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Old 10/04/2008, 04:46 PM   #1
FUNExtreme
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Default [TUTORIAL]How to use xObjects V1.2

As I was looking to this section every day. I found out that there are much questions about xObjects and/or other object streamers. So I thought by myself, I have to change this. So here it is, the one and only xObjects V1.2 tutorial (with pictures). So ...
This is how to use xObjects

Lets start

1. What do we need?
1) An objects editor to add objects (MTA used in this tutorial).
2) A mapfile gained from the object editor (.map here).
3) An converter (.map to xObjects in this case).
4) Pawno (Program used to script sa-mp scripts).
5) A server to test.

2. Where do we get xObjects?
Click me.

3. Where can we find the converter?
Click me.

Pictures tutorial.
Choose a map to use:


Go to the converter and add your map at number 1:


Edit the settings(if needed):


Copy the codes:


Add them in the xObjects.pwn file.Don't forget to place a bracet(Compile and add to the server):


Want to see how it has to look??
Example (pastebin)

Credits
xObjects: credits to Boylett
Converter: credits to deluxhost
Example: credits to me
Tutorial with pictures: credits to me
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Old 11/04/2008, 05:29 PM   #2
[M]deLux
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Default Re: How to use xObjects

nice tutorial, perhaps you could add some images
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Old 12/04/2008, 08:01 AM   #3
FUNExtreme
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Default Re: How to use xObjects

Something happened while i was tak!ng pictures

When i pressed convert he did not convert he just went back to the same page what is the problem
Pictures till that fase are now uploaded
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Old 13/04/2008, 01:40 PM   #4
[M]deLux
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Default Re: How to use xObjects

Quote:
Originally Posted by FUNExtreme
When i pressed convert he did not convert he just went back to the same page what is the problem
little bug when i uploaded the new version... is fixed now
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Old 13/04/2008, 03:45 PM   #5
FUNExtreme
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Default Re: How to use xObjects

PICTURES ARE ADDED
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Old 13/04/2008, 04:01 PM   #6
Zh3r0
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Default Re: How to use xObjects

Quote:
Originally Posted by FUNExtreme
PICTURES ARE ADDED
_________________________________________________
Nice tutorial FuneXtreme
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Old 14/04/2008, 03:44 PM   #7
FUNExtreme
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Default Re: How to use xObjects

Quote:
Originally Posted by żћ3яø™
Nice tutorial FuneXtreme
Ty man

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Old 03/05/2008, 03:47 PM   #8
buonggiorno
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Default Re: How to use xObjects

i cant compile in pawno.what i need to do?
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Old 03/05/2008, 03:50 PM   #9
BIGBOY
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Default Re: How to use xObjects

make sure you have all the pawno files
extract SA-MP Server files again and replace you pawno files se if it works
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Old 23/05/2008, 12:36 PM   #10
FUNExtreme
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Default Re: How to use xObjects

There are many things that can be the problem i have sometimes the problem that he says that
PAWNC.dll dont exist then i just rename it the with same name PAWNC.dll then its fixed
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