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Old 04/02/2013, 11:05 AM   #1
Kalcor
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Post SA-MP 0.3x R1-2 client/server update (optional)

SA-MP 0.3x R1-2 update is available on the Download Page. This version corrects some minor problems in the original 0.3x release and is optional.

Client:

- Fixed: The server browser was using excessive CPU when loading the server lists, which slowed the loading of the lists.
- Fixed: If the nametag hourglass icon could not load, it may cause a crash when you alt-tab from the game.
- Fixed: Object lighting would be disabled when there were material changes but no colour changes.

Server:

- Clients would not see the "Unacceptable NickName" notice.

Please check back for any further updates to the SA-MP client/server.
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Old 04/02/2013, 11:07 AM   #2
Mandrakke
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Thanks for the fixes.
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Old 04/02/2013, 11:10 AM   #3
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Wow, now any nick can be used. Thanks!
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Old 04/02/2013, 11:11 AM   #4
Kar
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Great, awesome server browser and wait.. No unacceptable nickname notice? Then what
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Old 04/02/2013, 11:11 AM   #5
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

thanks for this. I crashed a few times already. Wich is fixed now.
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Old 04/02/2013, 11:25 AM   #6
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Nice Sa-mp r1-2. Thanks Kalcor and sa-mp team.
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Old 04/02/2013, 11:26 AM   #7
Blackazur
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Default AW: SA-MP 0.3x R1-2 client/server update (optional)

Awesome, thanks Kalcor/SAMP.
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Old 04/02/2013, 11:46 AM   #8
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Thx
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Old 04/02/2013, 11:46 AM   #9
DrSlett
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Good work!

PHP Code:
public OnPlayerConnect(playerid)
{
    
SendClientMessage(playerid, -1"TEST"); // not shown :(
    
Kick(playerid);
    return 
1;

please fix it
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Old 04/02/2013, 11:55 AM   #10
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Quote:
Originally Posted by DrSlett View Post
Good work!

PHP Code:
public OnPlayerConnect(playerid)
{
    
SendClientMessage(playerid, -1"TEST"); // not shown :(
    
Kick(playerid);
    return 
1;

please fix it
yes, this is need fix or create any one function for kick player.
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