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Old 09/03/2012, 08:16 PM   #1
MP2
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Default Chatbubble LOS

Chatbubbles aren't affected by LOS. Please implement this.
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mGates - Create AUTOMATIC gates with ONE FUNCTION (+ restrictions i.e. team members only)
IEE (Interior Enter/Exits) - Create enex markers with one function
Cuffs - Cuff offsets for ALL SKINS!
vfunc - Vehicle functions. GetVehicleColor and synced random colors.
gBug - Prevent the 'G' bug (players being able to enter moving vehicles by pressing G then running after them).
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Old 09/03/2012, 10:18 PM   #2
Shadow_
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Default Re: Chatbubble LOS

+1 that would be great.
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Old 09/03/2012, 10:42 PM   #3
Whitetiger
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Default Re: Chatbubble LOS

+1, even though a chat bubble can easily be created by using 3d text labels, adding the param to SetPlayerChatBubble is useful

Last edited by Whitetiger; 09/03/2012 at 11:47 PM.
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Old 09/03/2012, 11:03 PM   #4
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Default Re: Chatbubble LOS

Actually, attached 3d text labels don't move up as you get further away like nametags do, so they end up over-lapping.
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>> Click here for ALL of my releases
mGates - Create AUTOMATIC gates with ONE FUNCTION (+ restrictions i.e. team members only)
IEE (Interior Enter/Exits) - Create enex markers with one function
Cuffs - Cuff offsets for ALL SKINS!
vfunc - Vehicle functions. GetVehicleColor and synced random colors.
gBug - Prevent the 'G' bug (players being able to enter moving vehicles by pressing G then running after them).
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