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Old 26/01/2011, 09:26 PM   #21
ricardo178
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Default Re: World Stunting

Nice
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Old 27/01/2011, 10:44 AM   #22
Gagan
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Default Re: World Stunting

Nice Bro.Btw when will you host it?
And Btw i too reported some bugs and i too helped in Testing lol
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Old 30/01/2011, 08:08 AM   #23
Zohaib_Matrix
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Default Re: World Stunting

Nice Sufyan ... Keep going :P
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Old 30/01/2011, 08:37 AM   #24
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Default Re: World Stunting

Nice gamemode.
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PM me if you want an early access. (testing, fixing bugs, etc) - You will be ranked as a beta tester if the gamemode is released.
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Old 30/01/2011, 09:44 AM   #25
Dark_Thunder
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Default Re: World Stunting

Gonna test it
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Old 02/02/2011, 10:30 AM   #26
AK47317
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Thumbs up Re: World Stunting

pawn Code:
#define Red 0xFB0000FF

forward SendMessageToSerman();

new str[128];

public SendMessageToSerman()
{
     format(str, sizeof(str), " AK47317 : Cool Game Mode ");
     SendClientMessage(Serman, Red, str);
     return 1;
}

AK47317 = i like coding like this its realllll fun
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Old 02/02/2011, 10:42 AM   #27
serman
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Default Re: World Stunting

Thanks
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Old 02/02/2011, 07:47 PM   #28
ReM!X
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Default Re: World Stunting

Quote:
[08:19:30] Script[gamemodes/WorldSU.amx]: Run time error 19: "File or function is not found"
How fix it ?
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Old 02/02/2011, 07:50 PM   #29
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Default Re: World Stunting

Quote:
Originally Posted by ReM!X View Post
How fix it ?
Correct me if im wrong...

I think you miss
pawn Code:
main() { }
In your GameMode
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Old 02/02/2011, 07:53 PM   #30
ReM!X
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Default Re: World Stunting

Now all we have introduced a server.cfg file. DLLs (plugins) of plugins folder ... but I got to see what is written for the console closes.

sorry for my bad english
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