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Old 16/06/2006, 08:13 PM   #21
SidViciousII
Little Clucker
 
Join Date: Apr 2006
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Default Re: General Reference

I'm around 85 % sure that out of skin ids 0 to 299 (AFAIK 299 is the largest skin id number and 0 is the lowest :P ) the following, and only the following, crash the game for the user: 3, 4, 5, 6, 7, 8, 42, 65, 74, 86, 119, 149, 208, 265, 266, 267, 268, 269, 270, 271, 272, 273, 289.

A confirmation of this would be good.

Regards, sid
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Old 16/06/2006, 10:22 PM   #22
RayW
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Default Re: General Reference

Ah yes, some skin IDs are not usable, as they can cause crashes.
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Old 17/06/2006, 09:26 AM   #23
DracoBlue
Gangsta
 
Join Date: Apr 2006
Posts: 818
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Default Re: General Reference

Usable SkinIDs:
Code:
0
7
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
66
67
68
69
70
71
72
73
75
76
77
78
79
80
81
82
83
84
85
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
290
291
292
293
294
295
296
297
298
299
They are valid, already checked it 2 times.

Why not 256-289? They are the same like 0,7,... .

(update) Added 290-299, reported by Alan ( they are all storyline based NPC's, such as Woozie, Claude and Catalina.)


Regards,
Jan (DracoBlue)
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Old 17/06/2006, 10:11 AM   #24
Allan
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Default Re: General Reference

290-299 work fine for me, they are all storyline based NPC's, such as Woozie, Claude and Catalina.
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Old 18/06/2006, 02:15 AM   #25
Spectre
Big Clucker
 
Join Date: May 2006
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Default Game Object ID's

More Game Object IDs

1210 - briefcase w/target circle
1211 - fire hydrant
1212 - money packet
1213 - small octagonal cap ?
1214 - octagonal concrete post
1215 - octagonal concrete post w/light
1216 - public phone stand
1217 - 50 gal drum (plain) w/target circle
1218 - 50 gal drum (toxic) w/target circle
1219 - wood pallet
1220 - cardboard box (closed)
1221 - cardboard box (closed)
1222 - 50 gal drum w/glowing coals
1223 - single lightpost
1224 - gray crate
1225 - closed 50 gal drum (toxic)
1226 - curved single highway lamppost
1227 - locked green trash bin
1228 - striped work horse
1229 - bus stop/no parking/bus sched sign
1230 - cardboard box (open)
1231 - short straight double lamppost
1232 - short straight single lamppost
1233 - no parking sign
1234 - phone here sign
1235 - trash can frame ?
1236 - big blue trash bin w/flies
1237 - orange & white warning barrel
1238 - traffic cone
1239 - info icon
1240 - heart
1241 - power pill
1242 - armor
1243 - big buoy
1244 - gas pump
1245 - slanted wooden ramp
1246 - small disappearing triangle thingie ?
1247 - bribe
1248 - gtaIII sign
1249 - mail box
1250 - big home mail box
1251 - long horizontal striped pole
1252 - bomb from GTA3 that blew up the bridge from Portland to Staunton...Thanx to Allan
1253 - Photo Op icon (not visible without camera)...Thanx to Allan
1254 - skull
1255 - wooden chaise lounge
1256 - train station bench
1257 - bus stop shed
1258 - mail box
1259 - huge billboard
1260 - big billboard
1261 - small billboard
1262 - single traffic light
1263 - dual traffic light
1264 - larger plastic garbage bag w/flies
1265 - smaller plastic garbage bag w/flies
1266 - big billboard
1267 - big billboard
1268 - big highway billboard
1269 - gray parking meter
1270 - red parking meter
1271 - wooden crate
1272 - blue house icon
1273 - green house icon
1274 - money icon ($)
1275 - blue t-shirt icon
1276 - TIKI figure w/target circle
1277 - save disk icon
1278 - tall stadium light
1279 - wrapped drug bundle
1280 - long wooden bench
1281 - picnic table w/red & white umbrella
1282 - striped work horse w/light
1283 - over the street traffic lights
1284 - over the street traffic lights
1285 - yellow newspaper vending box
1286 - white newspaper vending box
1287 - black newspaper vending box
1288 - orange newspaper vending box
1289 - red newspaper vending box
1290 - double parking lot lamp
1291 - street mailbox
1292 - special delivery pickup box
1293 - red newspaper vending box
1294 - single parking lot lamp
1295 - tall single parking lot light
1296 - tall single parking lot light
1297 - short single parking lot light (off)
1298 - short single parking lot light (on)
1299 - group of 5 cardboard boxes
1300 - outdoor concrete trashcan
1301 - large concrete cap w/handle
1302 - generic soda machine
1303 - boulder (medium)
1304 - boulder (small)
1305 - boulder (large)
1306 - power transformers on utility poles
1307 - tall utility pole w/transformers
1308 - small utility pole w/transformers
1309 - huge billboard
1310 - parachute with leg straps
1311 - over-the-street direction sign
1312 - over-the-street direction sign
1313 - 2 skulls icon
1314 - 2 players icon
1315 - over-the-street traffic light
1316 - gray horizontal circle
1317 - may be another type of checkpoint cylinder (texture missing?)...Thanx to Allan
1318 - white arrow pointing down
1319 - parking lot ticket taking post
1320 - side-road-on-right traffic sign
1321 - side-road-on-left traffic sign
1322 - curved-road-ahead traffic sign
1323 - T-intersection traffic sign
1324 - 4-way-intersection traffic sign
1325 - big billboard

