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#1 |
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Big Clucker
![]() ![]() Join Date: Mar 2008
Posts: 67
Reputation: 0
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![]() Player account managing system What is CezAccounts? CezAccounts is an account managing system. It's an include that you can use to easily save player data. Why use CezAccounts? C-ACC uses DracoBlue's DJson, which is Fast and Secure. It saves all the accounts in a single file called accounts.cez and makes your script look tidier . New Functions: Code:
AccountExists(nickname[]) - checks if the player's account exists
AccountCreate(nickname[],pwd[]) - creates an account for the player with the password pwd[]
AccountRemove(nickname[]) - removes a player's account
AccountCheckLogin(nickname[],pwd[]) - checks if user's login password is correct (used for /login)
AccountSetInt(nickname[],key[],value) - sets a player's item int value, eg: AccountSetInt("Cezar","money",100)
AccountSetFloat(nickname[],key[],Float:value) - same as AccountSetInt but for a float
AccountSet(nickname[],key[],Float:value) - same as AccountSetInt but for a string
AccountGetInt(nickname[],key[]) - gets a player's item int value, eg: AccountGetInt("Cezar","money")
AccountGetFloat(nickname[],key[]) - same as AccountGetInt but for a float
AccountGet(nickname[],key[]) - same as AccountGetInt but for a string
DracoBlue for his DJson Other: This release also includes a small gamemode script with a register and login system created using CezAccounts and DracoBlue's DJson used for this release. Download: Look bellow at the attachments. If you find any bugs please post them here. If you have a suggestion also post them here. I am not related to DracoBlue in any way...he just rocks
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#2 |
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Huge Clucker
![]() ![]() ![]() Join Date: Feb 2008
Posts: 469
Reputation: 29
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Looks nice. Great job!
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#3 |
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Huge Clucker
![]() ![]() ![]() Join Date: Oct 2007
Posts: 366
Reputation: 0
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Nice mate. :P
Goodie Job eh? |
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#4 |
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Little Clucker
![]() Join Date: Nov 2007
Posts: 4
Reputation: 0
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Wow this is nice cez. I'll use this =)
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#5 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: Pakistan
Posts: 1,494
Reputation: 1
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Nice & thanks
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#6 |
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Little Clucker
![]() Join Date: Dec 2007
Posts: 42
Reputation: 8
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wow great! i think i might use this
![]() RESPECT
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#7 |
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Big Clucker
![]() ![]() Join Date: Mar 2008
Posts: 67
Reputation: 0
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Thank you for the nice comments
. I'm working on a new feature for this, when the player accounts in the accounts.cez reaches 1000 (this number will be editable) it will create a accounts2.cez and will save the next accounts to it. This would only be required by really big servers as they could have 10 000 or more accounts.
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#8 |
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Huge Clucker
![]() ![]() ![]() Join Date: Jul 2008
Location: Germany
Posts: 267
Reputation: 0
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good job cezar =)
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#9 |
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Big Clucker
![]() ![]() Join Date: Jun 2008
Posts: 27
Reputation: 0
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this save the score?
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#10 | |
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Gangsta
![]() ![]() ![]() ![]() Join Date: Apr 2006
Posts: 815
Reputation: 43
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Quote:
- Draco |
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