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  1. Good methods for user accounts? [SQLite help needed also]
  2. Tips & Tricks
  3. anti cheat tips
  4. Detect Car Jack Killing
  5. Is your complex gamemode keeping you up at night w/ maintenance?
  6. New Housing Idea.
  7. Path Finding
  8. core.inc properties
  9. Gamemode Script Layout
  10. Deathbug discussion?
  11. Filterscripts
  12. Self-modifying code that works under Linux
  13. Hungarian Notation
  14. TextDrawDestroy (a workaround/upgrade?)
  15. Trying to develop a realistic economic system for roleplay
  16. Procedural Objects/Plants
  17. Today I learned - Share your newly found knowledge!
  18. GetLOSBetweenPoints
  19. MySQL query: What is faster?
  20. Multithreaded PAWN using just standard NPCs
  21. The "Real" vehicle speed thread
  22. Best effiecent scripting
  23. Custom CreateExplosion?
  24. What would it be like if SA-MP used ... not PAWN!
  25. Best way to arrange maps?
  26. Developing Plugin
  27. General misconception of the "Database" meaning.
  28. Oldskool
  29. Calculating with numbers biggers than PAWN cells
  30. Compiling on linux/unix
  31. ID's assignment
  32. "hidden" object ids added?
  33. Vehicle pickups for racing purpose
  34. Coding Pawn Framework
  35. Build Number [Question]!
  36. Plugin debug
  37. Data structures in Pawn
  38. Objects that emit light
  39. custom.img file checking
  40. Discussion about tools.
  41. communicating between client-side plugin and server
  42. Server must-haves
  43. 'Light' objects
  44. Fix for 'You are banned from this server.' bug [!!!]
  45. PHP accessing PAWN
  46. Planning
  47. Position prediction, anti lag and high ping delay
  48. sa-mp limits
  49. Concept for native function hooks
  50. Pre-compiler
  51. What IDE / Editor do you use?
  52. Scripting in own language
  53. [Working] RP Gamemode idea
  54. A question about tagged functions
  55. 'Smooth' Enter/Exit object movement
  56. Anti-Lag
  57. @emit
  58. Why do sa-mp scripters create such "simple" gamemodes
  59. How do you get productive?
  60. What do you think is the worst part of scripting?
  61. Anticheat - structuring
  62. Script Documentation
  63. Whitelist Server
  64. What's your GitHub user?
  65. Why not open-source?
  66. sa-mp debugger
  67. SA-MP database ORM?
  68. samp "revolution"
  69. Storing passwords
  70. strcmp on the wiki - time for a change?
