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MechaTech
19/05/2012, 12:59 PM
Hey, i want to make if the player has a name like this: Name. he will be kicked and he will get a message:
You can only use a name like this Name_Surname.
If you know what i mean.

TuTh
19/05/2012, 01:03 PM
RPName(name[],ret_first[],ret_last[])
{
new len = strlen(name),
point = -1,
bool:done = false;
for(new i = 0; i < len; i++)
{
if(name[i] == '_')
{
if(point != -1) return 0;
else {
if(i == 0) return 0;
point = i + 1;
}
} else if(point == -1) ret_first[i] = name[i];
else {
ret_last[i - point] = name[i];
done = true;
}
}
if(!done) return 0;
return 1;
}


public OnPlayerConnect(playerid)
{
new name[MAX_PLAYER_NAME], first[MAX_PLAYER_NAME], last[MAX_PLAYER_NAME], ret;
GetPlayerName(playerid,name,sizeof(name));
if(RPName(name,first,last))
{
// Valid name, player is called first_last
} else {
// Invalid name, deal accordingly
}
return 1;
}

MechaTech
19/05/2012, 01:06 PM
Where to put the first code?

Admigo
19/05/2012, 01:14 PM
U can add it every where u want. Like put it at bottom of u script.

MechaTech
19/05/2012, 01:19 PM
If i try to compile i will get a message: Pawn Complier libary has stopped working.

Admigo
19/05/2012, 01:32 PM
Maybe try this:

//bottom of u script
stock IsRPName(const name[], max_underscores = 2)
{
new underscores = 0;
if (name[0] < 'A' || name[0] > 'Z') return false; // First letter is not capital
for(new i = 1; i < strlen(name); i++)
{
if(name[i] != '_' && (name[i] < 'A' || name[i] > 'Z') && (name[i] < 'a' || name[i] > 'z')) return false; // a-zA-Z_
if( (name[i] >= 'A' && name[i] <= 'Z') && (name[i - 1] != '_') ) return false; // unneeded capital letter
if(name[i] == '_')
{
underscores++;
if(underscores > max_underscores || i == strlen(name)) return false; // More underlines than limit, or underline at the last pos
if(name[i + 1] < 'A' || name[i + 1] > 'Z') return false; // Not a capital letter after underline
}
}
if (underscores == 0) return false; // No underline detected
return true;
}
//onplayerconnect
public OnPlayerConnect(playerid)
{
new name[MAX_PLAYER_NAME], roleplayname[MAX_PLAYER_NAME] = "Will_Smith", goodbyemessage[108];
GetPlayerName(playerid, name, sizeof(name));
if (!IsRPName(name)) // you can control the max underlines, e.g if you allow max. 1 underlines, write this: if (!IsRPName(name, 1))
{
for(new i=0;i<MAX_PLAYERS;i++)
if (IsPlayerConnected(i)) break; // find a player who is online (and hasn't got kicked from the server -> has got a RolePlay name
for(new i=0;i<MAX_PLAYERS;i++)
if (IsPlayerConnected(i)) GetPlayerName(i, roleplayname, MAX_PLAYER_NAME); // if there was an online player, it's name will be the suggested roleplay name
format (goodbyemessage, sizeof(goodbyemessage), "* %s was kicked, come back with a roleplay name such as %s", name, roleplayname);
SendClientMessageToAll(-1, goodbyemessage);
return Kick(playerid);
}

// more things you do in OnPlayerConnect
return 1;
}

Let me know if it works;)

MechaTech
19/05/2012, 01:35 PM
Maybe try this:

//bottom of u script
stock IsRPName(const name[], max_underscores = 2)
{
new underscores = 0;
if (name[0] < 'A' || name[0] > 'Z') return false; // First letter is not capital
for(new i = 1; i < strlen(name); i++)
{
if(name[i] != '_' && (name[i] < 'A' || name[i] > 'Z') && (name[i] < 'a' || name[i] > 'z')) return false; // a-zA-Z_
if( (name[i] >= 'A' && name[i] <= 'Z') && (name[i - 1] != '_') ) return false; // unneeded capital letter
if(name[i] == '_')
{
underscores++;
if(underscores > max_underscores || i == strlen(name)) return false; // More underlines than limit, or underline at the last pos
if(name[i + 1] < 'A' || name[i + 1] > 'Z') return false; // Not a capital letter after underline
}
}
if (underscores == 0) return false; // No underline detected
return true;
}
//onplayerconnect
public OnPlayerConnect(playerid)
{
new name[MAX_PLAYER_NAME], roleplayname[MAX_PLAYER_NAME] = "Will_Smith", goodbyemessage[108];
GetPlayerName(playerid, name, sizeof(name));
if (!IsRPName(name)) // you can control the max underlines, e.g if you allow max. 1 underlines, write this: if (!IsRPName(name, 1))
{
for (new i = 0; i < MAX_PLAYERS; i++) if (IsPlayerConnected(i)) break; // find a player who is online (and hasn't got kicked from the server -> has got a RolePlay name
if (IsPlayerConnected(i)) GetPlayerName(i, roleplayname, MAX_PLAYER_NAME); // if there was an online player, it's name will be the suggested roleplay name
format (goodbyemessage, sizeof(goodbyemessage), "* %s was kicked, come back with a roleplay name such as %s", name, roleplayname);
SendClientMessageToAll(-1, goodbyemessage);
return Kick(playerid);
}

// more things you do in OnPlayerConnect
return 1;
}

Let me know if it works;)

Almost but i got 2 errors.

C:\Users\Magdy\Desktop\Server 3.0e\gamemodes\RolePlay.pwn(65) : error 017: undefined symbol "i"
C:\Users\Magdy\Desktop\Server 3.0e\gamemodes\RolePlay.pwn(65) : error 017: undefined symbol "i"

Line 65
if (IsPlayerConnected(i)) GetPlayerName(i, roleplayname, MAX_PLAYER_NAME);

Admigo
19/05/2012, 01:44 PM
Edited the code.

MechaTech
19/05/2012, 01:50 PM
Edited the code.

Thanks it worked :D