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Old 29/01/2012, 03:00 PM   #1
misho1
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Cool Water Jump(Los Santos)

Hi All,

Water Jump Map

Information:
Objects converted: 33
Vehicles converted: 28
Vehicle models found: 1

Pictures:

http://img141.imageshack.us/slidesho...0129165026.png

Download:


pawn Code:
AddStaticVehicleEx(539,2900.60009766,-664.79998779,512.59997559,272.00000000,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2900.69995117,-660.00000000,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2900.30004883,-655.90002441,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2900.89990234,-650.09997559,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2908.80004883,-652.20001221,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2910.00000000,-657.90002441,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2910.89990234,-661.90002441,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2912.10009766,-667.59997559,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2902.00000000,-670.09997559,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2906.39990234,-673.00000000,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2901.30004883,-677.00000000,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2909.19995117,-678.20001221,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2900.30004883,-682.20001221,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2905.19995117,-685.29998779,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2907.69995117,-647.20001221,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2902.80004883,-644.20001221,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2907.39990234,-641.20001221,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2901.50000000,-638.59997559,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2906.10009766,-636.29998779,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2901.69995117,-633.09997559,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2905.69995117,-630.50000000,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2900.89990234,-627.59997559,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2905.30004883,-624.29998779,512.59997559,273.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2944.30004883,-662.50000000,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2943.50000000,-652.79998779,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2944.00000000,-643.40002441,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2944.00000000,-643.39941406,512.59997559,271.99951172,-1,-1,15); //Vortex
AddStaticVehicleEx(539,2943.50000000,-652.79980469,512.59997559,271.99951172,-1,-1,15); //Vortex
CreateObject(9946,2939.60009766,-636.70001221,511.79998779,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (1)
CreateObject(9946,2939.39990234,-675.00000000,511.79998779,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (2)
CreateObject(9946,2890.30004883,-675.09997559,511.79998779,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (3)
CreateObject(9946,2890.39990234,-636.90002441,511.79998779,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (4)
CreateObject(10841,2865.10009766,-680.79998779,519.79998779,0.00000000,0.00000000,270.00000000); //object(drydock1_sfse01) (1)
CreateObject(10841,2865.19995117,-658.40002441,519.79998779,0.00000000,0.00000000,270.00000000); //object(drydock1_sfse01) (2)
CreateObject(10841,2865.30004883,-635.79998779,519.79998779,0.00000000,0.00000000,270.00000000); //object(drydock1_sfse01) (3)
CreateObject(10841,2865.30004883,-627.70001221,519.79998779,0.00000000,0.00000000,270.00000000); //object(drydock1_sfse01) (4)
CreateObject(10841,2877.30004883,-617.40002441,519.79998779,0.00000000,0.00000000,180.00000000); //object(drydock1_sfse01) (5)
CreateObject(10841,2899.69995117,-617.40002441,519.79998779,2.00000000,359.99499512,179.99475098); //object(drydock1_sfse01) (6)
CreateObject(10841,2922.19995117,-617.79998779,519.79998779,0.00000000,359.99499512,179.99450684); //object(drydock1_sfse01) (8)
CreateObject(10841,2944.60009766,-618.00000000,519.79998779,0.00000000,359.99499512,179.99450684); //object(drydock1_sfse01) (9)
CreateObject(10841,2955.30004883,-618.00000000,519.79998779,0.00000000,357.99499512,179.99450684); //object(drydock1_sfse01) (10)
CreateObject(10841,2964.30004883,-630.50000000,519.79998779,0.00000000,357.99499512,89.99450684); //object(drydock1_sfse01) (11)
CreateObject(10841,2964.29980469,-630.50000000,519.79998779,0.00000000,359.98950195,89.99450684); //object(drydock1_sfse01) (13)
CreateObject(18450,2990.00000000,-648.70001221,482.50000000,0.00000000,48.00000000,0.00000000); //object(cs_roadbridge04) (1)
CreateObject(10841,2964.69995117,-667.50000000,519.79998779,0.00000000,359.98950195,89.99450684); //object(drydock1_sfse01) (15)
CreateObject(10841,2964.60009766,-683.90002441,519.79998779,0.00000000,359.98950195,91.99450684); //object(drydock1_sfse01) (16)
CreateObject(10841,2952.80004883,-694.29998779,519.79998779,0.00000000,359.98950195,359.99450684); //object(drydock1_sfse01) (17)
CreateObject(10841,2930.30004883,-694.20001221,519.79998779,0.00000000,359.98950195,359.98901367); //object(drydock1_sfse01) (18)
CreateObject(10841,2907.89990234,-694.09997559,519.79998779,0.00000000,359.98950195,359.98901367); //object(drydock1_sfse01) (19)
CreateObject(10841,2885.30004883,-694.20001221,519.59997559,2.00000000,359.98950195,359.98937988); //object(drydock1_sfse01) (20)
CreateObject(10841,2875.30004883,-693.29998779,519.79998779,0.00000000,357.98950195,359.98901367); //object(drydock1_sfse01) (21)
CreateObject(18450,3043.50000000,-648.59997559,423.00000000,0.00000000,47.99926758,0.00000000); //object(cs_roadbridge04) (2)
CreateObject(18450,3095.60009766,-648.59997559,365.10000610,0.00000000,47.99926758,0.00000000); //object(cs_roadbridge04) (3)
CreateObject(18450,3148.30004883,-648.79998779,306.39999390,0.00000000,47.99926758,0.00000000); //object(cs_roadbridge04) (4)
CreateObject(18450,3201.69995117,-648.90002441,247.00000000,0.00000000,47.99926758,0.00000000); //object(cs_roadbridge04) (5)
CreateObject(18450,3254.39990234,-648.90002441,188.39999390,0.00000000,47.99926758,0.00000000); //object(cs_roadbridge04) (6)
CreateObject(18450,3307.60009766,-648.90002441,129.19999695,0.00000000,47.99926758,0.00000000); //object(cs_roadbridge04) (7)
CreateObject(18450,3359.10009766,-649.09997559,71.69999695,0.00000000,47.99926758,0.00000000); //object(cs_roadbridge04) (12)
CreateObject(18450,3359.19995117,-648.90002441,71.69999695,0.00000000,47.99926758,0.00000000); //object(cs_roadbridge04) (13)
CreateObject(18450,3361.89990234,-647.40002441,51.20000076,0.00000000,17.99926758,356.00000000); //object(cs_roadbridge04) (14)
CreateObject(18450,3429.19995117,-652.09997559,12.19999981,0.00000000,41.99560547,355.99548340); //object(cs_roadbridge04) (17)




Teleport Command:

pawn Code:
if (strcmp("/wj", cmdtext, true, 10) == 0)
        {
 SetPlayerPos(playerid,2939.60009766,-636.70001221,511.79998779);
            return 1;
        }

Please Command And Rate

Enjoy
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Old 29/01/2012, 06:55 PM   #2
Fires
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Default Re: Water Jump(Los Santos)

Very Nice, Keep it Up!
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Old 29/01/2012, 11:18 PM   #3
Kontrol
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Default Re: Water Jump(Los Santos)

Hmm road just leads into water?
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Old 29/01/2012, 11:41 PM   #4
misho1
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Default Re: Water Jump(Los Santos)

Quote:
Originally Posted by Fires View Post
Very Nice, Keep it Up!
Thnx
Quote:
Originally Posted by Kontrol View Post
Hmm road just leads into water?
Yep
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Old 24/06/2013, 08:40 PM   #5
dEcooR
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Default Re: Water Jump(Los Santos)

Nice simple jump
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