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Old 09/05/2012, 05:49 AM   #11
Lorenc_
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Default Re: [0.3e RELEASE BUG] Reconnect (GODMODE)

confirmed.
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Old 09/05/2012, 11:05 AM   #12
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Default Re: [0.3e RELEASE BUG] Reconnect (GODMODE)

a very annoying bug
confirmed
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Old 09/05/2012, 11:11 AM   #13
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Default Re: [0.3e RELEASE BUG] Reconnect (GODMODE)

Also attached objects are not removeable if you restart your server (only replaceable if you use SetPlayerAttachedObject on the same slot again)
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Old 09/05/2012, 11:40 AM   #14
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Default Re: [0.3e RELEASE BUG] Reconnect (GODMODE)

Quote:
Originally Posted by BigETI View Post
Also attached objects are not removeable if you restart your server (only replaceable if you use SetPlayerAttachedObject on the same slot again)
This one was already existing in 0.3d.
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Old 17/05/2012, 06:04 PM   #15
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Default Re: [0.3e RELEASE BUG] Reconnect (GODMODE)

CONFIRMED
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Old 22/05/2012, 01:47 PM   #16
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Default Re: [0.3e RELEASE BUG] Reconnect (GODMODE)

Confirmed
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Old 22/05/2012, 02:42 PM   #17
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Default Re: [0.3e RELEASE BUG] Reconnect (GODMODE)

Confirmed and would you fix it soon because it's very annoying?
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Old 22/05/2012, 06:14 PM   #18
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Default Re: [0.3e RELEASE BUG] Reconnect (GODMODE)

This bug is actually annoying I've had to kick my players on restart sometimes, because of this I've made a /kickall command.
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