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Old 22/05/2009, 10:21 PM   #1
Calgon
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Default [GM] Vortex Roleplay

Removed - Useless.
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Old 22/05/2009, 10:26 PM   #2
Kenny990
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Default Re: [GM] Vortex Roleplay

You make it sound so shitty.

You forgot to mention a shitload of things:

The /weapontest and the moving objects at the ammunation shooting pen.

/Tackle
/muffle
a new /tie
a new /detain
/blindfold
/drag
/sv

And some more things.

I forgot, but this script was probably the most developed script I'm seen that was based of Moderntopia.

I hope you guys have fun with it, as it didn't go too well with Vortex.



And those of you out there who thing it's a shitty script, you're wrong, and it's your loss if you don't check it out, cause you could find some unique shit in here.

I don't wanna hear any flaming and shit posts that say this script it shit. If you don't like it, which I doubt, then don't use it. It was a really fun script. Just don't remove the credits.
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Old 22/05/2009, 10:27 PM   #3
Calgon
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Default Re: [GM] Vortex Roleplay

I just updated, sorry, master.
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Old 24/05/2009, 11:56 PM   #4
Calgon
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Default Re: [GM] Vortex Roleplay

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Last edited by Calgon; 14/07/2011 at 12:42 AM.
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Old 25/05/2009, 01:19 AM   #5
propilot
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Default Re: [GM] Vortex Roleplay

good job
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Old 25/05/2009, 12:47 PM   #6
Calgon
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Default Re: [GM] Vortex Roleplay

Quote:
Originally Posted by propilot
good job
Thanks.
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Old 10/09/2009, 02:55 PM   #7
Adil
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Default Re: [GM] Vortex Roleplay

Nice one, good job.

Regards,
Adil.
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Old 10/09/2009, 03:21 PM   #8
mihais17
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Default Re: [GM] Vortex Roleplay

Good Job :P
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Old 10/09/2009, 03:30 PM   #9
Calgon
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Default Re: [GM] Vortex Roleplay

Quote:
Originally Posted by Adil_Rahoo
Nice one, good job.

Regards,
Adil.
Thanks.

Quote:
Originally Posted by mihais17
Good Job :P
Thanks.

Bare in mind, this is a godfather edit and will be farely buggy and this does lack a fair bit of essential RP bits and bobs.
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Old 10/09/2009, 03:32 PM   #10
Ayoub-B
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Default Re: [GM] Vortex Roleplay

Stupid stuff.

Cant even compile shit :
Code:
C:\DOCUME~1\Ayoub\Bureau\Vortext\SAMP02~1.WIN\GAMEMO~1\lol.pwn(10789) : warning 204: symbol is assigned a value that is never used: "tiptimer"
C:\DOCUME~1\Ayoub\Bureau\Vortext\SAMP02~1.WIN\GAMEMO~1\lol.pwn(15239) : warning 219: local variable "i" shadows a variable at a preceding level
C:\DOCUME~1\Ayoub\Bureau\Vortext\SAMP02~1.WIN\GAMEMO~1\lol.pwn(15530) : warning 219: local variable "string" shadows a variable at a preceding level
C:\DOCUME~1\Ayoub\Bureau\Vortext\SAMP02~1.WIN\GAMEMO~1\lol.pwn(15536) : warning 219: local variable "i" shadows a variable at a preceding level
C:\DOCUME~1\Ayoub\Bureau\Vortext\SAMP02~1.WIN\GAMEMO~1\lol.pwn(31895) : warning 219: local variable "string" shadows a variable at a preceding level
C:\DOCUME~1\Ayoub\Bureau\Vortext\SAMP02~1.WIN\GAMEMO~1\lol.pwn(33630) : warning 219: local variable "i" shadows a variable at a preceding level
C:\DOCUME~1\Ayoub\Bureau\Vortext\SAMP02~1.WIN\GAMEMO~1\lol.pwn(36715) : error 004: function "NameTimer" is not implemented
C:\DOCUME~1\Ayoub\Bureau\Vortext\SAMP02~1.WIN\GAMEMO~1\lol.pwn(40692) : warning 203: symbol is never used: "GetPointDistanceToPointExMorph"
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
Maybe next time upload .pwn & .amx.



EDIT : Compiled but, came along with 7 warnings..

Good job at all.
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