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James Coral
29/04/2012, 09:10 AM
Can enyone tell me how to give player Random Weapons if he spawns?

iggy1
29/04/2012, 09:19 AM
Wrote a quick func for you not tested should work.

stock GiveRandomWeapon(playerid)
{

new rand_weapon = random( 42 );

switch( rand_weapon )
{

case 0, 19, 20, 21://invalid ids, or unarmed. Add any weaponids you don't want here
{

rand_weapon = 22;//9mm change if you want
GivePlayerWeapon( playerid, rand_weapon, 1000 );
}

default:
{
GivePlayerWeapon( playerid, rand_weapon, 1000 ); //or also create random ammo amt
}

}

}

EDIT: I also forgot to add satchel charges to invalid weapon case, IIRC they are not synced.

$$inSane
29/04/2012, 09:35 AM
thats right script