SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Filterscripts > Maps

Reply
 
Thread Tools Display Modes
Old 10/06/2012, 08:20 PM   #1
Rg-Gaming.Info
Huge Clucker
 
Rg-Gaming.Info's Avatar
 
Join Date: Jan 2012
Location: Europe
Posts: 231
Reputation: 10
Default Vinewood Admin Gates

Hello guys i want to release my simple map that i use for my server. The script is called "adming" which stays for Admin Gates. I use this for my admin house at vinewood. The script does require streamer plugin. Enjoy !


pawn Code:
#include <a_samp>
#include <streamer>

new agate[2];

public OnFilterScriptInit()
{
    CreateDynamicObject(987,1508.59997559,-699.75000000,94.40000153,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (8)
    CreateDynamicObject(987,1519.30004883,-699.75000000,94.40000153,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (9)
    CreateDynamicObject(987,1531.19995117,-699.79998779,94.40000153,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (10)
    CreateDynamicObject(987,1531.19995117,-687.79998779,94.40000153,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (11)
    CreateDynamicObject(987,1531.19995117,-675.79998779,94.40000153,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (12)
    CreateDynamicObject(987,1531.19995117,-668.79998779,94.40000153,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (13)
    CreateDynamicObject(987,1531.19995117,-657.00000000,94.40000153,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (14)
    CreateDynamicObject(987,1519.19995117,-657.00000000,94.40000153,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (15)
    CreateDynamicObject(987,1507.19995117,-657.00000000,94.40000153,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (16)
    CreateDynamicObject(987,1495.19995117,-657.00000000,94.40000153,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (17)
    CreateDynamicObject(987,1483.19995117,-657.00000000,94.40000153,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (18)
    CreateDynamicObject(987,1471.19995117,-657.00000000,94.40000153,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (19)
    CreateDynamicObject(987,1468.40002441,-657.00000000,94.40000153,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (20)
    CreateDynamicObject(987,1456.50000000,-657.00000000,94.40000153,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (21)
    CreateDynamicObject(987,1456.50000000,-669.00000000,94.40000153,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (22)
    CreateDynamicObject(987,1456.50000000,-681.00000000,94.40000153,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (23)
    CreateDynamicObject(987,1456.50000000,-682.00000000,94.40000153,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (24)
    CreateDynamicObject(987,1456.40002441,-694.00000000,94.40000153,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (25)
    CreateDynamicObject(987,1468.40002441,-694.00000000,94.40000153,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (26)
    agate[0] = CreateDynamicObject(987,1496.59997559,-699.75000000,93.80000305,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) gate
    agate[1] = CreateDynamicObject(987,1484.59997559,-699.75000000,93.80000305,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) gate
    CreateDynamicObject(987,1474.69995117,-694.09997559,93.40000153,0.00000000,0.00000000,333.00000000); //object(elecfence_bar)
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{

    if(!strcmp(cmdtext, "/ao"))
     {
     MoveDynamicObject(agate[0], 1496.59997559,-699.75000000,86.80000305, 1);
     MoveDynamicObject(agate[1], 1484.59997559,-699.75000000,86.80000305, 1);
     return 1;
     }

    if(!strcmp(cmdtext, "/ac", true))
     {
     MoveDynamicObject(agate[0], 1496.59997559,-699.75000000,93.40000153, 2);
     MoveDynamicObject(agate[1], 1484.59997559,-699.75000000,93.40000153, 2);
     return 1;
     }
    return 0;
}

Rg-Gaming.Info is offline   Reply With Quote
Old 10/06/2012, 08:22 PM   #2
Rg-Gaming.Info
Huge Clucker
 
Rg-Gaming.Info's Avatar
 
Join Date: Jan 2012
Location: Europe
Posts: 231
Reputation: 10
Default Re: Vinewood Admin Gates

Damn posted in wrong section.... requesting topic move.
Rg-Gaming.Info is offline   Reply With Quote
Old 11/06/2012, 05:02 AM   #3
Mark Shade
Huge Clucker
 
Mark Shade's Avatar
 
Join Date: Mar 2012
Posts: 282
Reputation: 67
Default Re: Vinewood Admin Gates

Good work.
__________________
Universal Roleplay: 178.33.211.228:7787 -- Click To Play!
Mark Shade is offline   Reply With Quote
Old 11/06/2012, 08:22 AM   #4
Rg-Gaming.Info
Huge Clucker
 
