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#1 |
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Little Clucker
![]() Join Date: Jun 2009
Posts: 29
Reputation: 0
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If I add too many filterscript there will be problems about server performance or something like that?
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#2 |
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Huge Clucker
![]() ![]() ![]() Join Date: Dec 2010
Posts: 209
Reputation: 1
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i think max fiterscript number is 16
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#3 |
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Little Clucker
![]() Join Date: Apr 2011
Location: Lithuania
Posts: 19
Reputation: 0
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U Can Use Only 16 Filterscripts . Look At This http://wiki.sa-mp.com/wiki/Limits
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#4 |
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Little Clucker
![]() Join Date: Jun 2009
Posts: 29
Reputation: 0
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Ok, by the way, if i get the code of all filterscripts, and i put it on a pwn file in gamemodes, can i create a gamemode with all of the filterscripts i want?
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#5 |
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Banned
![]() Join Date: Jul 2011
Location: I Am Lost
Posts: 73
Reputation: 0
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Yes you can but with some filterscripts not all filterscripts
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#6 |
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Guest
Posts: n/a
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Yes you can, but sometimes you will have to change a few coding parts, like: variable names, dialog ids, etc..
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#7 |
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Banned
![]() Join Date: Aug 2011
Posts: 9
Reputation: 0
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If you Want To Add More Fuse Your Fs Together
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#8 |
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Little Clucker
![]() Join Date: Jun 2009
Posts: 29
Reputation: 0
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So you are suggesting me to create a unic filterscript with all filterscripts?
But then, what "blank" game mode can I add? |
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