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View Full Version : Putting all objects and vehicles into a filterscript?


Hoborific
16/12/2011, 04:07 PM
Any objections against this? Would make the gamemode so much cleaner.


Just curious if there is any downsides to this.

MP2
16/12/2011, 04:09 PM
Putting them in an include would be better.

BigETI
16/12/2011, 04:09 PM
There is no difference..
Except you want to create something which you can load/unload something In-Game, then a filterscript would be better. (Of course there are more advanced ways how to do it inside a gamemode)

Edit:
Putting them in an include would be better.

includes are text replacements for scripts tbh so there is no difference afaik

vassilis
16/12/2011, 04:12 PM
There is no difference..
Except you want to create something which you can load/unload something In-Game, then a filterscript would be better. (Of course there are more advanced ways how to do it inside a gamemode)

Edit:


includes are text replacements for scripts tbh so there is no difference afaik

you are wrong sir

yes i would suggest you to put them all in filterscripts if you want your gamemode be simple,clean and smoother