SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Plugin Development

Reply
 
Thread Tools Display Modes
Old 06/05/2014, 08:53 PM   #1
ikkentim
High-roller
 
ikkentim's Avatar
 
Join Date: Jan 2010
Location: Kampen, The Netherlands
Posts: 1,071
Reputation: 180
Default SampSharp - Write gamemodes in .NET



SampSharp





SampSharp is a plugin and library which allows you to write SA-MP gamemodes in C#, VB or any other .NET language. The plugin works both on Linux and Windows. The library contains various classes for every type of resource available in SA-MP (players, vehicles, textdraws, etc). Aside from this wrapper around native functions, the library also contains a good structure to build your gamemode on.

SampSharp provides wrappers for existing plugins (currently only the streamer plugin) and a number of resources for writing wrappers for existing plugins. There are also a small number of example gamemodes available.

Feedback and suggestions are highly appreciated!
If you have any questions, please leave a message below.

The following snippet shows how easy it is to create a command which spawns a vehicle:
PHP Code:
[Command("spawn")]
public static 
void VehicleCommand(BasePlayer playerVehicleModelType model)
{
    
Console.WriteLine($"Spawning a {model} for {player.Name}");
    var 
vehicle GtaVehicle.Create(modelplayer.Position + new Vector3(000.5f), player.Rotation.Z);
    
player.PutInVehicle(vehicle);
    
player.SendClientMessage(Color.GreenYellow, $"You have spawned a {model}!");

Download SampSharp
https://github.com/ikkentim/SampSharp/releases

Current stable version:


Current unstable version:


Documentation
http://sampsharp.timpotze.nl

Notice: Documentation is currently lacking lots of vital information, please take a look around the examples/source for more detailed information. As soon as I have time I'll focus on improving the documentation.

Source code
https://www.github.com/ikkentim/SampSharp
__________________
Greetings,
Tim Potze

Projects
GAMEDEV | Part-time developer working on Parkitect. | Steampage
LSRES | A SA:MP server from the past, and hopefully, back in the future.
SampSharp | Plugin for writing SA:MP gamemodes in C#. | Topic Website Github
SanMap | San Andreas in Google Maps! | Topic Github Sample

Last edited by ikkentim; 25/02/2017 at 09:42 PM.
ikkentim is offline   Reply With Quote
Old 06/05/2014, 09:09 PM   #2
NoahF
Gangsta
 
NoahF's Avatar
 
Join Date: Jul 2012
Location: Connecticut, USA.
Posts: 863
Reputation: 37
Default Re: SampSharp - Write gamemodes in .NET

Nice!!! I am sure some people will find this very helpful.
NoahF is offline   Reply With Quote
Old 06/05/2014, 09:36 PM   #3
Gigi-The-Beast
Huge Clucker
 
Join Date: Jan 2010
Posts: 289
Reputation: 25
Default Re: SampSharp - Write gamemodes in .NET

Nice effort, hope it doesn't get abbandoned as other similar projects.
I am not expirienced with c# but I want to learn it, so is there a way to use current plugins with this?
As I prefer to use mysql,streamer,sscanf plugins and some others?
Gigi-The-Beast is offline   Reply With Quote
Old 06/05/2014, 09:43 PM   #4
ikkentim
High-roller
 
ikkentim's Avatar
 
Join Date: Jan 2010
Location: Kampen, The Netherlands
Posts: 1,071
Reputation: 180
Default Re: SampSharp - Write gamemodes in .NET

Quote:
Originally Posted by Gigi-The-Beast View Post
Nice effort, hope it doesn't get abbandoned as other similar projects.
I'll maintain it as long as possible
Quote:
Originally Posted by Gigi-The-Beast View Post
I am not expirienced with c# but I want to learn it, so is there a way to use current plugins with this?
Not the way the plugin works now. However, you shouldn't need to.

