=139409 Quote:
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Last edited by JernejL; 03/12/2010 at 06:28 PM. |
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#2 |
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Big Clucker
![]() ![]() Join Date: Jul 2007
Location: United States of America
Posts: 69
Reputation: 0
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this si fking greate
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#3 |
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Big Clucker
![]() ![]() Join Date: Jul 2007
Location: United States of America
Posts: 69
Reputation: 0
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i get an error when trying to load
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#4 |
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Huge Clucker
![]() ![]() ![]() Join Date: Jan 2007
Posts: 315
Reputation: 12
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nice job man
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#5 |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Aug 2007
Posts: 520
Reputation: 1
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THIS IS FKING AWESOME!!! post this in scriptshowroom...
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#6 |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Feb 2007
Posts: 511
Reputation: 5
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Looks very nice
Thankyou
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#7 |
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Big Clucker
![]() ![]() Join Date: Oct 2007
Posts: 131
Reputation: 0
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EDIT
[img=http://img87.imageshack.us/img87/887/erroruu6.th.png] It shows that when the load is completed...why? |
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#8 |
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Big Clucker
![]() ![]() Join Date: Jul 2007
Location: United States of America
Posts: 69
Reputation: 0
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i get a error
it says cannot open file "C:\Documents and Settings\Alex\Desktop\map editor\data\gta.dat
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#9 | |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Feb 2007
Posts: 511
Reputation: 5
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Quote:
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#10 |
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Big Clucker
![]() ![]() Join Date: Jul 2007
Location: United States of America
Posts: 69
Reputation: 0
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it don't extract anywhere eles why
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