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Old 11/02/2013, 10:52 PM   #1
T0pAz
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Post Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

Intro:
Well I found this junk while I was cleaning my harddrive with all the other junks stacked up. I
remember making this on 2010 or something for my leisure activity. This script uses quite alot
decrepit functions and was made when the 0.3c just got released I think. So, I decided to spend
my 10 mins converting it for 0.3X and allowing people to use it. You can ignore this thread,
download and put it on your server, improve it, re-release it or post criticisms. I really
don't care. I decided to rename this script to base-rp because it lacks features and there are
no commands at all. One more thing, it was made from scratch unlike The
Godfather which was based on PEN1 by Denver.


Credits to Y_Less for SSCANF and Foreach.
Credits to G-StyleZzZ for MySQL.
Credits to Zeex for CrashDetect and ZCMD.
Credits to Incognito for Streamer.
Credits to the maker of OnPlayerVehicleDamage include.

Sorry If I missed anyone.





Information:

Dynamic Class Selection
Dynamic Spawning System
Dynamic Roleplay Questioning System
Dynamic Bot System
Basic Admin System
Weapon and Money Anticheat
Player Saving/Loading
Logging System




Download
Download(SQL FILE)

Last edited by T0pAz; 14/02/2013 at 08:48 PM.
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Old 11/02/2013, 11:02 PM   #2
TommyVer
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Default Re: Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

lol dude fear how many gm's do you create?
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Old 11/02/2013, 11:11 PM   #3
TakimonoZieh
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Default Re: Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

Dude,... Try to put little more Description
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Old 12/02/2013, 04:29 AM   #4
Cameryn
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Default Re: Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

Good for people who want to start a roleplay script but why you use sscanf for saving/loading data?
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Old 12/02/2013, 04:35 AM   #5
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Default Re: Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

Quote:
Originally Posted by Cameryn View Post
Good for people who want to start a roleplay script but why you use sscanf for saving/loading data?
I don't really remember why I had used sscanf for that. Maybe because of the performance or something. It was an experiment of some sorta as I have the tendency to experiment with stuffs so I don't really care it to be feature-rich.

Edit: Please remove your siggy now that I've shown myself.
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Old 12/02/2013, 04:42 AM   #6
Cameryn
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Default Re: Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

Quote:
Originally Posted by T0pAz View Post
I don't really remember why I had used sscanf for that. Maybe because of the performance or something. It was an experiment of some sorta as I have the tendency to experiment with stuffs so I don't really care it to be feature-rich.

Edit: Please remove your siggy now that I've shown myself.
Hopefully, you discover something great while you are experimenting with stuffs. I will remove it, no worries.
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Old 12/02/2013, 11:53 AM   #7
[GF]Logic
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Default Re: Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

Great job man was looking for something like this

Regards.
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Old 14/02/2013, 04:32 AM   #8
TommyVer
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Default Re: Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

btw how u change the class selection, spawn, etc?? the beginning position and camera... and why u still uses the same layout on godfather in there(the forward and things like that..)
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Old 14/02/2013, 04:37 AM   #9
T0pAz
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Default Re: Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

Quote:
Originally Posted by TommyVer View Post
btw how u change the class selection, spawn, etc?? the beginning position and camera... and why u still uses the same layout on godfather in there(the forward and things like that..)
You can change it via #DEFINE at the top of the script. What do you mean by same layout? I can use whatever layout I feel like and you didn't clearly see how it differs from The GodFather layout.
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Old 14/02/2013, 02:10 PM   #10
Maraudeur
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Default Re: Base-RP [SSCANF/MYSQL/ZCMD] 0.3X

Can you upload the .sql file ?
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