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#2011 |
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Banned
![]() Join Date: Oct 2011
Location: Sweden
Posts: 55
Reputation: 2
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is say Fireman hats? how to use that ?
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#2012 |
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Big Clucker
![]() ![]() Join Date: Sep 2009
Location: London, England
Posts: 70
Reputation: 8
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I smell a release coming soon
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#2013 |
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Big Clucker
![]() ![]() Join Date: Feb 2011
Posts: 61
Reputation: 0
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Oh no, not a release...
There are some bugs to fix, before release. |
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#2014 |
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Big Clucker
![]() ![]() Join Date: Sep 2009
Location: London, England
Posts: 70
Reputation: 8
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yes but now that they have initiated the bug fix stage release will follow i assume.
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#2015 |
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Big Clucker
![]() ![]() Join Date: Oct 2009
Location: Lithuania
Posts: 169
Reputation: 2
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Kalcor, please if you can fix last bugs with pause! it be truly amazing if you do that! Thank you.
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#2016 |
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Banned
![]() Join Date: Jul 2008
Location: Northern Ireland
Posts: 2,721
Reputation: 196
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Some custom speaker objects would be nice, would be a nice addition to roleplay servers. Building stadiums etc for live music events, the speakers in san andreas by default are tiny.
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#2017 |
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Little Clucker
![]() Join Date: Sep 2011
Posts: 42
Reputation: 15
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The strafing is rediculous, could you make it have more of a 'normal' feel like in previous versions?
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#2018 |
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Banned
![]() Join Date: Apr 2009
Location: England
Posts: 4,013
Reputation: 701
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What's so 'not normal'? It feels fine to me.
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#2019 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Heinola, Finland
Posts: 2,009
Reputation: 121
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Would be nice if GetPlayerTargetPlayer also works while in a car. On motorbike it does. (I mean the target player)
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#2020 |
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Little Clucker
![]() Join Date: Apr 2011
Posts: 13
Reputation: 0
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I'm sorry, maybe this was already mentioned, but I found a bug. Here are the screenshots.
http://driftandreas.ru/screens/gallery86.jpg http://driftandreas.ru/screens/gallery87.jpg http://driftandreas.ru/screens/gallery88.jpg http://driftandreas.ru/screens/gallery89.jpg In the old version (0.3c) everything worked. Thanks. Last edited by a3om; 10/11/2011 at 06:35 PM. Reason: Addition... |
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