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Da' J'
03/09/2011, 12:33 PM
I'm trying to put an animation to workin a FS (Dropgun), bomber anim. It's throwing me this:

C:\Users\Joni\Desktop\SA-MP Server Test\filterscripts\dropgun.pwn(130) : error 017: undefined symbol "BOMBER"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


1 Error.


This is the part of the code where i want it:

//=================//
command(pickitem, playerid, params[])
{
for(new i = 0; i < sizeof(DropInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0,DropInfo[i][DropGunPosX],DropInfo[i][DropGunPosY],DropInfo[i][DropGunPosZ]))
{
if(GetPlayerVirtualWorld(playerid) == DropInfo[i][DropGunVWorld] && GetPlayerInterior(playerid) == DropInfo[i][DropGunVWorld])
{
ApplyAnimation(playerid, BOMBER, BOM_Plant, Float:4, 0, 0, 0, 0, 0, 1)
GetPlayerName(playerid, sendername, sizeof(sendername));
DestroyDynamicObject(DropObject[i]);
DropInfo[i][DropGunPosX] = 0.0;
DropInfo[i][DropGunPosY] = 0.0;
DropInfo[i][DropGunPosZ] = 0.0;
DropInfo[i][DropGunAmmount][0] = 0;
DropInfo[i][DropGunAmmount][1] = 0;
GivePlayerWeapon(playerid,DropInfo[i][DropGunAmmount][0],DropInfo[i][DropGunAmmount][1]);
format(string, sizeof(string), "* %s picks up a weapon from the pavement.", sendername);
SendLocalMessage(playerid, string, 10.0, COLOR_ACTION, COLOR_ACTION);
}
}
}
return 1;
}
//=================//

=WoR=Varth
03/09/2011, 12:37 PM
ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4, 0, 0, 0, 0, 0, 1)

Improvement™
03/09/2011, 12:38 PM
ApplyAnimation(playerid, BOMBER, BOM_Plant, Float:4, 0, 0, 0, 0, 0, 1)
Supposed to be:
ApplyAnimation(playerid, "BOMBER", "BOM_Plant", Float:4, 0, 0, 0, 0, 0, 1);
You also forgot the put the ';' symbol behind the ApplyAnimation()

SA-MP Wiki ApplyAnimation (http://wiki.sa-mp.com/wiki/ApplyAnimation).

Da' J'
03/09/2011, 12:43 PM
Ok, thanks again. And thanks for extremily fast response :D