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viddo
21/12/2011, 12:01 PM
Alright so i got a game mode and i entered a car, When i /engine to start it, It says '... attempts to start the vehicle engine' The engine starts but the cam freezes and i cant move except for /unfreeze (Player) What to do?

eеe
21/12/2011, 12:12 PM
Show your /engine code

Thresholdold
21/12/2011, 12:14 PM
Try putting:

TogglePlayerControllable(playerid,1);
in your /engine command

viddo
21/12/2011, 01:06 PM
if(!strcmp(cmd, "/engine", true))
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableBike(idcar))
{
if(HireCar[playerid] != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsASalesVehicle(idcar)) return 1;


if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");

format(string, sizeof(string), "* %s spins a key and tries to start vehicle engine.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5);
GameTextForPlayer(playerid, "~w~Starting vehicle engine...",3500,3);
gEngine[playerid] = 1;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
else if(engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableBike(idcar))
{
if(HireCar[playerid] != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;

if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");

format(string, sizeof(string), "* %s spins a key and turns off the engine.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5);
GameTextForPlayer(playerid, "~w~Engine Turned Off.",3500,3);
gEngine[playerid] = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
TogglePlayerControllable(playerid, 0);//// ath the dealship's in the game, you can go there and try to get a car, buy when you do /v it spawns you a car, but you can take it away, idk how you can buy it,can you fix it where they cant leave with the car, they have to buy it first?
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
}
}
return 1;
}

Thresholdold
21/12/2011, 01:18 PM
if(!strcmp(cmd, "/engine", true))
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableBike(idcar))
{
if(HireCar[playerid] != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsASalesVehicle(idcar)) return 1;


if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");

format(string, sizeof(string), "* %s spins a key and tries to start vehicle engine.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5);
GameTextForPlayer(playerid, "~w~Starting vehicle engine...",3500,3);
gEngine[playerid] = 1;
TogglePlayerControllable(playerid,1);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
else if(engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableBike(idcar))
{
if(HireCar[playerid] != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;

if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");

format(string, sizeof(string), "* %s spins a key and turns off the engine.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5);
GameTextForPlayer(playerid, "~w~Engine Turned Off.",3500,3);
gEngine[playerid] = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
TogglePlayerControllable(playerid, 0);//// ath the dealship's in the game, you can go there and try to get a car, buy when you do /v it spawns you a car, but you can take it away, idk how you can buy it,can you fix it where they cant leave with the car, they have to buy it first?
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
}
}
return 1;
}

viddo
22/12/2011, 08:01 AM
I still freeze inside the vehicle :mad: