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Old 25/06/2012, 12:54 AM   #1
K9Alex
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Default Bone County - Bus Transit/Terminal

Hello everyone,

Today I am releasing a map that my own server uses. It's a simple, but very nice and cool Bus Transit. Well, on my server we use it for our Department of Transports building, but consider it as a Bus Transit mapping.

- So what have you mapped ?
- 4 Bus Parkings.
- 4 Bus stops, where players can wait for the bus to depart/arrive.
- A hangar, with spare buses and 2 support vehicles in case of an accident.


Screenshots




Mapping
Code:
CreateObject(3578,-539.50000000,2550.30004883,53.20000076,0.00000000,0.00000000,40.00000000); //object(dockbarr1_la) (3)
CreateObject(3578,-539.40002441,2559.60009766,53.20000076,0.00000000,0.00000000,39.99572754); //object(dockbarr1_la) (5)
CreateObject(3578,-543.19921875,2552.00000000,53.20000076,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (6)
CreateObject(3578,-539.59960938,2569.39941406,53.20000076,0.00000000,0.00000000,39.99572754); //object(dockbarr1_la) (7)
CreateObject(3578,-543.20001221,2561.19995117,53.20000076,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (8)
CreateObject(1229,-543.29998779,2552.50000000,55.50000000,0.00000000,0.00000000,90.00000000); //object(bussign1) (1)
CreateObject(1229,-543.19921875,2561.79980469,55.50000000,0.00000000,0.00000000,90.00000000); //object(bussign1) (2)
CreateObject(1257,-524.50000000,2558.19995117,53.79999924,0.00000000,0.00000000,358.00000000); //object(bustopm) (1)
CreateObject(1257,-524.29980469,2564.19921875,53.79999924,0.00000000,0.00000000,357.98950195); //object(bustopm) (2)
CreateObject(3268,-521.50000000,2537.39990234,52.50000000,0.00000000,0.00000000,270.00000000); //object(mil_hangar1_) (1)
CreateObject(8661,-526.29998779,2536.80004883,52.59999847,0.00000000,0.00000000,0.00000000); //object(gnhtelgrnd_lvs) (1)
CreateObject(3578,-509.20001221,2580.60009766,53.20000076,0.00000000,0.00000000,320.00000000); //object(dockbarr1_la) (7)
CreateObject(3578,-505.79998779,2572.60009766,53.20000076,0.00000000,0.00000000,88.00000000); //object(dockbarr1_la) (6)
CreateObject(1257,-524.09997559,2569.89990234,53.79999924,0.00000000,0.00000000,179.00000000); //object(bustopm) (2)
CreateObject(1257,-524.00000000,2576.39990234,53.79999924,0.00000000,0.00000000,178.99475098); //object(bustopm) (2)
CreateObject(3578,-509.79998779,2570.80004883,53.20000076,0.00000000,0.00000000,319.99877930); //object(dockbarr1_la) (7)
CreateObject(3578,-506.20001221,2562.50000000,53.20000076,0.00000000,0.00000000,87.99499512); //object(dockbarr1_la) (6)
CreateObject(3578,-510.10000610,2560.80004883,53.20000076,0.00000000,0.00000000,319.99877930); //object(dockbarr1_la) (7)
CreateObject(1229,-505.79998779,2572.89990234,55.50000000,0.00000000,0.00000000,270.00000000); //object(bussign1) (2)
CreateObject(1229,-506.20001221,2563.89990234,55.50000000,0.00000000,0.00000000,269.99450684); //object(bussign1) (2)
Vehicles
Code:
AddStaticVehicleEx(437,-536.50000000,2557.29980469,53.70000076,309.99572754,-1,1,15); //Coach
AddStaticVehicleEx(437,-536.39941406,2565.89941406,53.70000076,309.99572754,-1,1,15); //Coach
AddStaticVehicleEx(437,-512.50000000,2568.19995117,53.70000076,50.00000000,-1,1,15); //Coach
AddStaticVehicleEx(437,-523.20001221,2538.69995117,53.70000076,0.00000000,-1,1,15); //Coach
AddStaticVehicleEx(437,-527.70001221,2538.89990234,53.70000076,0.00000000,-1,1,15); //Coach
AddStaticVehicleEx(437,-512.50000000,2577.80004883,53.70000076,49.99877930,-1,1,15); //Coach
AddStaticVehicleEx(552,-513.50000000,2535.80004883,53.40000153,0.00000000,-1,-1,15); //Utility
AddStaticVehicleEx(552,-516.79998779,2536.39990234,53.40000153,0.00000000,-1,-1,15); //Utility


LICENSE: GNU General Public License
Giving credits is appreciated. Enjoy!
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Old 30/06/2012, 08:03 PM   #2
K9Alex
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Default Re: Bone County - Bus Transit/Terminal

Anyone so far ?
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Old 30/06/2012, 08:33 PM   #3
mehdi-jumper
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Default Re : Bone County - Bus Transit/Terminal

Good
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Old 30/06/2012, 09:15 PM   #4
K9Alex
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Default Re: Bone County - Bus Transit/Terminal

Thank you, Mehdi!
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Old 01/07/2012, 02:46 PM   #5
sherlock
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Default Re: Bone County - Bus Transit/Terminal

Not Bad, looks ok, but simple 7/10
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Old 01/07/2012, 07:38 PM   #6
K9Alex
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Default Re: Bone County - Bus Transit/Terminal

Thanks
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Old 01/07/2012, 08:15 PM   #7
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Default Re : Bone County - Bus Transit/Terminal

Not Bad ! keep it up !
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