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#1 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2010
Location: Australia
Posts: 4,038
Reputation: 835
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Do other players need to download a specific font in-order to see a font that I downloaded and used?
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#2 |
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Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2011
Location: England
Posts: 5,449
Reputation: 766
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99% sure that's a yes.
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#3 |
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Big Clucker
![]() ![]() Join Date: Apr 2010
Location: Brazil
Posts: 156
Reputation: 49
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of course yes, 100% sure.
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#4 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2010
Location: Australia
Posts: 4,038
Reputation: 835
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Yeah, seems like they do. Just tested.
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#5 |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Jan 2012
Location: United States
Posts: 940
Reputation: 126
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Are there any that DON'T need to be downloaded? Just standard windows fonts?
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#6 |
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Huge Clucker
![]() ![]() ![]() Join Date: Nov 2007
Posts: 286
Reputation: 51
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such a shame that multi-fonts couldn't have been added to SendClientMessage's or Textdraws, do all the windows fonts work?
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#7 |
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Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2011
Location: England
Posts: 5,449
Reputation: 766
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Any font that is installed on the client's computer will work. You should stick to the standard ones.
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#8 |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Nov 2008
Location: Vatican City
Posts: 528
Reputation: 37
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#9 |
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Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Belgium
Posts: 5,149
Reputation: 1472
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Something just came to mind. Went ingame to test it immediately.
![]() Although I'm not sure if the game actually loaded that font (GTAWEAPON3) from the game directory (gtaweap3.ttf) or from the Windows directory. I did get a message once that stated: SignText: Can't create font GTAWEAPON3 |
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#10 |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: Sweden
Posts: 506
Reputation: 18
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A fallback technique like in websites would be nice for fonts, maybe defined like this:
pawn Code:
\n would separate the font names in the example above |
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