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Old 30/10/2013, 04:22 PM   #1
KookosPahkina
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Post Mechanic HQ / Base

This is a Mechanic HQ / Base what i made.
Tell me some suggestions what to map maybe? and what to add to this map too... i forgot some ids and i cant find the objects so.. if i would have found them it would look better in my opinion.

Some Pictures.






The Code
CreateObject: http://pastebin.com/bdxzmA3w
CreateDynamicObject: http://pastebin.com/dwjLWquh
Total Objects Created: 36
Total Objects Removed: 7
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[Map]Mechanic HQ / Base
[Map]Police HQ Interior
[Map]Restaurant / Bar
[Map]LSDMV

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Old 30/10/2013, 05:08 PM   #2
DuongNghia
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Default Re: Mechanic HQ / Base

- 6/10 the yard so empty
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Old 30/10/2013, 05:33 PM   #3
KookosPahkina
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Default Re: Mechanic HQ / Base

Quote:
Originally Posted by DuongNghia View Post
- 6/10 the yard so empty
Give me some suggestions then what to add there...
i was going to add few objects to the yard more but i dont know the object ids anymore..
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[Map]Mechanic HQ / Base
[Map]Police HQ Interior
[Map]Restaurant / Bar
[Map]LSDMV

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Old 30/10/2013, 05:37 PM   #4
DanishHaq
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Default Re: Mechanic HQ / Base

Add some tires, like the abandoned ones, maybe another garage next to the one you have with a lifting device thing. Add those bins that they have, I mean the cylinder bins that make it look like a scrapyard a bit, maybe add some vehicle objects there too. Add some mechanical vehicles, like a Tow Truck or the flatbed truck or something like that.
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Old 30/10/2013, 07:32 PM   #5
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Default Re: Mechanic HQ / Base

^^ I agree, some abandoned tires would look cool
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Old 30/10/2013, 07:49 PM   #6
KookosPahkina
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Default Re: Mechanic HQ / Base

Im making another post for the Version 2 ! It'll be up soon.
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[Map]Mechanic HQ / Base
[Map]Police HQ Interior
[Map]Restaurant / Bar
[Map]LSDMV

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Old 30/10/2013, 08:01 PM   #7
***Niko***
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Default Re: Mechanic HQ / Base

Cool,waiting v2 to see,this one is to empty
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Old 30/10/2013, 11:11 PM   #8
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Default Re: Mechanic HQ / Base

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Originally Posted by ***Niko*** View Post
Cool,waiting v2 to see,this one is to empty
I agree also as they said before the yard is very empty you need some tables with tools and other objects so you could fill the place up, good job with the mapping, V2 will probably be great good job
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Old 31/10/2013, 06:44 AM   #9
Bordux
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Default Re: Mechanic HQ / Base

I suggest placing random buildings around it, to resize the yard.
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Old 31/10/2013, 01:24 PM   #10
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Default Re: Mechanic HQ / Base

It's nice, but you can make it better by adding some new objects in the yard.
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