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View Full Version : Classes spawning at one point


Garc1a
06/06/2012, 02:41 PM
AddPlayerClass(105, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
AddPlayerClass(106, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
AddPlayerClass(107, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
AddPlayerClass(102, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
AddPlayerClass(103, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
AddPlayerClass(104, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
AddPlayerClass(114, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
AddPlayerClass(115, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
AddPlayerClass(116, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
AddPlayerClass(281, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
AddPlayerClass(280, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
AddPlayerClass(282, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
AddPlayerClass(247, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);
AddPlayerClass(248, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);
AddPlayerClass(254, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);

Despite all the coords sending them to places, each class spawns at the Big Ear. Any Idea why?

-CaRRoT
06/06/2012, 02:46 PM
AddPlayerClass(105, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
AddPlayerClass(106, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
AddPlayerClass(107, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);


AddPlayerClass(102, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
AddPlayerClass(103, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
AddPlayerClass(104, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);


AddPlayerClass(114, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
AddPlayerClass(115, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
AddPlayerClass(116, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);


AddPlayerClass(281, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
AddPlayerClass(280, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
AddPlayerClass(282, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);


AddPlayerClass(247, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);
AddPlayerClass(248, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);
AddPlayerClass(254, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);


Well... Each 3 are Typical.. So.. The first three will spawn at those Co-ords , and so on.. - I Don't get your problem tho

Garc1a
06/06/2012, 02:46 PM
Seems I had a FS that was causing the problem. I left it on by accident. Thanks anyway!

pasha97
06/06/2012, 02:49 PM
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 105 || classid == 106) return SetPlayerPos(playerid, 2495.1658, -1687.5807, 13.5154);
}

and so on