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#2 |
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Huge Clucker
![]() ![]() ![]() Join Date: Nov 2007
Posts: 460
Reputation: 44
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It is a script problem. Report it on the server's website.
Or if you're the scripter, use something other than RemovePlayerFromVehicle, because it simulates pressing F key (try getting full speed on NRG and press F, see how it drops speed first?) The thing that you're able to drive on bikes after said function been used is because the speed is too high for default getting off animation, and too low for jumping off animation, so when either condition is satisfied, you're forced off the bike. |
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#3 |
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Banned
![]() Join Date: Apr 2009
Posts: 1,620
Reputation: 194
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#4 |
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Huge Clucker
![]() ![]() ![]() Join Date: Nov 2007
Posts: 460
Reputation: 44
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#5 |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Portugal - Porto - Baiao
Posts: 967
Reputation: 65
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way to fix.
pawn Code:
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#6 |
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Beta Tester
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: 629
Posts: 13,301
Reputation: 1909
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That fact that you said "faction" in your first post basically PROVES that it is a script bug, not a SA:MP bug. SA:MP has no concept of factions or owned vehicles - as far as it is concerned you can drive vehicles and any restrictions on this fact are introduced by the script. If a restriction does not work in some cases then the script implementing those restrictions needs improving.
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#7 |
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Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2011
Location: England
Posts: 5,264
Reputation: 748
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It's not that which causes the problem, it's RemovePlayerFromVehicle - it doesn't work if you're going too fast/slow, as described by CaHbKo.
You should try and use SetPlayerPos instead. |
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#8 | |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Dec 2008
Location: Portugal - Porto - Baiao
Posts: 967
Reputation: 65
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Quote:
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#9 |
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Beta Tester
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: 629
Posts: 13,301
Reputation: 1909
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