Rg-Gaming.Info's Avatar
 
Join Date: Jan 2012
Location: Europe
Posts: 231
Reputation: 10
Default Re: Vinewood Admin Gates

Quote:
Originally Posted by Mark Shade View Post
Good work.
Thank you.
Rg-Gaming.Info is offline   Reply With Quote
Old 11/06/2012, 09:36 AM   #5
iMaster
Big Clucker
 
iMaster's Avatar
 
Join Date: Nov 2011
Location: Egypte-Cairo
Posts: 85
Reputation: -13
Default Re: Vinewood Admin Gates

Hey it is nice but you need to put some effort on this map -.- like add Heli it need lot of things man !
for me 5/10
__________________
My work!
rep++ if you liked it, and if you need mapping work feel free to PM me.
[Stunts servers][Fun Hotel map]
http://forum.sa-mp.com/showthread.php?t=443234

TDM map [COD World At War] map work.
http://forum.sa-mp.com/showthread.php?t=454631


[TDM map] CS map for GTA SA:MP servers.
http://forum.sa-mp.com/showthread.php?t=443235

DELTA FORCE Camping Base [Must see it ]
http://forum.sa-mp.com/showthread.php?t=354094

iMaster 's map for Zombies rounds systeme mods / Rounds systemes server(s)
http://forum.sa-mp.com/showthread.php?t=349931
iMaster is offline   Reply With Quote
Old 11/06/2012, 02:08 PM   #6
Rg-Gaming.Info
Huge Clucker
 
Rg-Gaming.Info's Avatar
 
Join Date: Jan 2012
Location: Europe
Posts: 231
Reputation: 10
Default Re: Vinewood Admin Gates

Quote:
Originally Posted by iMaster View Post
Hey it is nice but you need to put some effort on this map -.- like add Heli it need lot of things man !
for me 5/10
Yeah i could add some thing to it. Thanks
Rg-Gaming.Info is offline   Reply With Quote
Old 24/06/2012, 03:24 PM   #7
Lorenzo*
Big Clucker
 
Lorenzo*'s Avatar
 
Join Date: Jun 2012
Location: Australia
Posts: 139
Reputation: 1
Default Re: Vinewood Admin Gates

haha...i needed this so bad ..now its my house
Lorenzo* is offline   Reply With Quote
Old 24/06/2012, 04:29 PM   #8
seeeca
Big Clucker
 
Join Date: Jan 2011
Location: Russia
Posts: 60
Reputation: 14
Default Re: Vinewood Admin Gates

epic fail \o
seeeca is offline   Reply With Quote
Old 12/07/2012, 01:28 AM   #9
[MM]18240[FMB]
Banned
 
Join Date: Jul 2011
Location: Space!
Posts: 372
Reputation: 47
Default Re: Vinewood Admin Gates

Props on this map, moving gates and all. But, it could have like hydra's and rhino's and shit too. Aswell as making /ao and /ac IsPlayerAdmin. But this can easily be adapted to ANY admin system. So, props to you! :cheers:
[MM]18240[FMB] is offline   Reply With Quote
Old 02/08/2012, 10:19 PM   #10
Rg-Gaming.Info
Huge Clucker
 
Rg-Gaming.Info's Avatar
 
Join Date: Jan 2012
Location: Europe
Posts: 231
Reputation: 10
Default Re: Vinewood Admin Gates

Quote:
Originally Posted by [MM]18240[FMB] View Post
Props on this map, moving gates and all. But, it could have like hydra's and rhino's and shit too. Aswell as making /ao and /ac IsPlayerAdmin. But this can easily be adapted to ANY admin system. So, props to you! :cheers:
Yeah i know. Soon i'm going to release a admin system.
Rg-Gaming.Info is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
[Map] [MAP] Vinewood Parking avenger678 Maps 32 30/01/2012 05:34 PM
[Map] Concesionario Vinewood adri1 Lanzamientos/Releases 18 26/12/2011 03:13 AM
[Map] House on VineWood tbedy Maps 5 29/03/2011 08:41 AM
SA-MP stuck at Vinewood. Jamie0208 Client Support 7 27/03/2009 12:18 AM


All times are GMT. The time now is 06:51 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.