Anything immediately below 1210 or above 1325 crashes my server when used with AddStaticPickup...
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Old 18/06/2006, 09:36 AM   #26
Allan
Little Clucker
 
Join Date: May 2006
Posts: 38
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Default Re: General Reference

If I'm to believe it, your 1st blank will only show up if you look at it with a camera, using the Zoom In-Out mode. It's a SF Snapshots icon. As for the other one, it's called "cylinder", and may be another type of checkpoint cylinder =)

As for your "Cant Figure It Out..." one, that's the bomb from GTA3 that blew up the bridge from Portland to Staunton. (the GTA Crew are packrats, they never delete stuff they don't need, just the textures for them. That's why the Pizzaboy has 2 black spots on each side. It's supposed to be a pizza tex, but the texture was deleted.)
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Old 18/06/2006, 11:06 AM   #27
Drakos
Little Clucker
 
Join Date: Jun 2006
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Default Re: General Reference

Some Actors ID's for use:


285 - SWAT
284 - Police Bike Cop
117 - triad 1
118 - triad 2
120 - triad 3
121 - Da Nang 1
122 - Da Nang 2
123 - Da Nang 3
108 - Vagos 1

example: AddPlayerClass(121,-471.4499,2210.191,46.81574,56.5062,8,1,33,170,30,300); //

Red = Weapons and ammo player will spawn with.
Green = Coordinates of the place the player will spawn

i will update this list later
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Old 18/06/2006, 11:38 AM   #28
Allan
Little Clucker
 
Join Date: May 2006
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Default Re: General Reference

Some more Ped ID's:

1-6 - Deleted.
8 - Deleted.
42 - Deleted.
65 - Deleted.
74 - Deleted.
86 - Deleted.
208 - Deleted.
256-264 - Generic, working Pedestrians.
265-273 - Room for custom made Pedestrians.
274 - Los Santos Medic Skin
275 - Las Venturas Medic Skin
276 - San Fierro Medic Skin
277 - Los Santos Fireman Skin
278 - Las Venturas Fireman Skin
279 - San Fierro Fireman Skin
280 - Los Santos Police Department Skin
281 - San Fierro Police Department Skin
282 - Las Venturas Police Department Skin
283 - Some kind of Cop. I have no idea what though.
284 - Some other kind of Cop. I think this is the Countryside cops.
285 - Swat Team Skin
286 - FBI Skin
287 - Army Skin
288 - Yet another cop I have no idea about.
289 - Deleted.

There are no skins past 299.

And some model ID's (For the AddStaticPickup command =) )(I know some of these are double posted, but some are new too =) )

321 - Regular Dildo
322 - White Dildo
323 - Vibrator
324 - Another Vibrator
325 - Flowers
326 - Cane
327 - A box of some kind =S <--- No Effect
328 - A large box of some kind =S <--- No Effect
329 - Removed/Non Existant. <--- DO NOT USE!!! EVER!!!
330 - CJ's Phone
331 - Brass Knuckles
332 - Old VC Screwdriver - Removed. <--- DO NOT USE!!! EVER!!!
333 - Golf Club
334 - Police Trungeon/Night Stick (Depending on where you're from)
335 - Combat Knife
336 - Baseball Bat
337 - Shovel
338 - Pool Cue
339 - Katana
340 - Skateboard - Removed. <--- DO NOT USE!!! EVER!!!
341 - Chainsaw
342 - Frag Grenade
343 - Tear Gas Grenade
344 - Molotov Coctail
345 - Vehicle Missile Launcher <--- Use with caution, very crash prone!
346 - Colt 45 Pistol
347 - Colt 45 Pistol (W/Silencer)
348 - Desert Eagle
349 - Regular Shotgun?
350 - Sawn-Off Shotgun
351 - SPAZ-12 Shotgun
352 - Mac-10 (Or Micro-UZI)
353 - MP5
354 - Hydra Flare
355 - AK47 Assault Rifle
356 - M4 Assalut Rifle
357 - Country Rifle?
358 - Sniper Rifle
359 - Rocket Launcher
360 - Heat Seeking Rocket Launcher
361 - Flamethrower
362 - Minigun
363 - Satchel Charges
364 - Detonator <---- Seemingly Useless.
365 - Spray Paint Can
366 - Fire Extinguisher
367 - Camera
368 - Night Vision Goggles
369 - Infra-Red Goggles
370 - Jetpack
371 - Parachute
372 - Tec-9
373 - Armour model used in Ammunation (No Effect)

Temporary Car Part pieces. <---DO NOT USE!!! EVER!!!

374 - Car Door
375 - Car Bumper
376 - Car Side Panel
377 - Car Bonnet
378 - Car Boot/Trunk
379 - Car Wheel
380 - Additional Bodyparts
381 - More Additional Body Parts

Other.

384-393 - Clothes based Objects O_O (What the fuck!) <---Crashes game
394-397 - Something to do with hands =S
301-319 - Cutscene Objects (Like CJ's Suitcase, ETC...)
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Old 28/06/2006, 10:41 PM   #29
[AU]Ownage
Little Clucker
 
Join Date: Jun 2006
Posts: 5
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Default Re: General Reference


//Official Game Pick-ups----SANFIERRO------------------------------------
AddStaticPickup(372,2,-2664.8376,1448.8052,7.1016);
AddStaticPickup(372,2,-2097.8689,1141.1003,52.6753);
AddStaticPickup(352,2,-1667.5295,1401.8842,9.8047);
AddStaticPickup(352,2,-2027.8195,-2551.9875,30.6250);
AddStaticPickup(325,2,-2807.5823,1187.7839,20.6526);
AddStaticPickup(325,2,-2687.8142,722.2857,32.250;
AddStaticPickup(325,2,-2431.2141,993.0415,45.3016);
AddStaticPickup(325,2,-1793.3477,510.0178,27.3283);
AddStaticPickup(325,2,-2579.0012,-16.9129,8.0781);
AddStaticPickup(325,2,-1954.7710,-749.8298,35.8909);
AddStaticPickup(325,2,-2180.2034,-2425.0066,30.6250);
AddStaticPickup(348,2,-1870.0856,-1608.0374,21.7641);
AddStaticPickup(346,2,-2214.8301,-40.7038,35.3203);
AddStaticPickup(348,2,-2213.5242,113.0263,35.3203);
AddStaticPickup(371,2,-2237.7300,-1711.5620,480.8730);
AddStaticPickup(366,2,-1624.3873,-2693.4438,48.7427);
AddStaticPickup(1242,2,-2082.9619,-2339.0798,30.6250);
AddStaticPickup(1242,2,-2291.7400,-1589.7646,479.3270);
AddStaticPickup(1242,2,-1389.8468,-360.2007,6.0000);
AddStaticPickup(1242,2,-2625.2793,-191.1426,7.2031);
AddStaticPickup(1242,2,-2284.9148,-24.1857,35.3125);
AddStaticPickup(1242,2,-1864.6273,111.4731,15.1172);
AddStaticPickup(1242,2,-2512.9956,761.0992,35.1719);
AddStaticPickup(1242,2,-2919.9424,980.5508,5.9741);
AddStaticPickup(1242,2,-1495.4761,1278.3402,7.1797);
AddStaticPickup(326,2,-1692.7509,946.9938,24.8906);
AddStaticPickup(338,2,-2187.4907,695.7482,53.8906);
AddStaticPickup(326,2,-2769.5830,388.3887,4.4631);
AddStaticPickup(326,2,-2681.2168,638.6490,14.4531);
AddStaticPickup(341,2,-2088.1055,297.6211,40.8801);
AddStaticPickup(338,2,-2134.3752,196.5095,35.3437);
AddStaticPickup(336,2,-2305.7061,92.4093,35.3516);
AddStaticPickup(341,2,-2359.6340,-82.5416,35.3203);
AddStaticPickup(338,2,-2535.8926,54.1011,8.6172);
AddStaticPickup(337,2,-2791.8672,143.0012,10.0547);
AddStaticPickup(338,2,-2791.8052,72.5414,7.8516);
AddStaticPickup(326,2,-2789.3306,-52.2111,10.0625);
AddStaticPickup(326,2,-2525.4858,-59.4659,21.3382);
AddStaticPickup(326,2,-2614.9333,-81.7343,4.3359);
AddStaticPickup(326,2,-2695.5859,-199.2012,4.3359);
AddStaticPickup(341,2,-2776.4685,-272.7702,7.1875);
AddStaticPickup(337,2,-1806.3268,-1627.3392,23.0215);
AddStaticPickup(333,2,-2224.8083,-2401.6924,31.9844);
AddStaticPickup(355,2,-2905.2925,776.0422,34.8906);
AddStaticPickup(354,2,-1663.8708,716.6768,24.8976);
AddStaticPickup(354,2,-1954.6929,-958.6012,35.8909);
AddStaticPickup(352,2,-2694.1794,-131.0829,4.3359);
AddStaticPickup(349,2,-1842.8140,-72.1497,15.1094);
AddStaticPickup(361,2,-1579.1855,25.5192,17.3281);
AddStaticPickup(261,2,-2133.2236,173.9616,42.2500);
AddStaticPickup(366,2,-1714.86,398.95,7.1;



UNUSED WEAPONS/OTHER:
Brass Knuckles
Rocket Launcher
Homing RPG
Camera
Night Goggles
Satchel Charges
Police Bribe



-When using on a gamemode script give credits to me

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Old 30/06/2006, 11:57 PM   #30
ARMax
Little Clucker
 
Join Date: Apr 2006
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Default Re: General Reference

I havnt read much on the forums but. looking at a post on the last 1 or 2 pages. it claims u can place some objects under the pickup section. true?
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