Quote:
Originally Posted by Gigi-The-Beast View Post
As I prefer to use mysql,streamer,sscanf plugins and some others?
Mysql: you can simply use the c# library from oracle, or, better yet, use entityframework. One great .net library, google it and you'll love it.
Streamer: i'm going to implement the most important features in the library.
Sscanf: if you are using it to process commands, sampsharp has something better, check the commandstest class in the testmode project. I'll soon document it and make it more awesome.
__________________
Greetings,
Tim Potze

Projects
GAMEDEV | Part-time developer working on Parkitect. | Steampage
LSRES | A SA:MP server from the past, and hopefully, back in the future.
SampSharp | Plugin for writing SA:MP gamemodes in C#. | Topic Website Github
SanMap | San Andreas in Google Maps! | Topic Github Sample
ikkentim is offline   Reply With Quote
Old 06/05/2014, 09:59 PM   #5
Gigi-The-Beast
Huge Clucker
 
Join Date: Jan 2010
Posts: 289
Reputation: 25
Default Re: SampSharp - Write gamemodes in .NET

Okay, thank you for your reply.
But would you be able to implement a way to allow using the current plugins too? As there are lots of other useful plugins there, like fcnpc, ysf, mapandreas and some others?
Gigi-The-Beast is offline   Reply With Quote
Old 06/05/2014, 10:39 PM   #6
Scaleta
Big Clucker
 
Join Date: May 2013
Posts: 96
Reputation: 29
Default Re: SampSharp - Write gamemodes in .NET

Seems pretty sweet. I can't wait to see some more documentation on this.

Does this have any effect on how fast things are processed?
__________________
Developer at Next Generation Gaming
Scaleta is offline   Reply With Quote
Old 06/05/2014, 10:51 PM   #7
ikkentim
High-roller
 
ikkentim's Avatar
 
Join Date: Jan 2010
Location: Kampen, The Netherlands
Posts: 1,071
Reputation: 180
Default Re: SampSharp - Write gamemodes in .NET

Quote:
Originally Posted by Gigi-The-Beast View Post
Okay, thank you for your reply.
But would you be able to implement a way to allow using the current plugins too? As there are lots of other useful plugins there, like fcnpc, ysf, mapandreas and some others?
I haven't yet found a way to call natives by name. SampSharp has build in support for mapandreas though.

Quote:
Originally Posted by Scaleta View Post
Seems pretty sweet. I can't wait to see some more documentation on this.

Does this have any effect on how fast things are processed?
Havent yet tested it, but I'm quite sure pure pawn or pure sampgdk is faster.

The reason to use this plugin would be OO, .NET and all libraries written for .NET.
__________________
Greetings,
Tim Potze

Projects
GAMEDEV | Part-time developer working on Parkitect. | Steampage
LSRES | A SA:MP server from the past, and hopefully, back in the future.
SampSharp | Plugin for writing SA:MP gamemodes in C#. | Topic Website Github
SanMap | San Andreas in Google Maps! | Topic Github Sample
ikkentim is offline   Reply With Quote
Old 07/05/2014, 02:07 AM   #8
Kar
High-roller
 
Kar's Avatar
 
Join Date: May 2010
Location: Black Asylum
Posts: 3,329
Reputation: 424
Default Re: SampSharp - Write gamemodes in .NET

Really.. and I was just looking into C#...

Seems awesome, might test it.
__________________
Kar is offline   Reply With Quote
Old 07/05/2014, 05:44 PM   #9
123marvin123
Big Clucker
 
123marvin123's Avatar
 
Join Date: Sep 2009
Location: Germany
Posts: 104
Reputation: 19
Default Re: SampSharp - Write gamemodes in .NET

My Server won't start.
I pasted this into plugins folder: http://puu.sh/8D0Z2.png
And Config looks like this: http://puu.sh/8D112.png
But Server will only display this: [19:57:31] [SampSharp] Loading gamemode: RiverShell::GameMode at "plugins/RiverShell.dll". And then crashes. Can you help me?
123marvin123 is offline   Reply With Quote
Old 07/05/2014, 06:21 PM   #10
iZN
High-roller
 
Join Date: Jun 2010
Location: Pakistan
Posts: 2,490
Reputation: 564
Default Re: SampSharp - Write gamemodes in .NET

Awesome work you've done. I might try to write some script on C# finally.
__________________
iZN is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Write on the map hejsan123 Scripting Help 3 23/09/2012 08:35 AM
How to write something in a VAR? Ihsan_Cingisiz Help Archive 4 29/05/2010 07:24 PM
How Do You Write This? sidhu123 Everything and Nothing 2 12/09/2009 04:05 AM
Write something in big and to the top TimBuk.Ekh Help Archive 3 18/04/2009 07:19 PM


All times are GMT. The time now is 08:59 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.