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Hoborific
16/01/2012, 05:29 AM
forward PrivatePriceChange();
public PrivatePriceChange()
{
new PrivateCountdown;
PrivateCountdown = PrivateCount;

while(PrivateCountdown >= 0)
{
if(random(2) == 0)
{
new PRICECHANGE;
PRICECHANGE = random(10);
PrivateS[PrivateCountdown] = PrivateS[PrivateCountdown] + PRICECHANGE;

}

else

{

new PRICECHANGE2;
new PRICECHANGE3;
PRICECHANGE2 = random(10);
PRICECHANGE3 = PRICECHANGE2 - PRICECHANGE2 * 2;
PrivateS[PrivateCountdown] = PrivateS[PrivateCountdown] + PRICECHANGE3;

}

printf("%d : %d",PrivateCountdown,PrivateS[PrivateCountdown]);
PrivateCountdown--;

}

}


The concerns I have is the first random for the positive or negative value, and my second concern is the whole else math for the negative Private value change (taking random (1-10) from the value.

What the function does is adds or takes up to 10 from the privatevalue ( doing house RealEstate and shit )

ғαιιοцт
16/01/2012, 09:06 AM
That should work, but it can be done a lot easier:

new pricechange = random(20)
privates = privates + random - 10.

This will generate a random number between -10 and +10
And add (or substract if it's a negative number) it to privates