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#1 |
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Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2011
Location: England
Posts: 5,273
Reputation: 748
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Issue 1
Using Zamarohts textdraw editor, made a TD, enabled box, when I change the X size of the box though, it has no affect, so I have no visual idea of where the clickable area is? Textdraw was centered, if that makes any difference. Is there any way to sort this? Issue 2 If you hover over a textdraw then press ESC it doesn't revert back to the original color. |
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#2 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2009
Location: Brazil
Posts: 1,192
Reputation: 127
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clickable area = text size.
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#3 |
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Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2011
Location: England
Posts: 5,273
Reputation: 748
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Did you read my post properly? I said that you can't SEE the clickable area, so it's impossible to get it exactly right.
Here are some pictures for an example: ![]() ![]() ![]() 10, 60 and 120 units on the X box size, but it doesn't re-size the box, but the clickable area is still affected. |
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#4 |
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Huge Clucker
![]() ![]() ![]() Join Date: Mar 2012
Location: Local Disk (C:)
Posts: 225
Reputation: 5
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have you tried putting characters inside the textdraw that's clickable? - to make it bigger
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#5 |
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Gangsta
![]() ![]() ![]() ![]() Join Date: May 2007
Posts: 700
Reputation: 29
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Use box, box colour black, then try it.
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#6 |
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Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2011
Location: England
Posts: 5,273
Reputation: 748
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That's what I have done. It makes it as big as the text inside it. Those pics are with a space as the text.
Here is another picture: ![]() The map and the box are the exact same X TextDrawTextSize value, but the box is only as tall as the text. I'm not really sure what can be done to fix this, as textdraws are built in to GTA: SA, but in my mind if I set the X value to 100, the box should be 100 high, not as high as the text. |
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#7 |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Feb 2010
Location: Germany
Posts: 634
Reputation: 44
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Another bug: If youUse SelectTextDraw a few times without canceling, the mouse will "die", if you press tab it won't show and SelectTextDraw won't work anymore.
Test it by reloading this filterscript a few times: http://meta.spitnex.de/download/tdselect.pwn |
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#8 |
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Big Clucker
![]() ![]() Join Date: Mar 2010
Location: Italy
Posts: 109
Reputation: 9
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Yeah, it's something that I've always wondered in Zamaroth's editor.
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#9 |
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Big Clucker
![]() ![]() Join Date: Dec 2011
Posts: 169
Reputation: 17
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It is not the editor's fault. The box' length is equal to the length of the text, but you still need to edit the box' Y value (even though it doesn't affect anything visually) so the SelectTextDraw can work properly. Also, if you want an empty box (without text in it) use "_" as the textdraw's string.
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#10 |
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Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2011
Location: England
Posts: 5,273
Reputation: 748
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That's not relevant.
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