  71. A good way to sort and present commands...
  72. Why are there so few "return" functions with SA:MP?
  73. Arrays vs Single variables
  74. Queue
  75. Why pawn?
  76. Ideas for gamemodes
  77. How do you test your script?
  78. Few questions about d3d9.dll
  79. Choosing a programming language
  80. SQLiteLang - Discussions / Ideas Thread
  81. Best PAWN Editor
  82. "PHP" sessions in PAWN
  83. Your preferred scripting methods
  84. Your bad coding habits
  85. Alternative implementation of "wait".
  86. Maybe it's the most convenient syntax for pawn
  87. Development Team [DISCUSSION]
  88. Your scripting Pet Peeves
  89. Pawn GPS Route Finder
  90. Script user-friendliness advice [DISCUSSION]
  91. How did YOU start scripting?
  92. Faster pwn compiler
  93. Pseudocode
  94. Save your script from deletion or any harddrive corruption
  95. Use of color
  96. Worst code you've written
  97. Missions
  98. Fuel Consumption
  99. Using other language knowledge in SA-MP
  100. Inventory System (Using a lot of MySQL)
  101. Why Custom Models not in SA-MP
  102. Back after one year
  103. Huge .amx file
  104. Lua vs AMX (pawn) speed
  105. Whole new city
  106. Useless returns?
  107. How Can I Improve
  108. Callback and functions library
  109. What now?
  110. Timer causing strange behavior of RNPC generation
  111. Global strings
  112. [API] Authenticating a server request
  113. How to generalize
  114. Developing a script
  115. Using Redis
  116. Testing in PAWN
  117. Complexity
  118. Another way of doing multi-threading - HTTP
  119. Full Keyboard Detection in SA-MP
  120. Server database structure
  121. Warning 200 - symbol "foobar" is truncated to 31 characters
  122. Hardest part in making a new GM?
  123. SAMP ban system, why not?
  124. A content management system for SA:MP - Development discussion
  125. Show your never released scripts here
  126. Everyone is using player textdraws wrong ?
  127. CallLocalFunction useless
  128. Custom IMG detection (IMG Captcha)?
  129. SA-MP template ( any suggestion )
  130. YSI damage control
  131. Default Player Colors
  132. Code optimisations
  133. Efficient Vehicle Looping
  134. How do you all go around naming your versions?
  135. Confusion: PAWN doesn't differentiate between i and d specifiers?
  136. Discussion: Y_INI isn't suitable for a high-playerbase server?
  137. Good way to create top player system
  138. Server-side Aimbot Detection
  139. Project SAPhysics
  140. One global timer vs. multiple timers
  141. Higher capacity of 100mb GameMode
  142. Difference between >= and >
  143. Official Ideas Thread
  144. Memory vs CPU:Is it worth trying to optimize scripts for memory at the cost of efficiency?
  145. Usage of many inlcudes?
  146. Hi any idea why do we do this?
  147. Best script innovations
  148. Multithreaded compilation
  149. #emit Discussion
  150. Is there an alternative to GetPlayerWeaponData?
  151. MySQL Shop & Server
  152. To FCNPC users
  153. Code Optimization
  154. Vehicle System With MySQL
  155. Making the GTA SA Map, black
  156. RAM profiler
  157. Binary form of strings
  158. Does 'gmx' clear accumulated memory?
  159. About PVar limits
  160. Trailers
  161. Detecting if a player touches an object?
  162. I am wondering
  163. infinite loop? Causing high CPU usage
  164. Sync between database and game state?
  165. playertextdraws limits q
  166. Link a carkey to a car
  167. Cleo sprunks
  168. How to Make Capture Zones
  169. GetServerTickRate()
  170. Maximum objects problem
  171. [Making Logs]MySQL vs Text Files for Performance
  172. Bus Job
  173. OnPlayerRequestClass
  174. Looping
  175. about hooking speed..
  176. Smoke grenade (tear gas)
  177. [Snippet] MyBB Password Generation
  178. Retrieving player`s pagesize
  179. Menu Systems
  180. GameMode Question
  181. Anti Advertising without regex
  182. Reflection object
  183. wtf -1 does in AddPlayerClass function??
  184. Question about MySQL and DINI.
  185. What the ... weapon?!
  186. Tiny But Super Optimizations
  187. C'n'R features discussion
  188. GetVehicleModelMass
  189. Detecting some keys
  190. MySQL Question
  191. The best way to return structures
  192. functions problem
  193. Vehicle System
  194. Just a small performance question
  195. Tuning anticheat
  196. Racing system - features
  197. Help in MySQL Login/Register System
  198. Possible to increase players run speed?
  199. custom.img and custom.ide
  200. Using SA-MP server's internal arrays
  201. Anti-map stealer
  202. Mini games & Ideas for race mini game.
  203. SetTimer and SetTimerEx
  204. Profiler Plugin results
  205. Clear object from filterscript only
  206. SA:MP on "Bash on Ubuntu on Windows"
  207. What about this commands?
  208. What is the function, stock?
  209. Exactly, what are "_:" (De-tagging) used for?
  210. IsPlayerInRangeOfPoint possible to convert in Java?
  211. Why SA-MP isn't using latest PAWN?
  212. Server's Memory Usage
  213. Fastest String Loop
  214. Mind helping a learner out?
  215. Your inspiration in scripting?
  216. DayZ servers items
  217. Command flags
  218. Non-Disclosure Agreement
  219. Anti weapon hack idea
  220. UNIX time limit.
  221. NPC Problems
  222. Check if the player is standing on grass
  223. RemoveBuilding avoiding crashes
  224. Mysql, loading or something else?
  225. Best Anti-Money Hack Method (Server Sided Money) Discussion
  226. Stream/Draw distance or too many objects?
  227. MySQL vs for()
  228. Minigames Server
  229. [Question]: What is the deffirence between virtual world and Interior
  230. Which IDE / Text Editor do you use?
  231. Would this work?
  232. Is this close to modular programation?
  233. Why is this working?
  234. While Loop Problem
  235. Some objects are darker, and some lighter.
  236. Highest Damage Point that can be given out by weapon (that supports skills)
  237. I can't see my NPC
  238. Learn Scripting!
  239. Difference between tquery and query
  240. [DISCUSSION]: Why PAWN?
  241. Gamemode based in includes
  242. [Q/A] texture method
  243. Gamemode by include
  244. Neo4J Graph-DB
  245. [_: TAG] Help
  246. Map Icons Ideea
  247. Anybody using a client-side anticheat?
  248. Saving server data into Database Problem
  249. Textdraws as sort of "database"
  250. Vehicles on server