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Old 27/01/2012, 06:17 PM   #1
sabretur
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Default Delete this

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Old 27/01/2012, 06:18 PM   #2
RyDeR`
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Default Re: Sleep v1.0

Nothing useful - will just freeze your server, no updates, nothing. You could have posted this in the Useful Snippet topic though.
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Old 27/01/2012, 06:33 PM   #3
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Default Re: Sleep v1.0

There's already a sleep function.
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Old 27/01/2012, 06:35 PM   #4
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Default Re: Sleep v1.0

How can I use this? What for I mean...
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Old 27/01/2012, 08:16 PM   #5
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Default Re: Sleep v1.0

http://forum.sa-mp.com/showthread.php?t=257660
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Old 28/01/2012, 02:43 AM   #6
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Default Re: Sleep v1.0

Why would you even want to use this though? I can't see any use for it..
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Old 03/05/2012, 09:37 AM   #7
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Default Re: Sleep v1.0

yeah, i wouldnt use it either, anyways its good job of him, though its useless XD, anyways good job, but i dont think anyone will use it
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Old 03/05/2012, 09:46 AM   #8
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Default Re: Sleep v1.0

Quote:
Originally Posted by niels44 View Post
yeah, i wouldnt use it either, anyways its good job of him, though its useless XD, anyways good job, but i dont think anyone will use it
How is something useless a good job? I think we have very different definitions of the word "good"...

h02 already pointed you to the main topic on this, but I will point you to a specific post inside that topic that covers the theory behind a "sleep" function that could work:

http://forum.sa-mp.com/showpost.php?...8&postcount=22

I've never implemented it because I've never thought of a good way to implement returns nicely (although I have just come up with another idea for that using a special return value "cellmin"). Or I could attempt to save, unwind, and restore the ENTIRE stack.
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